Bardiche
Name | Bardiche |
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Skill | Polearms |
Damage | 18 |
Accuracy | -6 |
Base delay (%) | 20 (200%) |
Min delay | 7 at skill 26 |
Hands | 2H |
Size | Large |
Ranged? | No |
A long pole with an enormous, cleaving blade on one end. |
This weapon falls into the 'Polearms' category. It is a two handed weapon.
The bardiche is the largest, slowest, and most powerful polearm available. Unfortunately, they require two hands to wield and a whopping 26 Polearms skill to attack at min delay, so many players will get better performance throughout much of the game wielding a glaive or demon trident and shield instead. If you have plenty of experience to spare, you may wish to upgrade to a bardiche later in the game, particularly if you're playing a merfolk and wish to take advantage of their phenomenal Polearms aptitudes, but doing so is by no means necessary to create a character capable of winning.
Although extremely rare, bardiches occasionally generate in the possession of the demonspawn opponents in Pandemonium. Like all polearms, bardiches are capable of reaching attacks.
Since bardiches are chopping weapons, they are liable to chop off hydra heads.
Image | |
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Mundane | |
Magical | |
Artifact |
History
Prior to 0.10, these lacked innate reaching.
Weapons | |
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Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |