Difference between revisions of "Spear"

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(Add artifact spears image)
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{{version019}}
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{{version030}}
 
{{weapon
 
{{weapon
 
  |name      = Spear
 
  |name      = Spear
|cost      = ?
 
 
  |weight    = 5.0
 
  |weight    = 5.0
 
  |skill    = Polearms
 
  |skill    = Polearms
 
  |damage    = 6
 
  |damage    = 6
 
  |accuracy  = +4
 
  |accuracy  = +4
  |basedelay = 11 (110%)
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  |basedelay = 11
 
  |mindelay  = 5 at skill 12
 
  |mindelay  = 5 at skill 12
  |size      = ?
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  |size      = Little
 
  |hands    = 1H
 
  |hands    = 1H
 
  |ranged    = No
 
  |ranged    = No
|acquirement = ?
 
 
}}
 
}}
 
{{flavour|A hunting weapon consisting of a wooden shaft with a pointed metal head fastened on one end.
 
{{flavour|A hunting weapon consisting of a wooden shaft with a pointed metal head fastened on one end.
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{{crawlquote|This weapon falls into the [[Polearms]] category. It is a one handed weapon.}}
 
{{crawlquote|This weapon falls into the [[Polearms]] category. It is a one handed weapon.}}
  
'''Spears''' are decent enough weapons in the early game for melee. They require little skill to achieve min delay, and their [[reaching]] capability is very useful for characters with fast [[movement]] speed, access to plentiful allies, or the [[Conjure Flame]] spell. However, unless you find a fantastic [[randart]], you'll want to upgrade to a [[trident]] as soon as possible. If you're looking to start using [[Polearms]], you can probably get at least one spear off of a [[gnoll]] pack in the early dungeon.
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'''Spears''' are good starting weapons. They require little skill to reach [[minimum delay]], and as a Polearm, they can [[reach]] up to 2 tiles away.
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==Strategy==
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Of the "simple" starting weapons, spears are the strongest against single targets. Because spears can reach, they get 1 free attack for every engagement, which usually makes up for the worse stats compared to [[mace]]s or [[falchion]]s.
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Polearms in general are great if you have some means of creating distance. Characters with fast [[movement]] speed can [[kiting|kite]] enemies. Players with [[summon]]s can attack behind their allies. Even if you didn't start with melee, you can probably get at least one spear off of a [[gnoll (monster)|gnoll]] pack in the early dungeon. At 0 skill, spears are outright better than [[whip]]s and [[short sword]]s (if you aren't stabbing).
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But unless you find a good [[brand]]ed or [[randart]] spear, you'll want to upgrade to a [[trident]] quickly.
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
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|-
 
|-
 
| '''Artifact''' || [[File:Spear3.png]]
 
| '''Artifact''' || [[File:Spear3.png]]
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|-
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! || [[Unrandart]]s
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|-
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| '''[[Wyrmbane]]''' || [[File:Wyrmbane.png]]
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|-
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| '''[[Force Lance (unrand)|Force Lance]]''' || [[File:Force lance (unrand).png]]
 
|}
 
|}
  
 
==History==
 
==History==
Prior to [[0.14]], spears were also considered [[Throwing]] weapons.
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*Prior to [[0.14]], spears were also considered [[Throwing]] weapons.
 
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*Prior to [[0.9]], spears had 7 base damage but lacked [[reaching]].
Prior to [[0.9]], spears had 7 base damage but lacked [[reaching]].
 
  
 
{{weapons}}
 
{{weapons}}
  
 
[[Category:Polearms]]
 
[[Category:Polearms]]

Latest revision as of 22:31, 18 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Name Spear
Skill Polearms
Damage 6
Accuracy +4
Base delay (%) 11
Min delay 5 at skill 12
Hands 1H
Size Little
Ranged? No
A hunting weapon consisting of a wooden shaft with a pointed metal head fastened on one end.

"The halberd is inferior to the spear on the battlefield. With the spear you can take the initiative; the halberd is defensive. In the hands of one of two men of equal ability, the spear gives a little extra strength.
-Miyamoto Musashi, _The Book of Five Rings_, 1645.

This weapon falls into the Polearms category. It is a one handed weapon.

Spears are good starting weapons. They require little skill to reach minimum delay, and as a Polearm, they can reach up to 2 tiles away.

Strategy

Of the "simple" starting weapons, spears are the strongest against single targets. Because spears can reach, they get 1 free attack for every engagement, which usually makes up for the worse stats compared to maces or falchions.

Polearms in general are great if you have some means of creating distance. Characters with fast movement speed can kite enemies. Players with summons can attack behind their allies. Even if you didn't start with melee, you can probably get at least one spear off of a gnoll pack in the early dungeon. At 0 skill, spears are outright better than whips and short swords (if you aren't stabbing).

But unless you find a good branded or randart spear, you'll want to upgrade to a trident quickly.

Image
Mundane Spear1.png
Magical Spear2.png
Artifact Spear3.png
Unrandarts
Wyrmbane Wyrmbane.png
Force Lance Force lance (unrand).png

History

  • Prior to 0.14, spears were also considered Throwing weapons.
  • Prior to 0.9, spears had 7 base damage but lacked reaching.
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net