Hunter
The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers. |
Preferred Races
High Elf, Hill Orc, Halfling, Kobold, Ogre, Troll and Centaur are the recommended races if you pick a Hunter background.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +1 ranged weapon (shortbow, hand crossbow, hunting sling or javelins) & ammo
- Ranged weapons start with 20 of the appropriate ammo
- Javelin users start with 6 javelins and 2 throwing nets
- +0 short sword
- +0 leather armour
- Bread ration
Starting Skills and Stats
These are adjusted by your species' aptitudes.
Choosing Hunter adds 4 to your starting Strength, 3 to your starting Intelligence and 5 to your starting Dexterity.
Strategy
Hunters are good for players who either want to play a missile weapon-based fighter, or for those who want to play a melee character but want a useful to way soften up early-game nasties such as ogres before they get into melee range.
History
Prior to 0.15, Hunters that chose javelins started with only 5 and did not have throwing nets. Further, their starting skills were the same as other hunters. All hunters began with 2 levels of Fighting.
Prior to 0.14, Hunters started with 20 gold.
Backgrounds | |
---|---|
Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |