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'''Evocable items''' are magical items, with abilities that are [[evoke]]d using the '''V''' key. Evocables generally use the [[Evocations]] skill to determine strength.
 
'''Evocable items''' are magical items, with abilities that are [[evoke]]d using the '''V''' key. Evocables generally use the [[Evocations]] skill to determine strength.
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==Staves==
 
==Staves==
Magical staves deal extra elemental damage in melee, scaling with skill in both their respective magic school and [[Evocations]]. Staves are not proper evokers, so are the exception to a few rules. They are ''magical'', and forbidden by Trog. Staves do not have charges. Artefacts may have directly evoked abilites, but they must be wielded and use MP or some other cost in order to cast.
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Magical staves deal extra elemental damage in melee, scaling with skill in both their respective magic school and [[Evocations]]. Staves are not proper evokers, so are the exception to a few rules. They are ''magical'', and forbidden by Trog. Staves do not have charges. Artefacts may have directly evoked abilities, but they must be wielded and use MP or some other cost in order to cast.
  
 
*[[File:Magic staff 1.png]] [[Magical staff|List of magical staves]]
 
*[[File:Magic staff 1.png]] [[Magical staff|List of magical staves]]
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===Artefacts===
 
===Artefacts===
 
Two [[unrandart]] items provide an ability, which scales with [[Evocations]] skill and can be activated from the [[a]]bilities menu:
 
Two [[unrandart]] items provide an ability, which scales with [[Evocations]] skill and can be activated from the [[a]]bilities menu:
*[[File:Staff of olgreb.png]] [[Staff of Olgreb]]: Casts [[Olgreb's Toxic Radiance]] and also acts as a somewhat more powerful [[staff of poison]].
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*[[File:Staff of olgreb.png]] [[Staff of Olgreb]]: Casts [[Olgreb's Toxic Radiance]] and also acts as a somewhat more powerful [[staff of poison|staff of alchemy]].
 
*[[File:Orb of Dispater.png]] [[Orb of Dispater]]: Hurls [[damnation]], but costs 10% HP.
 
*[[File:Orb of Dispater.png]] [[Orb of Dispater]]: Hurls [[damnation]], but costs 10% HP.
  
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==Miscellaneous Evokers==
 
==Miscellaneous Evokers==
These items can be used to evoke effects. Each miscellaneous evocable can appear once per game, except for the figurine of a ziggurat. They cannot be eaten by [[Jiyva]] slimes.
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These items can be used to evoke effects. Each miscellaneous evocable can appear once per game, except for figurines of a ziggurat. They cannot be eaten by [[Jiyva]] slimes.
  
 
===Elemental===
 
===Elemental===
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*[[File:Lightning rod.png]] [[Lightning rod]]: Fires a bolt of electricity; evoking it in successive turns strengthens the bolt and lets you sweep it over an area
 
*[[File:Lightning rod.png]] [[Lightning rod]]: Fires a bolt of electricity; evoking it in successive turns strengthens the bolt and lets you sweep it over an area
  
Only one of these two items will appear in a given game.
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Only one of these two items will appear in a given game:
 
*[[File:Tin of tremorstones.png]] [[Tin of tremorstones]]: Creates multiple explosions of shrapnel near the player; always risks hitting yourself, but damage is greatly reduced by armour.
 
*[[File:Tin of tremorstones.png]] [[Tin of tremorstones]]: Creates multiple explosions of shrapnel near the player; always risks hitting yourself, but damage is greatly reduced by armour.
 
*[[File:Condenser vane.png]] [[Condenser vane]]: Creates harmful [[cloud]]s around every enemy in sight.
 
*[[File:Condenser vane.png]] [[Condenser vane]]: Creates harmful [[cloud]]s around every enemy in sight.
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These items can be used to summon a creature or two, possibly along with other effects. In most cases, their power depends upon your Evocations skill. Like elemental evokers, they are rendered inert until you gain more experience.
 
These items can be used to summon a creature or two, possibly along with other effects. In most cases, their power depends upon your Evocations skill. Like elemental evokers, they are rendered inert until you gain more experience.
  
*[[File:Box of beasts.png]] [[Box of beasts]]: Summons a randomly-generated [[mutant beast]]
 
 
*[[File:Phantom mirror.png]] [[Phantom mirror]]: Creates a short-lived copy of a single monster
 
*[[File:Phantom mirror.png]] [[Phantom mirror]]: Creates a short-lived copy of a single monster
 
*[[File:Horn of geryon.png]] [[Horn of Geryon]]: Summons a few [[hell beast]]s, some of which may be hostile.
 
*[[File:Horn of geryon.png]] [[Horn of Geryon]]: Summons a few [[hell beast]]s, some of which may be hostile.
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Only one of these two items will appear in a given game:
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*[[File:Box of beasts.png]] [[Box of beasts]]: Summons a randomly-generated [[mutant beast]]
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*[[File:Sack of spiders.png]] [[Sack of spiders]]: Summons multiple spiders, and has a chance to [[web]] nearby monsters.
  
 
===Other Evocables===
 
===Other Evocables===
 
*[[File:Figurine of a ziggurat.png]] [[Figurine of a ziggurat]]: Creates an entrance to a [[ziggurat]].
 
*[[File:Figurine of a ziggurat.png]] [[Figurine of a ziggurat]]: Creates an entrance to a [[ziggurat]].
*[[File:Piece from xom's chessboard.png]] [[Piece from Xom's chessboard]]: Provides many random effects on a random monster - good or bad! Charged via XP.
 
  
 
==Other Items==
 
==Other Items==
 
*[[Artefact]]s may come with evocable [[Blink]].
 
*[[Artefact]]s may come with evocable [[Blink]].
 
*[[File:Scarf2a.png]] [[Scarves]] and [[artefact]]s of [[invisibility (ego)|invisibility]] can be evoked to turn you [[invisible]].
 
*[[File:Scarf2a.png]] [[Scarves]] and [[artefact]]s of [[invisibility (ego)|invisibility]] can be evoked to turn you [[invisible]].
*[[File:Crystal ball of energy.png]] An [[orb]] of [[energy]]'s chance of success rises with Evocations.
 
  
 
==History==
 
==History==
*In [[0.31]], the [[sack of spiders]] will be reintroduced (now [[alternate items|alternating]] with the box of beasts). [[Pieces from Xom's chessboard]] will be removed.
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*Prior to [[0.30]], miscellaneous evocables were not unique: you could find multiple in 1 game, and they could be eaten by [[Jiyva]] slimes. Also, the [[condenser vane]] and [[tin of tremorstones]] were not [[item set|mutually exclusive]] with each other.
*Prior to [[0.30]], miscellaneous evocables were not unique: you could find multiple in 1 game, and they could be eaten by [[Jiyva]] slimes. Also, the [[condenser vane]] and [[tin of tremorstones]] did not [[alternate items|alternate]] with each other.
 
*Prior to [[0.20]], [[rod]]s were another class of evocable items. They let you cast spells, but had to be wielded, and had their own MP pool (separate from your own MP).
 
*Prior to [[0.19]], [[deck]]s scaled off Evocations and were not exclusive to [[Nemelex Xobeh]].
 
  
 
===Added Evocables===
 
===Added Evocables===
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*[[0.31]] - [[Sack of spiders]]
 
*[[0.27]] - [[Piece from Xom's chessboard]]
 
*[[0.27]] - [[Piece from Xom's chessboard]]
 
*[[0.26]] - [[Condenser vane]]
 
*[[0.26]] - [[Condenser vane]]
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===Removed Evocables===
 
===Removed Evocables===
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*[[0.31]] - [[Piece from Xom's chessboard]]
 
*[[0.25]] - [[Crystal ball of energy]], [[fan of gales]], [[lamp of fire]], [[sack of spiders]]
 
*[[0.25]] - [[Crystal ball of energy]], [[fan of gales]], [[lamp of fire]], [[sack of spiders]]
 
*[[0.20]] - [[Disc of storms]], [[rod]]s
 
*[[0.20]] - [[Disc of storms]], [[rod]]s
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===Removed Evocations Scaling===
 
===Removed Evocations Scaling===
 
These items remained in the game, but lost their Evocations component.
 
These items remained in the game, but lost their Evocations component.
*[[0.30]] - [[Sceptre of Asmodeus]]
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*[[0.30]] - [[Sceptre of Asmodeus]], [[energy|orb of energy]]
*[[0.26]] - [[Staff of Wucad Mu]]
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*[[0.19]] - [[Deck]]s
  
 
{{Evocables}}
 
{{Evocables}}
 
[[Category:Items]]
 
[[Category:Items]]
[[Category: Crystal Ball Articles]]
 

Latest revision as of 01:56, 15 April 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

Evocable items are magical items, with abilities that are evoked using the V key. Evocables generally use the Evocations skill to determine strength.

Many evocable items are comparable to spells, with some sharing a similar effect. Unlike spells, evocables do not have a failure rate (though some may check willpower to cause an effect), can be cast during Silence, usually have no MP cost, and are allowed by Trog. However, most evocables are limited by charges. You'll need to gain XP, or find more of the same item, in order to use them again. So instead of being a primary means of attack, Evocations tends to be used sparingly, in order to solve sketchy situations.

Staves

Magical staves deal extra elemental damage in melee, scaling with skill in both their respective magic school and Evocations. Staves are not proper evokers, so are the exception to a few rules. They are magical, and forbidden by Trog. Staves do not have charges. Artefacts may have directly evoked abilities, but they must be wielded and use MP or some other cost in order to cast.

Artefacts

Two unrandart items provide an ability, which scales with Evocations skill and can be activated from the abilities menu:

Wands

Main article: Wands

A wand is a magical device that contains several charges of a specific spell. It does not need to be wielded to be used.

Miscellaneous Evokers

These items can be used to evoke effects. Each miscellaneous evocable can appear once per game, except for figurines of a ziggurat. They cannot be eaten by Jiyva slimes.

Elemental

The higher the user's Evocations skill, the more powerful the effect will be. Once used, all items of that type will become inert until you have gained enough experience.

  • Phial of floods.png Phial of floods: Launches a damaging wave of water, creating a pool of shallow water and waterlogging creatures caught in the wave.
  • Lightning rod.png Lightning rod: Fires a bolt of electricity; evoking it in successive turns strengthens the bolt and lets you sweep it over an area

Only one of these two items will appear in a given game:

  • Tin of tremorstones.png Tin of tremorstones: Creates multiple explosions of shrapnel near the player; always risks hitting yourself, but damage is greatly reduced by armour.
  • Condenser vane.png Condenser vane: Creates harmful clouds around every enemy in sight.

Summoning

These items can be used to summon a creature or two, possibly along with other effects. In most cases, their power depends upon your Evocations skill. Like elemental evokers, they are rendered inert until you gain more experience.

Only one of these two items will appear in a given game:

Other Evocables

Other Items

History

Added Evocables

Removed Evocables

Removed Evocations Scaling

These items remained in the game, but lost their Evocations component.

Miscellaneous Evocables
Figurine of a zigguratHorn of GeryonLightning rodPhantom mirrorPhial of floods
Condenser vane / Tin of tremorstonesBox of beasts / Sack of spiders