Difference between revisions of "Gargoyle"

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*Warriors: [[Monk]], [[Hunter]], [[Assassin]]
 
*Warriors: [[Monk]], [[Hunter]], [[Assassin]]
 
*Adventurers: [[Artificer]]
 
*Adventurers: [[Artificer]]
*Zealots: [[Priest]], [[Healer]]
+
*Zealots: [[Healer]]
 
*Warrior-mages: [[Skald]], [[Transmuter]], [[Warper]], [[Arcane Marksman]], [[Enchanter]]
 
*Warrior-mages: [[Skald]], [[Transmuter]], [[Warper]], [[Arcane Marksman]], [[Enchanter]]
*Mages: [[Wizard]], [[Conjurer]], [[Summoner]], [[Necromancer]], [[Fire Elementalist]], [[Ice Elementalist]], [[Earth Elementalist]], [[Venom Mage]]
+
*Mages: [[Wizard]], [[Conjurer]], [[Summoner]], [[Fire Elementalist]], [[Ice Elementalist]], [[Earth Elementalist]], [[Venom Mage]]
  
 
Due to their [[artificial]] nature, gargoyles are prohibited from becoming [[Death Knight]]s.
 
Due to their [[artificial]] nature, gargoyles are prohibited from becoming [[Death Knight]]s.

Revision as of 14:06, 2 June 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
This page is about the player species. For the monster, see Gargoyle (monster).


A cross between ordinary stone gargoyles and living beings, Gargoyles are hideous humanoids with an affinity to rock. They are able to assume full stone form at will, which grants them great hardness for a time. When this hardness wears off, however, it briefly makes them helplessly immobile, and then leaves them mobile but debilitated for awhile.

Innate Abilities

Preferred backgrounds

Gargoyles are recommended for the following backgrounds:

Due to their artificial nature, gargoyles are prohibited from becoming Death Knights.

Level bonuses

  • Gargoyles get a Strength or Intelligence (equal chance) increase every 4 levels starting at level 4.
  • Gargoyles have 10% more HP than average.
  • Gargoyles have average MP.
  • Gargoyles gain 3 magic resistance per level.
  • At level 7 and 13, the power of their self-petrify ability is improved (the petrification is slower).

Starting skills and equipment

Gargoyles receive the skills and equipment listed for their background and a potion of restore abilities.

Difficulty of Play

SimpleIntermediateAdvanced

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 1 Armour -2 Spellcasting -1
Short Blades -1 Dodging -1 Conjurations 2
Long Blades -1 Stealth 2 Hexes -1
Axes -1 Stabbing N/A Charms -2
Maces & Flails 1 Shields -2 Summonings -1
Polearms -1 Traps -1 Necromancy -3
Staves -1 Translocations -1
Unarmed Combat 2 Transmutation -2
Fire Magic -1
Throwing 0 Ice Magic 1 Invocations 1
Slings -1 Air Magic -3 Evocations 0
Bows 0 Earth Magic 3
Crossbows 0 Poison Magic 0 Experience 0

History

Gargoyles will be added in 0.13.