Difference between revisions of "Rapier"
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|weight = - | |weight = - | ||
|skill = Short Blades | |skill = Short Blades | ||
− | |damage = | + | |damage = 7 |
|accuracy = +4 | |accuracy = +4 | ||
|basedelay = 12 (120%) | |basedelay = 12 (120%) | ||
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==History== | ==History== | ||
+ | *Prior to [[0.29]], rapiers had a base damage of 8. | ||
*Prior to [[0.19]], rapiers had a base damage of 7. | *Prior to [[0.19]], rapiers had a base damage of 7. | ||
*Rapiers were added in [[0.16]], replacing [[cutlass]]es. | *Rapiers were added in [[0.16]], replacing [[cutlass]]es. |
Revision as of 13:28, 8 June 2023
Name | Rapier |
---|---|
Skill | Short Blades |
Damage | 7 |
Accuracy | +4 |
Base delay (%) | 12 (120%) |
Min delay | 5 at skill 14 |
Hands | 1H |
Size | Medium |
Ranged? | No |
A slender, sharply pointed sword, with an uncommonly elegant design. |
The rapier is the short blade with the highest base damage. It is a desirable choice for stabbing and actual melee combat, at least if you have some skill with Short Blades.
Strategy
Rapiers are fairly uncommon, but some early- and mid-game monsters wield them (such as the unique summoner Eustachio, the deadly scientist Nikola, and the deep elves of the Elven Halls). Coupled with a flat-damage brand such as electrocution, pain, or distortion, a rapier can be a devastating weapon.
A quick blade is usually stronger, especially when stacked with flat-damage bonuses (like slaying, auxiliary attacks, and flat damage bonuses like elec or distortion). However, quick blades are much rarer to find.
Note that rapiers are special-cased to have a minimum delay of 5, even though all other weapons with a base delay of 12 have a min delay of 6.
Common | |
---|---|
Mundane | |
Magical | |
Artifact | |
Unrandart | |
Captain's cutlass | |
Arc blade |
History
- Prior to 0.29, rapiers had a base damage of 8.
- Prior to 0.19, rapiers had a base damage of 7.
- Rapiers were added in 0.16, replacing cutlasses.
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |