Hunter

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Version 0.26: This article may not be up to date for the latest stable release of Crawl.
The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers.

Preferred Races

Hill Orc, Halfling, Kobold, Ogre, Troll and Centaur are the recommended races if you pick a Hunter background.

Racial Restrictions

Felids are forbidden for becoming Hunters, because they cannot use ranged weapons.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills and Stats

These are adjusted by your species' aptitudes.

Choosing Hunter adds 4 to your starting Strength, 3 to your starting Intelligence and 5 to your starting Dexterity.

Strategy

Hunter is a good background for species with good skill aptitudes for ranged combat. Choosing hunter also allows melee-centric species immediate access to throwable weapons, which can be used to soften up approaching monsters.

Characters relying on ranged combat should still be on the lookout for a better backup weapon than your +0 short sword in case you run out of projectiles in the early dungeon. For your own safety, it is recommended to have a scroll of remove curse at hand before wielding any unidentified weapons. Many ranged characters have died wielding a cursed -3 dagger.

History

  • Prior to 0.15, Hunters that chose javelins started with only 5 and did not have throwing nets.
  • Prior to 0.14, Hunters started with 20 gold.
Backgrounds
Warriors FighterGladiatorMonkHunterBrigand
Zealots BerserkerChaos KnightCinder Acolyte
Warrior-mages WarperHexslingerEnchanterReaver
Mages Hedge WizardConjurerSummonerNecromancerFire ElementalistIce ElementalistAir ElementalistEarth ElementalistAlchemist
Adventurers ArtificerShapeshifterWandererDelver