Slings (skill)
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
The Slings skill governs how good your character is at firing stones and sling bullets using a hunting sling or fustibalus. It crosstrains with the Throwing skill.
Aptitudes
At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
List of Slings
Name | Dam | Hit | Speed | Missile | Dam Type | Prob |
---|---|---|---|---|---|---|
Hunting sling | 5 | +2 | 12 | Stone / Sling bullet | Non-melee | 10 |
Fustibalus | 8 | -1 | 14 | Stone / Sling bullet | Non-melee | 10 |
See Also
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |