Difference between revisions of "Hunter"

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(Strategy: rephrasing and added a bit about melee back-ups.)
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{{version031}}
{{flavour|The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers.}}
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{{flavour|The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with a shortbow, a scroll of butterflies, and a set of leathers.}}
  
==Preferred Races==
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==Preferred Species==
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[[Hill Orc]], [[Minotaur]], [[Gnoll]], [[Kobold]], and [[Spriggan]] are the recommended races if you pick a Hunter background.
  
[[Hill Orc]], [[Halfling]], [[Kobold]], [[Ogre]], [[Troll]] and [[Centaur]] are the recommended races if you pick a Hunter background.
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==Racial Restrictions==
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[[Felid]]s are forbidden from becoming Hunters, as they cannot use ranged weapons.
  
 
==Starting Equipment==
 
==Starting Equipment==
 
Some [[species]] may receive different items based on their unique restrictions.
 
Some [[species]] may receive different items based on their unique restrictions.
*+1 ranged weapon ([[shortbow]], [[hand crossbow]], [[hunting sling]] or [[throwing]] weapons) & ammo
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*+0 [[shortbow]]
**Ranged weapons start with 20 of the appropriate ammo
 
**Javelin users start with 6 javelins and 2 throwing nets (The javelins are replaced with 4 [[large rock]]s for large races and 10 [[tomahawk]]s for small races.)
 
*+0 [[short sword]]
 
 
*+0 [[leather armour]]
 
*+0 [[leather armour]]
*[[Bread ration]]
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*[[Scroll of butterflies]]
  
 
==Starting Skills and Stats==
 
==Starting Skills and Stats==
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*[[Fighting]]: 2
 
*[[Fighting]]: 2
*Chosen Weapon's Skill: 4
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*[[Ranged Weapons]]: 4
 
*[[Dodging]]: 2
 
*[[Dodging]]: 2
 
*[[Stealth]]: 1
 
*[[Stealth]]: 1
  
Choosing Hunter adds 4 to your starting [[Strength]], 3 to your starting [[Intelligence]] and 5 to your starting [[Dexterity]].
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Choosing Hunter adds 3 to your starting [[Strength]], 1 to your starting [[Intelligence]] and 8 to your starting [[Dexterity]].
  
 
==Strategy==
 
==Strategy==
Hunter is a good background for species with good skill aptitudes for ranged combat. Choosing hunter also allows melee-centric species immediate access to throwable weapons, which can be used to soften up approaching monsters.
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Hunter is your archetypical ranged combat background. Shortbows are a strong earlygame weapon, essentially a [[trident]] with 7 tiles of reach instead of 2. Fast species, namely [[Spriggan]]s, can continuously retreat and [[kiting|kite]] with the bow.
 
 
Characters relying on ranged combat should still be on the lookout for a back-up melee weapon in case you run out of projectiles in the early dungeon. For your own safety, it is recommended to have a [[Scroll_of_remove_curse|scroll of remove curse]] at hand before wielding any unidentified weapons. Many ranged characters have died wielding a -3 dagger.
 
  
 
==History==
 
==History==
Prior to [[0.15]], Hunters that chose javelins started with only 5 and did not have throwing nets.
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*Prior to [[0.31]], Hunters started with a [[scroll of immolation]] instead of butterflies.
 
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*In [[0.29]], [[Ranged Weapons]] were reworked. Prior to this version:
Prior to [[0.14]], Hunters started with 20 [[gold]].
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**Hunters started with a choice of [[hunting sling]], [[hand crossbow]], shortbow, or [[throwing]] weapons. Launchers were +1 and started with 20 of their respective ammo. Throwing started with 6 [[javelin]]s (adjusted for species) and 2 [[throwing net]]s.
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**Hunters had 4 strength / 3 intelligence / 5 dexterity.
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**Hunters started with a [[short blade]].
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**This version gave almost all backgrounds a consumable: hunters now start with a [[scroll of immolation]].
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*Prior to [[0.24]], small hunters started with [[tomahawk]]s instead of boomerangs.
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*Prior to [[0.15]], Hunters that chose javelins started with only 5 and did not have throwing nets.
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*Prior to [[0.14]], Hunters started with 20 [[gold]].
  
 
{{backgrounds}}
 
{{backgrounds}}
 
[[Category:Backgrounds]]
 
[[Category:Backgrounds]]

Latest revision as of 17:27, 14 January 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with a shortbow, a scroll of butterflies, and a set of leathers.

Preferred Species

Hill Orc, Minotaur, Gnoll, Kobold, and Spriggan are the recommended races if you pick a Hunter background.

Racial Restrictions

Felids are forbidden from becoming Hunters, as they cannot use ranged weapons.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills and Stats

These are adjusted by your species' aptitudes.

Choosing Hunter adds 3 to your starting Strength, 1 to your starting Intelligence and 8 to your starting Dexterity.

Strategy

Hunter is your archetypical ranged combat background. Shortbows are a strong earlygame weapon, essentially a trident with 7 tiles of reach instead of 2. Fast species, namely Spriggans, can continuously retreat and kite with the bow.

History

  • Prior to 0.31, Hunters started with a scroll of immolation instead of butterflies.
  • In 0.29, Ranged Weapons were reworked. Prior to this version:
  • Prior to 0.24, small hunters started with tomahawks instead of boomerangs.
  • Prior to 0.15, Hunters that chose javelins started with only 5 and did not have throwing nets.
  • Prior to 0.14, Hunters started with 20 gold.
Backgrounds
Warriors FighterGladiatorMonkHunterBrigand
Zealots BerserkerChaos KnightCinder Acolyte
Warrior-mages WarperHexslingerEnchanterReaver
Mages Hedge WizardConjurerSummonerNecromancerFire ElementalistIce ElementalistAir ElementalistEarth ElementalistAlchemist
Adventurers ArtificerShapeshifterWandererDelver