Demon
Demons are unholy monsters from the infernal planes of Hell, Pandemonium and the Abyss. They range in difficulty from minor nuisances like the crimson imp to the mighty Greater Demons, and have a wide variety of powers. They can be brought into the world by summoning them, and they also appear in later levels of the Dungeon, especially the aforementioned infernal branches.
All demons are considered evil, and take damage from holy wrath branded weapons and Holy Word. Many gods award piety for destroying them. Makhleb and Xom may grant demonic servants to their worshipers.
In the ASCII version of Crawl, demons are represented by a numeral representing their tier level (1-5).
Contents
Hierarchy
Demons are divided into five tiers:
- 5 Tier-5 demons - The weakest demons. Not a challenge except for characters starting out.
- 4 Tier-4 demons - Some of the most common demons.
- 3 Tier-3 demons - A category that includes mostly average demons, with a couple of troublesome exceptions.
- 2 Tier-2 demons - These usually have very dangerous abilities, although thankfully they don't tend to be terribly resilient.
- 1 Tier-1 demons - The deadliest of demons, these generally require considerable effort to bring down.
Demon List
Tier-5 Demons
- 5 Crimson imp: A pesky little beast, blinks and regenerates. Otherwise fairly harmless.
- 5 White imp: Has Throw Frost and a cold-flavoured melee attack. Watch your potions!
- 5 Shadow imp: Casts Pain and occasionally Animate Dead.
- 5 Iron imp: More HP and melee power, but slower speed.
- 5 Lemure: Vaguely humanoid blob with almost no HP or other redeeming qualities, save poison resistance.
- 5 Quasit: Decent HP and dexterity-draining melee attacks.
- 5 Ufetubus: Resists cold and has decent EV, but is otherwise weak. Summoned in droves by the Level-3 demon ynoxinul.
Tier-4 Demons
- 4 Blue devil: Flies and resists cold and poison, but is vulnerable to fire. It has no spells.
- 4 Hellwing: Casts Teleport Self, Teleport Other, and Animate Dead.
- 4 Iron devil: Good AC, moves slowly, resists most elements, hits around as much as an ogre.
- 4 Orange demon: Has a strength-draining melee attack.
- 4 Red devil: Wields tridents and demon tridents, vulnerable to cold.
- 4 Rotting devil: Inflicts rot with its fetid touch; it also trails clouds of miasma wherever it goes.
- 4 Sixfirhy: An electrical imp that moves in bursts of speed. Relatively weak, but electric attacks will heal it.
Tier-3 Demons
- 3 Demonic crawler: Swift demons with multiple attacks. Otherwise unremarkable.
- 3 Ice devil: Strong cold attacks, vulnerable to fire.
- 3 Neqoxec: Often regarded as the worst of the tier-3 demons. It will gladly mutate you (usually bad), drain your intelligence, or summon other demons to attack you.
- 3 Smoke demon: Casts Sticky Flame, Steam Ball, and Smite.
- 3 Soul eater: Moderately powerful demon with a draining attack.
- 3 Sun demon: Strong fire based melee, fast, vulnerable to cold.
- 3 Ynoxinul: A summoner of ufetubi which also casts iron shot.
Tier-2 Demons
- 2 Balrug: Fast, wields branded demon whips, casts powerful fire magic, and smites.
- 2 Blizzard demon: Faster than average and capable of casting powerful Air and Ice Magic.
- 2 Cacodemon: A dangerous debilitating demon, casts Polymorph Other, Slow, Confuse as well as Summon Demon and Bolt of Energy (3d20).
- 2 Green death: Fast, casts Poison Arrow (3d20), Venom Bolt (3d18), Poisonous Cloud (3d9).
- 2 Hell beast: Dangerous melee demons with two attacks (1d28 and 1d20) and can move up to 70% faster than normal speed.
- 2 Hellion: Dangerous, fast, and casts smite-targeted Hellfire. Vulnerable to cold.
- 2 Lorocyproca: Invisible, resists all elements, and possesses a 1d25 antimagic and a 1d25 normal attack.
- 2 Reaper: Wields a branded scythe and can deal heavy melee damage.
- 2 Shadow demon: Demonic summoner which casts Shadow Creatures and Summon Demon.
- 2 Tormentor: Casts Pain and Torment and is faster than you.
Tier-1 Demons
- 1 Executioner: Moves twice as fast as normal, and will cast Haste at the slightest provocation. With its speed and 3 melee attacks it will tear low AC characters to shreds.
- 1 Brimstone fiend: Casts Hellfire (3d20), Torment, vulnerable to cold.
- 1 Hell sentinel: A demonic construct with excellent defenses, painful spines, and both Hellfire and Iron Shot.
- 1 Ice fiend: Powerful ice melee attacks, summons demons, and casts Bolt of Cold (3d27), Torment. Vulnerable to fire.
- 1 Shadow fiend: Draining melee attack, casts Dispel Undead (3d27), Bolt of Cold (3d27), Bolt of Draining (3d22), Torment.