Difference between revisions of "Yredelemnul"

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[[File:Yredelemnul altar.png]] "Carry the black torch! Rouse the idle dead!"''
 
[[File:Yredelemnul altar.png]] "Carry the black torch! Rouse the idle dead!"''
  
{{flavour|Yredelemnul the Dark is a god worshipped by those who seek powers over death and the undead. Followers, who must oppose all things holy, can raise legions of servile undead, and gain a number of other useful (if unpleasant) powers. Yredelemnul appreciates killing, but has no interest in sacrifices, preferring corpses to be put to use. Destroying artificial beings is also appreciated, as they are neither truly alive nor subject to death or undeath.
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{{flavour|Yredelemnul the Dark is a god worshipped by those who seek powers over deathand the soul. Followers can reap legions of servile undead, and gain anumber of other useful powers with which to make better use of the souls of the living. Yredelemnul especially favours those who would surround themselves with a bounty of collected souls.
 
 
Yredelemnul gives followers the power to raise skeletons and corpses, to recall undead followers to their vicinity, and to heal by draining the life force of living creatures. With sufficient piety, Yredelemnul can be called upon to mirror a follower's injuries onto attackers. Eventually, followers will gain the power to bind a monster's soul, and make it fight for them instead. Yredelemnul will sporadically gift followers increasingly powerful undead servants.
 
 
 
Yredelemnul likes it when you or your undead slaves kill living beings, you or your undead slaves kill artificial beings and your undead slaves kill holy beings. Yredelemnul especially likes it when you kill holy beings.
 
  
 
Yredelemnul strongly dislikes it when you use holy magic or items.}}
 
Yredelemnul strongly dislikes it when you use holy magic or items.}}
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==Appreciates==
 
==Appreciates==
Actions that increase your [[piety]] are:
+
*Rousing the idle dead. Having more and stronger [[derived undead]] in your [[line of sight]] increases your piety.  
*Killing a living creature: About 67% chance (more for creatures with lots of hit dice, less as your experience level increases) of +1 piety.
 
*Having an undead slave kill a living creature: About 40% chance (more for creatures with lots of hit dice, less as your experience level increases) of +1 piety.
 
*Killing a holy being: About 83% chance of +1 piety.
 
*Having an undead slave kill a holy being: About 40% chance of +1 piety.
 
*Killing or having an undead slave kill an [[artificial]] being.
 
  
 
==Deprecates==
 
==Deprecates==
*Inactivity. (Piety decreases on average by 1 every 340 turns)
+
*Having your derived undead leave your line of sight.
 
*Abandonment. (Penance)
 
*Abandonment. (Penance)
 
*Attacking with a weapon of [[holy wrath]]. (Penance)
 
*Attacking with a weapon of [[holy wrath]]. (Penance)
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==Given Abilities==
 
==Given Abilities==
 
'''[[Piety|Piety level -]]''': "Tainted"
 
'''[[Piety|Piety level -]]''': "Tainted"
*No abilities.
+
*''''You can reap souls''': When killing living and demonic creatures, corpses will automatically rise into [[derived undead]]: [[zombie]]s normally, or [[Spectral thing|spectre]]s for corpseless or monsters who had their bodies destroyed. Monsters like [[list of dragons|dragons]] will still drop items on death. These zombies will rot if you leave your current floor.
 +
*'''Recall Undead Slaves''': Progressively [[teleport]]s your undead slaves to your current location. Affects souls reaped by Yredelemnul. Does not function in [[the Abyss]]. (2 MP)
 
'''[[Piety|Piety level *]]''': "Torchbearer"
 
'''[[Piety|Piety level *]]''': "Torchbearer"
*'''Animate Remains''': Creates a [[zombie]] slave from a [[corpse]], or a [[skeleton (monster)|skeletal]] slave from a [[skeleton]]. Becomes Animate Dead at ***... These derived undead are permanent undead. They do not fall apart after some time. (2 MP)
+
*No new abilities.
 
'''[[Piety|Piety level **]]''': "Fey [Species Name]"
 
'''[[Piety|Piety level **]]''': "Fey [Species Name]"
*'''Injury Mirror''': Any damage you suffer while this ability is active is mirrored upon your attacker. Note that the piety cost per reflected damage is quite high, so use this ability only when you absolutely need the boost. (Free to activate, but costs piety each time it takes effect equal to the square root of the damage done)
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*'''Dark Bargain''': Summon a servant of Yredelemnul. Elgible monsters are all ghoul, skeleton, [[list of vampires|vampire]], and [[wraith]] genus monsters, barring [[vampire mage]]s. (2 souls, 4 MP)
*'''Recall Undead Slaves''': Progressively [[teleport]]s your undead slaves to your current location, similar to a [[Recall]] spell. Affects your [[derived undead]] on the current floor and the undead servants gifted by Yredelemnul from any floor. Does not function in [[the Abyss]]. (2 MP)
 
 
'''[[Piety|Piety level ***]]''': "Black Crusader"
 
'''[[Piety|Piety level ***]]''': "Black Crusader"
*'''Animate Dead''': Replaces Animate Remains, functioning the same but affecting all corpses in view. (2 MP)
+
*No new abilities.
*'''Gift: Undead servants''': If you are eligible for a gift and your piety is >= 75, there's a 25% chance to receive an undead servant from Yredelemnul, which stays with you until it is destroyed. The undead servant is selected among:
 
 
 
{| border="3" cellpadding="3" cellspacing="1"
 
|Roll
 
|'''Yredelemnul Gifts'''
 
|-
 
|1
 
|[[Mummy]]
 
|-
 
|2
 
|[[Wight]]
 
|-
 
|3
 
|[[Flying skull]] (2-5)
 
|-
 
|4
 
|[[Wraith]]
 
|-
 
|5
 
|[[Vampire (monster)|Vampire]]
 
|-
 
|6
 
|[[Phantasmal warrior]]
 
|-
 
|7
 
|[[Skeletal warrior]]
 
|-
 
|8
 
|[[Flayed ghost]]
 
|-
 
|9
 
|[[Vampire knight]]
 
|-
 
|10
 
|[[Ghoul (monster)|Ghoul]]
 
|-
 
|12
 
|[[Bone dragon]]
 
|-
 
|12
 
|[[Profane servitor]]
 
|-
 
|}
 
 
 
Each time you are to receive a minion, the game rolls <code>1d(min(3+(# of previous gifts)/2, 12))</code>. The result determines which undead servant you are gifted. As such, the faster you acquire piety, the faster the quality of Yredelemnul's gifted servants will improve. There can only be a combined maximum of three profane servitors and bone dragons in the player's undead army.
 
 
 
 
'''[[Piety|Piety level ****]]''': "Sculptor of Flesh"
 
'''[[Piety|Piety level ****]]''': "Sculptor of Flesh"
*'''Drain Life''': You can drain life from all living (non- demonic, undead, holy or life-protected) beings in sight. You drain <code>1 + 1d7 + 1d(Invocations)</code> HP from each creature, and gain half of that damage back as healing, up to a maximum of Invocations*2. (6 MP and 2-3 piety)
+
*'''Drain Life''': You can drain life from all living (non- demonic, undead, holy or life-protected) beings in sight. You drain <code>1 + 1d7 + 1d(Invocations)</code> HP from each creature, and gain half of that damage back as healing, up to a maximum of Invocations*2. (3 souls, 6 MP)
 
'''[[Piety|Piety level *****]]''': "Harbinger of Death"
 
'''[[Piety|Piety level *****]]''': "Harbinger of Death"
*'''Enslave Soul''': This ability allows you to convert a single enemy into a permanent undead slave upon its death. First, you must use the ability on a [[:Category:Natural_holiness|Natural]], [[:Category:Demonic_holiness|Demonic]], or [[:Category:Holy_holiness|Holy]] enemy of at least normal intelligence anywhere in your [[line of sight]], which must have more than 80% of its health remaining. Once this is done, the caster will have <code>2 + (Invocations * 0.75)</code> turns to kill the victim. If the victim is successfully killed in time, it becomes a permanent [[spectral thing]] of its former self, allied to you and still capable of casting its spells and equipped with all of its gear. You may only have one enslaved soul at a time; enslaving a new one will destroy the old. (8 MP and 4-6 piety)
+
*'''Bind Soul''': This ability allows you to convert a single enemy into a permanent undead slave upon its death. First, you must use the ability on a [[:Category:Natural_holiness|Natural]], [[:Category:Demonic_holiness|Demonic]], or [[:Category:Holy_holiness|Holy]] enemy of at least normal intelligence anywhere in your [[line of sight]], which must have more than 80% of its health remaining. Once this is done, the caster will have <code>2 + (Invocations * 0.75)</code> turns to kill the victim. If the victim is successfully killed in time, it becomes a permanent [[spectral thing]] of its former self, allied to you and still capable of casting its spells and equipped with all of its gear. You may only have one enslaved soul at a time; enslaving a new one will destroy the old. (4 souls, 8 MP)
 
'''[[Piety|Piety level ******]]''': "Grim Reaper"
 
'''[[Piety|Piety level ******]]''': "Grim Reaper"
 
*No new abilities.
 
*No new abilities.
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Yredelemnul does not appreciate abandonment, and will call down fearful punishments on disloyal followers!
 
Yredelemnul does not appreciate abandonment, and will call down fearful punishments on disloyal followers!
  
Those who anger Yredelemnul find themselves beset by legions of the dead. Novice adventurers will be assaulted by zombies and skeletons; veterans by the strongest of Yredelemnul's servants. The victim's own undead servants desert them and crumble into dust. A variety of necromantic maladies also afflict those stricken by Yredelemnul's wrath.
+
Those who anger Yredelemnul find themselves beset by legions of the dead. Novice adventurers will be assaulted by zombies and skeletons; veterans by
 +
the strongest of Yredelemnul's undead servants. The victims' own undeadservants desert them and crumble into dust. A variety of necromantic maladies
 +
also afflict those stricken by Yredremnul's wrath.
  
 
Yredelemnul's wrath lasts for a relatively short duration.}}
 
Yredelemnul's wrath lasts for a relatively short duration.}}
  
If you leave or are excommunicated from Yredelemnul, all [[derived undead]] rot, and all of your gifted slaves become hostile. None of them are worth any experience to kill.  
+
If you leave or are excommunicated from Yredelemnul, all [[derived undead]] immediately rot.
  
 
While under penance, Yredelemnul will sometimes punish you (about once every 2000 turns).  
 
While under penance, Yredelemnul will sometimes punish you (about once every 2000 turns).  
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Yredelemnul is the god of choice for melee characters who want backup, as well as powerful panic buttons in terms of draining life force and mirror damage prayers. Yredelemnul is also viable for "monstrous" species who might want access to undead slaves, but lack the magical aptitudes to easily learn Necromancy.
 
Yredelemnul is the god of choice for melee characters who want backup, as well as powerful panic buttons in terms of draining life force and mirror damage prayers. Yredelemnul is also viable for "monstrous" species who might want access to undead slaves, but lack the magical aptitudes to easily learn Necromancy.
  
* Yredelemnul's ability to permanently Enslave Souls enables you to get a single extremely powerful undead version of a single living humanoid. This requires a very high [[Invocations]] skill, but it can even enslave [[Tiamat]]! Also note that when used properly, the resulting spectral horror keeps its old gear on it.
+
* Yredelemnul's ability to permanently Bind Souls enables you to get a single extremely powerful undead version of a single living monsters. This requires a fairly high [[Invocations]] skill, but it can even enslave [[Tiamat]]! Also note that when used properly, the resulting spectral horror keeps its old gear on it.
 
 
* Consider leaving powerful [[unique monster|unique]]s alive if your Enslave Soul isn't reliable yet for later enslavement. Good candidates include [[Tiamat]], [[Frederick]], [[Margery]], [[Saint Roka]], [[Rupert]], [[Aizul]] and other powerful uniques. [[Nikola]] can be a dangerous ally, though, due to his usage of [[Chain Lightning]]. Good generic monsters to enslave include [[titan]]s, [[fire giant]]s, [[frost giant]]s, high level [[list of deep elves|deep elves]] (demonologists, master archers, blademasters), and [[orc warlord]]s.
 
