Difference between revisions of "Demon whip"
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Being fast weapons, they are best used with brands that do flat damage, such as [[electrocution]], [[pain (brand)|pain]], or [[distortion]]. | Being fast weapons, they are best used with brands that do flat damage, such as [[electrocution]], [[pain (brand)|pain]], or [[distortion]]. | ||
− | Compared to the [[eveningstar]], the demon whip is roughly 2.6% stronger against a 0 AC opponent. The demon whip attacks faster, so it is | + | Compared to the [[eveningstar]], the demon whip is roughly 2.6% stronger against a 0 AC opponent. The demon whip attacks faster, so it is penalized more by [[AC]], and conversely benefits more from [[slaying]] and [[auxiliary attack]]s.. Often, the weapon you get first is the weapon you should use - either weapon with a decent brand and enchantment is good enough to win the game. You may also find an [[artefact]] or use well-enchanted weapon, of either type. |
==History== | ==History== |
Revision as of 06:39, 23 March 2023
Name | Demon whip |
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Skill | Maces & Flails |
Damage | 11 |
Accuracy | +1 |
Base delay (%) | 11 (110%) |
Min delay | 5 at skill 12 |
Hands | 1H |
Size | Little |
Ranged? | No |
A terrible weapon, woven in the depths of the inferno. |
This weapon falls into the Maces & Flails category. It is a one handed weapon, and it is best used by the dexterous.
Demon whips are the best all-purpose one-handed maces, and are a top tier one-handed weapon. This is due to their combination of a superb min delay (5, so you will consistently get two attacks per turn) and good damage output.
Demon whips can be blessed by the Shining One to turn them into sacred scourges. These have a base damage of 12 and a holy wrath brand, and are superior to demon whips when facing demons or the undead.
Strategy
Demon weapons are often found on the hell knights in the Depths and the Vestibule of Hell, often with good enchantment levels and brands.
Being fast weapons, they are best used with brands that do flat damage, such as electrocution, pain, or distortion.
Compared to the eveningstar, the demon whip is roughly 2.6% stronger against a 0 AC opponent. The demon whip attacks faster, so it is penalized more by AC, and conversely benefits more from slaying and auxiliary attacks.. Often, the weapon you get first is the weapon you should use - either weapon with a decent brand and enchantment is good enough to win the game. You may also find an artefact or use well-enchanted weapon, of either type.
History
Prior to 0.14, demon whips dealt slightly more damage than normal in the hands of demonspawn characters.
Demon whip | Sacred scourge |
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Image | |
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Mundane | |
Magical | |
Artefact | |
"Spellbinder" |
Weapons | |
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Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |