Shields (skill)

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Revision as of 12:07, 25 April 2014 by Kernmantle (talk | contribs) (0.15 note)
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Version 0.12: This article may not be up to date for the latest stable release of Crawl.

The Shields skill denotes how good your character is at blocking melee or ranged attacks with a shield, including some magical ones. A higher Shields skill also decreases the penalties to EV, spellcasting, and combat that come with having a large piece of metal or wood strapped to your arm.

For normal-sized characters, a 5/15/25 shield skill will completely cancel out the penalty from a buckler/shield/large shield, respectively. For other races, see Shields.

For information on item use, see Shields.

Shields aptitudes

From Dungeon Crawl Stone Soup 0.12 in-game documentation:

At Ba Co DE Dg Ds Dj Dr Fe Fo Gr Gh Gn Hu Ko Mf Mi MD Mu Na Op On Sp Te Tr Vp VS
1 1 -3 -2 -1 -1 0 0 N/A 3 1 -1 8 0 -2 0 2 1 -2 -1 0 -1 -3 0 -1 -1 -1

History

In 0.15, you will only have to possess a shield to train the Shields skill; you will no longer have to actually be wearing it.


Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations