Difference between revisions of "Mace"
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{{weapon | {{weapon | ||
|name = Mace | |name = Mace | ||
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|acquirement = ? | |acquirement = ? | ||
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{{flavour|A short metal spiked military club. This effective instrument dents armour and breaks bones through blunt force. | {{flavour|A short metal spiked military club. This effective instrument dents armour and breaks bones through blunt force. | ||
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{{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a one handed weapon, and it is better for the strong.}} | {{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a one handed weapon, and it is better for the strong.}} | ||
| − | The '''mace''' is a fairly light [[Maces & Flails]] weapon. Although a decent option for the early game, you'll want to find | + | The '''mace''' is a fairly light [[Maces & Flails]] weapon. Although a decent option for the early game, you'll want to find something more powerful in fairly short order. |
| − | something more powerful | ||
| − | |||
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
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| '''Mundane''' || [[File:Mace1.png]] || [[File:Dwarven mace1.png]] || [[File:Orcish mace1.png]] | | '''Mundane''' || [[File:Mace1.png]] || [[File:Dwarven mace1.png]] || [[File:Orcish mace1.png]] | ||
|- | |- | ||
| − | | '''Magical | + | | '''Magical''' || [[File:Mace2.png]] || [[File:Dwarven mace2.png]] || [[File:Orcish mace2.png]] |
| + | |- | ||
| + | | '''Artifact''' || [[File:Mace 3.png]] || N/A || N/A | ||
|} | |} | ||
Revision as of 08:02, 17 May 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
| Name | Mace |
|---|---|
| Skill | Maces & Flails |
| Damage | 8 |
| Accuracy | +3 |
| Base delay (%) | 140% "%" can not be assigned to a declared number type with value 140.
|
| Min delay | {{{mindelay}}} "{{{mindelay}}}" is not a number.
|
| Hands | 1H |
| Size | ? |
| Ranged? | No |
| A short metal spiked military club. This effective instrument dents armour and breaks bones through blunt force.
"[My plan] does not propose to fill your lobby with squabbling colony agents, who will require the interposition of your mace at every instant to keep the peace among them." -Edmund Burke, "On Conciliation With America", speech in Parliament. 1775. |
This weapon falls into the 'Maces & Flails' category. It is a one handed weapon, and it is better for the strong.
The mace is a fairly light Maces & Flails weapon. Although a decent option for the early game, you'll want to find something more powerful in fairly short order.
| Common | Dwarven | Orcish | |
|---|---|---|---|
| Mundane | |
|
|
| Magical | |
|
|
| Artifact | |
N/A | N/A |
| Unrandart Maces | |
|---|---|
| Mace of Brilliance | |
| Scepter of Torment | |
| Weapons | |
|---|---|
| Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
| Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
| Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
| Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula |
| Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
| Short Blades | Dagger • Quick blade • Rapier • Short sword |
| Staves | Lajatang • Magical staff • Quarterstaff |
| Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |