Difference between revisions of "Staff"

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  |damage      = 5
 
  |damage      = 5
 
  |accuracy    = +5
 
  |accuracy    = +5
  |basedelay  = 12 (120% )
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  |basedelay  = 12 (120%)
 
  |mindelay    = 6 at skill 12
 
  |mindelay    = 6 at skill 12
 
  |hands      = 1H
 
  |hands      = 1H

Revision as of 17:08, 15 August 2013

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Name Staff
Skill Staves
Damage 5
Accuracy +5
Base delay (%) 12 (120%)
Min delay 6 at skill 12
Hands 1H
Size Large
Ranged? No
A stout walking stick.
This weapon falls into the 'Staves' category. It can be used with one hand, or more effectively with two (i.e. when not using a shield).

A plain staff is next to useless as far as weapons go. It isn't quite as bad as a club, but there are plenty of other, far more useful weapons out there. Even mages will want to use something different, as the various types of magical staves will offer useful bonuses to spellcasting and melee combat. Just about the only thing you could use a staff for is training the Staves skill for when you find something better, and with the skill training revamp in 0.9, you don't even have to wield the staff to train the skill.

History

Mundane staves have been removed from the game. However, the item still serves as the base type for all magical staves.

See Also

Staff
Staff.png


Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net