Difference between revisions of "Gargoyle"
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− | A cross between ordinary stone gargoyles and living beings, Gargoyles are hideous humanoids with an affinity to rock | + | A cross between ordinary stone gargoyles and living beings, Gargoyles are hideous humanoids with an affinity to rock. |
==Innate Abilities== | ==Innate Abilities== | ||
− | *Resistances: [[ | + | *Resistances: [[petrification resistance]], [[trample resistance]], one level of [[life protection]], and one level of [[cold resistance]] |
− | *Auxiliary | + | *[[Auxiliary attack]]s: one level of [[claws]], one level of [[fangs]], and two levels of [[talons]] |
*[[good mutations#Slow Metabolism|Slow Metabolism 1]] | *[[good mutations#Slow Metabolism|Slow Metabolism 1]] | ||
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== Preferred backgrounds == | == Preferred backgrounds == | ||
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*Gargoyles have average MP. | *Gargoyles have average MP. | ||
*Gargoyles gain 3 magic resistance per level. | *Gargoyles gain 3 magic resistance per level. | ||
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==Starting skills and equipment== | ==Starting skills and equipment== |
Revision as of 14:29, 9 June 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
- This page is about the player species. For the monster, see Gargoyle (monster).
A cross between ordinary stone gargoyles and living beings, Gargoyles are hideous humanoids with an affinity to rock.
Contents
Innate Abilities
- Resistances: petrification resistance, trample resistance, one level of life protection, and one level of cold resistance
- Auxiliary attacks: one level of claws, one level of fangs, and two levels of talons
- Slow Metabolism 1
Preferred backgrounds
Gargoyles are recommended for the following backgrounds:
- Warriors: Monk, Hunter, Assassin
- Adventurers: Artificer
- Zealots: Healer
- Warrior-mages: Skald, Transmuter, Warper, Arcane Marksman, Enchanter
- Mages: Wizard, Conjurer, Summoner, Fire Elementalist, Ice Elementalist, Earth Elementalist, Venom Mage
Due to their artificial nature, gargoyles are prohibited from becoming Death Knights.
Level bonuses
- Gargoyles get a Strength or Intelligence (equal chance) increase every 4 levels starting at level 4.
- Gargoyles have 10% more HP than average.
- Gargoyles have average MP.
- Gargoyles gain 3 magic resistance per level.
Starting skills and equipment
Gargoyles receive the skills and equipment listed for their background and a potion of restore abilities.
Difficulty of Play
Simple • Intermediate • Advanced |
Skill aptitudes
The higher the value, the better the aptitude.
Skill | Aptitude | Skill | Aptitude | Skill | Aptitude |
---|---|---|---|---|---|
Attack | Miscellaneous | Magic | |||
Fighting | 1 | Armour | -2 | Spellcasting | -1 |
Short Blades | -1 | Dodging | -1 | Conjurations | 1 |
Long Blades | -1 | Stealth | 2 | Hexes | -1 |
Axes | -1 | Stabbing | N/A | Charms | -2 |
Maces & Flails | 1 | Shields | -2 | Summonings | -1 |
Polearms | -1 | Traps | -1 | Necromancy | -3 |
Staves | 1 | Translocations | -1 | ||
Unarmed Combat | 1 | Transmutation | -1 | ||
Fire Magic | -1 | ||||
Throwing | 0 | Ice Magic | 1 | Invocations | 1 |
Slings | -1 | Air Magic | -3 | Evocations | 0 |
Bows | 0 | Earth Magic | 3 | ||
Crossbows | 0 | Poison Magic | 0 | Experience | 0 |
History
Gargoyles will be added in 0.13.