Difference between revisions of "Rapier"
m (version bump. QBs also have base delay 12, mindelay 5) |
m (→Strategy) |
||
Line 25: | Line 25: | ||
A [[quick blade]] is usually stronger than a rapier, especially when stacked with flat-damage bonuses (like [[slaying]], [[auxiliary attack]]s, and flat-damage brands). However, quick blades are much rarer weapons. | A [[quick blade]] is usually stronger than a rapier, especially when stacked with flat-damage bonuses (like [[slaying]], [[auxiliary attack]]s, and flat-damage brands). However, quick blades are much rarer weapons. | ||
− | [[Dagger]]s are better at stabbing at all realistic levels of skill. However, using a rapier to stab means not having to | + | [[Dagger]]s are better at stabbing at all realistic levels of skill. However, using a rapier to stab means not having to waste time switching weapons. Against sleeping monsters, for instance, swapping to the dagger can cause the foe to wake up. |
Revision as of 09:15, 4 May 2024
Name | Rapier |
---|---|
Skill | Short Blades |
Damage | 7 |
Accuracy | +4 |
Base delay (%) | 12 (120%) |
Min delay | 5 at skill 14 |
Hands | 1H |
Size | Medium |
Ranged? | No |
A slender, sharply pointed sword, with an uncommonly elegant design. |
This weapon falls into the 'Short Blades' category. It is a one handed weapon.
The rapier is the short blade with the highest base damage. It is a desirable choice for stabbing and actual melee combat, at least if you have some skill with Short Blades.
Strategy
Rapiers are a fairly uncommon weapon. Some early- and mid-game monsters wield them (such as Eustachio, Nikola, and residents of the Elven Halls). Coupled with a flat-damage brand such as electrocution, pain, or distortion, and a rapier can be a devastating weapon.
A quick blade is usually stronger than a rapier, especially when stacked with flat-damage bonuses (like slaying, auxiliary attacks, and flat-damage brands). However, quick blades are much rarer weapons.
Daggers are better at stabbing at all realistic levels of skill. However, using a rapier to stab means not having to waste time switching weapons. Against sleeping monsters, for instance, swapping to the dagger can cause the foe to wake up.
Common | |
---|---|
Mundane | |
Magical | |
Artifact | |
Unrandart | |
Captain's cutlass | |
Arc blade |
History
- Prior to 0.29, rapiers had a base damage of 8.
- Prior to 0.19, rapiers had a base damage of 7.
- Rapiers were added in 0.16, replacing cutlasses.
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |