Difference between revisions of "Potion of cancellation"
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==Strategy== | ==Strategy== | ||
− | Cancellation is incredibly useful for removing a variety of | + | Cancellation is incredibly useful for removing a variety of detrimental status effects. Some of the more important statuses include [[Petrify]], [[Mark]] from an [[alarm trap]], and [[bad form]]s. While it will also remove contamination, using it simply for this purpose is often less useful than for emergency status removal, especially considering that these potions are on the rarer side. |
It'll also remove some of the more useful statuses like Haste and Tele, so be careful! This makes enemies with Quicksilver Bolt some of the more threatening monsters in the game. | It'll also remove some of the more useful statuses like Haste and Tele, so be careful! This makes enemies with Quicksilver Bolt some of the more threatening monsters in the game. |
Revision as of 17:13, 26 August 2022
A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination. |
Quaffing a potion of cancellation immediately ends nearly all status effects you may be enjoying/suffering from. It also removes 1-5 points of magic contamination.
Contents
Affected Status Effects
The list of all affected status effects is as follows:
The Bad
- Antimagic (monsters only)
- Bad forms
- Confusion
- Corona
- Corroded
- Dimension Anchor
- Flayed
- Howl
- Paralysis (impossible in game, but works per Crawl's code)
- Petrifying
- Petrified (impossible in game, but works per Crawl's code)
- Sap Magic
- Sentinel's Mark
- Silence (so long as you are the source of the aura)
- Slow
- Vertigo
- Virulence
- Weakness
The Good
- Agility
- Brilliance
- Confusing Touch
- Darkness
- Death Channel
- Disjunction
- Excruciating Wounds
- Haste
- Invisible
- Liquefying (so long as you are the caster)
- Might
- Olgreb's Toxic Radiance (so long as you are the caster)
- Ozocubu's Armour
- Portal Projectile
- Regeneration
- Resistance
- Ring of Flames
- Shroud of Golubria
- Swiftness
- Tele
Resistant Status Effects
Rather than being dispelled outright, these status effects will have their duration set to 1 turn.
- Flight
- All Bad Forms
- All Transmutations not listed above
Unaffected Status Effects
The Bad
The Good
- Aura of Abjuration
- Berserk
- Death's Door
- Dragon's Call
- Elixir card
- Infusion
- Powered By Death
- Quad Damage
- Song of Slaying
- Tornado
- All god-granted status effects
The same cancellation effect occurs when you are hit by a Quicksilver Bolt, by miscasting Hexes spells, or sometimes by Sif Muna's punishment.
Strategy
Cancellation is incredibly useful for removing a variety of detrimental status effects. Some of the more important statuses include Petrify, Mark from an alarm trap, and bad forms. While it will also remove contamination, using it simply for this purpose is often less useful than for emergency status removal, especially considering that these potions are on the rarer side.
It'll also remove some of the more useful statuses like Haste and Tele, so be careful! This makes enemies with Quicksilver Bolt some of the more threatening monsters in the game.
The following statuses may be ended via other sources:
- Confusion - quaffing a potion of curing
- Teleport - reading a scroll of teleportation
- Slow - negated by haste
History
- Potions of cancellation were added in 0.15, partially taking the role of scrolls of vulnerability.
Potions |
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Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Degeneration • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Might • Mutation • Resistance |