Weapon

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Characters may wield weapons to attack enemies. Weapons may be divided into ranged and melee weapons. Occasionally, they may possess a brand or be an artefact.

The following is a table of all weapons in Crawl, aside from ammunition. Below is a short explanation of each field. This table is up to date to 0.7.1.

Name The name of the item as it appears in Crawl.
Damage The base amount of damage the weapon does.
Hit To hit modifier for the weapon.
Speed How fast the weapon is (higher is slower).
Mass How heavy a weapon is. Note that this is used for game calculations and is not the same as the weight as it appears in your inventory.
Str weight A bigger strength weighting is better for strong characters, while a low strength weighting is better for dexterous characters. When hand-and-a-half weapons are wielded two handed, they receive an additional 10% strength weight.
Skill What skill is improved when using this weapon.
Hands How many hands are required to use the weapon. Half (meaning hand-and-a-half) weapons can be used one handed, but gain an speed and damage bonus if used two handed. Double weapons currently (version 0.4.5) behave as two handed (i.e. require two free hands). All ranged weapons suffer speed penalties when used one handed.
Size The size of the weapon. Large creatures can wield larger weapons, while small creatures are restricted in what sizes they can use. The order is little, small, medium, large, big.
Missile If the weapon uses a missile, what type does it need?
Throw Can you throw it?
Dam Type What category of damage does the weapon deal?
Prob A larger number indicates higher probability of acquiring through scrolls of acquirement.

Notes for ranged weapons:

  • Half means a reloading time penalty if using a shield
  • Damage field is used for bonus strength damage (string tension)
  • Slings get a bonus from dexterity, not strength (as tension is meaningless)


Short Blades
Name Dam Hit Speed Mass Str weight Skill Hands Size Missile Throw Dam Type Prob
knife 3 5 10 10 10% Short Blades One Little None No Stabbing (Slicing) 0
dagger 4 6 10 20 10% Short Blades One Little None Yes Stabbing (Slicing) 10
quick blade 5 6 7 50 0% Short Blades One Little None No Stabbing (Slicing) 2
short sword 6 4 11 80 20% Short Blades One Small None No Slicing (Piercing) 10
sabre 7 4 12 90 20% Short Blades One Small None No Slicing (Piercing) 10
 
Long Blades
Name Dam Hit Speed Mass Str weight Skill Hands Size Missile Throw Dam Type Prob
falchion 8 2 13 170 40% Long Blades One Small None No Slicing 10
blessed falchion 10 2 11 170 40% Long Blades One Small None No Slicing 10
long sword 10 1 14 160 30% Long Blades One Medium None No Slicing 10
blessed long sword 12 0 12 160 30% Long Blades One Medium None No Slicing 10
scimitar 11 -1 14 170 30% Long Blades One Medium None No Slicing 10
blessed scimitar 13 -1 13 170 30% Long Blades One Medium None No Slicing 10
katana 14 3 12 160 30% Long Blades Half Medium None No Slicing 2
blessed katana 15 2 12 160 30% Long Blades Half Medium None No Slicing 2
demon blade 13 -1 15 200 40% Long Blades One Medium None No Slicing 2
holy eudemon blade {holy blade} 14 -2 14 200 40% Long Blades One Medium None No Slicing 0
double sword 16 -1 15 220 50% Long Blades Half Medium None No Slicing 2
blessed double sword 16 -1 14 220 50% Long Blades Half Medium None No Slicing 2
great sword 16 -3 17 250 60% Long Blades Two Large None No Slicing 10
blessed great sword 17 -3 17 250 60% Long Blades Two Large None No Slicing 10
triple sword 19 -4 19 260 60% Long Blades Two Large None No Slicing 2
blessed triple sword 19 -4 18 260 60% Long Blades Two Large None No Slicing 2
 
Axes
Name Dam Hit Speed Mass Str weight Skill Hands Size Missile Throw Dam Type Prob
hand axe 7 3 13 80 60% Axes One Small None Yes Chopping 10
war axe 11 0 16 180 70% Axes One Medium None No Chopping 10
broad axe 14 -2 16 230 80% Axes Half Medium None No Chopping 10
battleaxe 17 -4 18 250 80% Axes Two Large None No Chopping 10
executioner's axe 20 -6 20 280 90% Axes Two Large None No Chopping 2
 
Maces & Flails
Name Dam Hit Speed Mass Str weight Skill Hands Size Missile Throw Dam Type Prob
whip 6 2 11 30 20% Mace/Flail One Medium None No Slashing 0
club 5 3 13 50 70% Mace/Flail One Small None Yes Crushing 0
hammer 7 3 13 90 70% Mace/Flail One Small None No Crushing 0
mace 8 3 14 120 80% Mace/Flail One Small None No Crushing 10
flail 9 2 15 130 80% Mace/Flail One Small None No Crushing 10
ankus 9 2 14 120 80% Mace/Flail One Medium None No Piercing (Bludgeoning) 10
morningstar 10 -1 15 140 80% Mace/Flail One Medium None No Piercing (Bludgeoning) 10
demon whip 12 1 11 30 20% Mace/Flail One Medium None No Slashing 2
holy scourge 13 0 11 30 20% Mace/Flail One Medium None No Slashing 0
spiked flail 12 -2 16 190 80% Mace/Flail One Medium None No Piercing (Bludgeoning) 10
dire flail 13 -3 14 240 90% Mace/Flail Double Large None No Piercing (Bludgeoning) 10
eveningstar 14 -1 15 180 80% Mace/Flail One Medium None No Piercing (Bludgeoning) 2
great mace 17 -4 17 270 90% Mace/Flail Two Large None No Crushing 10
giant club 20 -6 17 330 100% Mace/Flail Two Big None No Crushing 10
giant spiked club 22 -7 18 350 100% Mace/Flail Two Big None No Piercing (Bludgeoning) 10
 
Polearms
Name Dam Hit Speed Mass Str weight Skill Hands Size Missile Throw Dam Type Prob
spear 7 4 11 50 30% Polearms Half Small None Yes Piercing 10
trident 10 3 13 160 40% Polearms Half Medium None No Piercing 10
halberd 13 -3 16 200 50% Polearms Two Large None No Chopping (Piercing) 10
scythe 14 -4 20 220 70% Polearms Two Large None No Slicing 10
demon trident 14 1 13 160 40% Polearms Half Medium None No Piercing 2
trishula 15 0 13 160 40% Polearms Half Medium None No Piercing 0
glaive 15 -3 18 200 60% Polearms Two Large None No Chopping 10
bardiche 18 -6 20 200 80% Polearms Two Large None No Chopping 2
 
Staves
Name Dam Hit Speed Mass Str weight Skill Hands Size Missile Throw Dam Type Prob
quarterstaff 7 6 12 180 70% Staves Double Large None No Crushing 10
lajatang 14 -3 14 200 30% Staves Double Large None No Slicing 2
 
 
Ranged weapons
Name Dam Hit Speed Mass Str weight Skill Hands Size Missile Throw Dam Type Prob
blowgun 0 2 10 20 0% Throwing Half Little Needle No Non-melee 0
sling 0 2 11 20 10% Slings One Little Stone /
Sling Bullet
No Non-melee 10
crossbow 5 4 15 150 80% Crossbows Two Medium Bolt No Non-melee 10
bow 3 1 11 90 20% Bows Two Medium Arrow No Non-melee 10
longbow 6 0 12 120 30% Bows Two Large Arrow No Non-melee 10



Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Bows Bow (Arrow) • Longbow (Arrow)
Crossbows Crossbow (Bolt) • Hand crossbow (Dart)
Maces & Flails AnkusClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceHammerMaceMorningstarSpiked flailWhip
Long Blades Blessed bladeDemon bladeDouble swordFalchionGreat swordKatanaLong swordScimitarTriple sword
Polearms Demon tridentGlaiveHalberdBardicheScytheSpearTrident
Short Blades DaggerKnifeQuick bladeSabreShort sword
Slings Sling (Sling bullet, Stone)
Staves LajatangQuarterstaff
Throwing Blowgun (Curare-tipped needle, Poisoned needle) • DartJavelinLarge rockStoneThrowing net

External links

E. Grasland's excellent spoiler on weapons

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