Difference between revisions of "Fire Elementalist"
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==Strategy== | ==Strategy== | ||
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See the [[Book of Flames]] for starting spellbook tips. | See the [[Book of Flames]] for starting spellbook tips. | ||
Revision as of 18:19, 6 September 2014
Fire Elementalists are magicians who have specialised in fire, one of the four types of elemental magic. Fire Magic tends towards destructive conjurations. |
Fire Elementalists are mages who have specialized in Fire Magic. This sets them up for greater destructive power than most spellcasters, particularly in the realm of Conjurations, but leaves them without any sort of support or defensive magic in the early game.
Preferred Races
High Elf, Deep Elf, Hill Orc, Naga, Tengu, Gargoyle and Demigod are the recommended races if you pick a Fire Elementalist Background.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 robe
- Book of Flames
- Bread ration
- 20 gold
Starting Skills and Stats
These are adjusted by your species' aptitudes.
- Dodging: 2
- Stealth: 2
- Spellcasting: 2
- Conjurations: 1
- Fire Magic: 3
Choosing Fire Elementalist adds 7 to your starting Intelligence and 5 to your starting Dexterity.
Strategy
See the Book of Flames for starting spellbook tips.
See the following guides for more information:
History
Prior to 0.14, Fire Elementalist's only started with 1 level of Spellcasting.
Backgrounds | |
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Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |