Handedness
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Each weapon has a particular handedness, which determines how well you can wield it based on your size,and whether or not you can use a shield.
Weapon Handedness
Weapon Type | One handed weapons | One handed weapons (Two handed for little species) |
Two handed weapons | Two handed weapons for large species only |
---|---|---|---|---|
Short Blades | Dagger Quick blade Short sword Rapier |
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Long blades | Falchion Long sword Scimitar Demon blade/Eudemon blade |
Double sword | Great sword Triple sword |
|
Axes | Hand axe War axe |
Broad axe | Battleaxe Executioner's axe |
|
Maces and Flails | Club Mace Flail Morningstar Demon whip/Sacred scourge Eveningstar |
Dire flail Great mace |
Giant club Giant spiked club | |
Polearms | Spear | Trident Demon trident/Trishula |
Halberd Scythe Glaive Bardiche |
|
Staves | Magical staves | Quarterstaff* Lajatang* |
||
Throwing | Dart Throwing net Stone Boomerang |
Javelin | Large rock | |
Slings | Hunting sling Fustibalus |
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Bows | Shortbow* Longbow | |||
Crossbows | Hand crossbow | Arbalest Triple crossbow |
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Entries with * can be wielded as two handed weapons by spriggans and kobolds. |
- Felids are little species and cannot wield weapons, throw items or evoke magical staves because they lack opposable thumbs.
- Spriggans are little, and Kobolds are small, but they can wield quarterstaves, lajatangs, shortbows and crossbows as two handed weapons.
- Ogres and Trolls are large species.
- Naga and Palentonga have large bodies with medium torsos, so don't get any special access to weapons.
- All other races are medium species.
Shields
Shields can be worn while wielding one handed weapons. Shields provide SH, in exchange for a penalty to EV, attack speed, and spellcasting.
With the exception of Felid, anyone can wear a shield, though the smaller species have difficulties. Formicids have four strong arms, so can wield a two-handed weapon and a shield. Everyone else (including the 8-tentacled Octopode) is limited to one-handers.
History
- In 0.18 throwing delays followed the throwing skill dependency improvements like other weapons. Before this thrown missiles used the unarmed combat skill and were not impacted by wearing a shield.
- In the 0.14.2 bug fix release transformations no longer allow the character to wield too-large weapons.
- Prior to 0.12, there were two additional types of handedness: 1.5-handed (which could be used with a shield but suffered larger-than-normal penalties) and double-handed (which had even worse penalties, plus cut the weapon's base damage in half).