 
 
* Yredelemnul is perhaps the worst god to worship while tackling the extended end game content such as the [[Hell]]s, [[Pandemonium]], and the [[Tomb]]. In those areas, even [[bone dragon]]s are outmatched, there are no corpses to raise, and enemies are immune to Drain Life. Also, there is no way to gain piety as Yredelemnul does not award piety for demon and undead deaths while it constantly decays over time. In addition, Yredelemnul prohibits the use of Holy Wrath weapons which are often the best type available for those areas. On the other hand, Yredelemnul's wrath is one of the easiest to deal with, so switching late game is an option.
 
 
 
 
* Your allies like to get into, and get killed in, fights you don't know about. Consider routinely Recalling your allies before resting, and editing your options to stop resting, eg, when missiles come from out of your range of vision.
 
* Your allies like to get into, and get killed in, fights you don't know about. Consider routinely Recalling your allies before resting, and editing your options to stop resting, eg, when missiles come from out of your range of vision.
  
 
==History==
 
==History==
*In [[0.28]], Yredremnul will be overhauled: permanent ally gifts, Animate Dead, and Injury Mirror will be removed. Instead, Yred will automatically reap zombies (spectres for corpseless monsters) when you kill things; with said zombies being used as a piety system. Enslave Soul is renamed to Bind Soul and creates stronger monsters.
+
*Prior to [[0.28]], Yredremnul had a regular piety system, which rose when you killed natural/holy/nonliving monsters. You had invocable necromancy; acting like [[Animate Dead]] at 3*. Yred would also provide permanent ally gifts, maxing out at [[profane servitor]]s and [[bone dragon]]s. Bind Soul was called Enslave Soul, were generally weaker. Injury Mirror was removed, which dealt damage to attackers in exchange for a high piety cost. Drain Life and Enslave Soul also used piety.
 
*Prior to [[0.27]], Yredremnul forbid [[Gargoyle]]s and the use of [[Statue Form]].
 
*Prior to [[0.27]], Yredremnul forbid [[Gargoyle]]s and the use of [[Statue Form]].
 
*Prior to [[0.25]], Yredremnul would inflict [[Necromancy]] [[miscast effect|miscasts]] instead of [[Bolts of Draining]] as a punishment.
 
*Prior to [[0.25]], Yredremnul would inflict [[Necromancy]] [[miscast effect|miscasts]] instead of [[Bolts of Draining]] as a punishment.

Revision as of 23:17, 31 January 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.

Yredelemnul altar.png "Carry the black torch! Rouse the idle dead!"

Yredelemnul the Dark is a god worshipped by those who seek powers over deathand the soul. Followers can reap legions of servile undead, and gain anumber of other useful powers with which to make better use of the souls of the living. Yredelemnul especially favours those who would surround themselves with a bounty of collected souls.

Yredelemnul strongly dislikes it when you use holy magic or items.

Racial Restrictions

  • Demigods cannot worship Yredelemnul (or any other god).

Appreciates

Deprecates

  • Having your derived undead leave your line of sight.
  • Abandonment. (Penance)
  • Attacking with a weapon of holy wrath. (Penance)
  • Voluntarily reading a scroll of holy word. (Penance)

Given Abilities

Piety level -: "Tainted"

  • 'You can reap souls: When killing living and demonic creatures, corpses will automatically rise into derived undead: zombies normally, or spectres for corpseless or monsters who had their bodies destroyed. Monsters like dragons will still drop items on death. These zombies will rot if you leave your current floor.
  • Recall Undead Slaves: Progressively teleports your undead slaves to your current location. Affects souls reaped by Yredelemnul. Does not function in the Abyss. (2 MP)

Piety level *: "Torchbearer"

  • No new abilities.

Piety level **: "Fey [Species Name]"

  • Dark Bargain: Summon a servant of Yredelemnul. Elgible monsters are all ghoul, skeleton, vampire, and wraith genus monsters, barring vampire mages. (2 souls, 4 MP)

Piety level ***: "Black Crusader"

  • No new abilities.

Piety level ****: "Sculptor of Flesh"

  • Drain Life: You can drain life from all living (non- demonic, undead, holy or life-protected) beings in sight. You drain 1 + 1d7 + 1d(Invocations) HP from each creature, and gain half of that damage back as healing, up to a maximum of Invocations*2. (3 souls, 6 MP)

Piety level *****: "Harbinger of Death"

  • Bind Soul: This ability allows you to convert a single enemy into a permanent undead slave upon its death. First, you must use the ability on a Natural, Demonic, or Holy enemy of at least normal intelligence anywhere in your line of sight, which must have more than 80% of its health remaining. Once this is done, the caster will have 2 + (Invocations * 0.75) turns to kill the victim. If the victim is successfully killed in time, it becomes a permanent spectral thing of its former self, allied to you and still capable of casting its spells and equipped with all of its gear. You may only have one enslaved soul at a time; enslaving a new one will destroy the old. (4 souls, 8 MP)

Piety level ******: "Grim Reaper"

  • No new abilities.

Punishments

Yredelemnul strongly dislikes it when you use holy magic or items.

Yredelemnul does not appreciate abandonment, and will call down fearful punishments on disloyal followers!

Those who anger Yredelemnul find themselves beset by legions of the dead. Novice adventurers will be assaulted by zombies and skeletons; veterans by the strongest of Yredelemnul's undead servants. The victims' own undeadservants desert them and crumble into dust. A variety of necromantic maladies also afflict those stricken by Yredremnul's wrath.

Yredelemnul's wrath lasts for a relatively short duration.

If you leave or are excommunicated from Yredelemnul, all derived undead immediately rot.

While under penance, Yredelemnul will sometimes punish you (about once every 2000 turns).

Possible punishments are:

On average, it will take 25 such punishments to burn through the 50 penance you have incurred.

Strategy

Yredelemnul is the god of choice for melee characters who want backup, as well as powerful panic buttons in terms of draining life force and mirror damage prayers. Yredelemnul is also viable for "monstrous" species who might want access to undead slaves, but lack the magical aptitudes to easily learn Necromancy.

  • Yredelemnul's ability to permanently Bind Souls enables you to get a single extremely powerful undead version of a single living monsters. This requires a fairly high Invocations skill, but it can even enslave Tiamat! Also note that when used properly, the resulting spectral horror keeps its old gear on it.
  • Your allies like to get into, and get killed in, fights you don't know about. Consider routinely Recalling your allies before resting, and editing your options to stop resting, eg, when missiles come from out of your range of vision.

History

  • Prior to 0.28, Yredremnul had a regular piety system, which rose when you killed natural/holy/nonliving monsters. You had invocable necromancy; acting like Animate Dead at 3*. Yred would also provide permanent ally gifts, maxing out at profane servitors and bone dragons. Bind Soul was called Enslave Soul, were generally weaker. Injury Mirror was removed, which dealt damage to attackers in exchange for a high piety cost. Drain Life and Enslave Soul also used piety.
  • Prior to 0.27, Yredremnul forbid Gargoyles and the use of Statue Form.
  • Prior to 0.25, Yredremnul would inflict Necromancy miscasts instead of Bolts of Draining as a punishment.
  • In 0.22, Enslave Soul became smite-targeted.
  • Prior to 0.18, Yredremnul's Enslave Soul could not affect demons & holy beings. Abandoning Yredelemnul now destroys your zombie minions.
  • Prior to 0.16, players could start the game worshipping Yredelemnul as a death knight.
  • Prior to 0.14, there was no cap on the number of bone dragons and profane servitors you could have at once. Also, you would receive freezing wraiths in place of vampires, and desecrating holy remains gave piety. Also, read-IDing a scroll of holy word would have angered Yredelemnul's servants.
  • Prior to 0.13, you could be gifted rotting hulks and plague shamblers.
  • Prior to 0.12, recalling undead slaves did not have any delay, but it was not able to recall any undead servants from other levels.
  • Prior to 0.10, the undead servant gift roll's results were based on piety.
  • Prior to 0.6.0, Yredelemnul's random undead gifts could not follow you between floors.
Gods
Good ElyvilonZinThe Shining One
Neutral AshenzariCheibriadosFedhas MadashGozag Ym SagozHepliaklqanaIgnisNemelex XobehOkawaruQazlalRuSif MunaTrogUskayawVehumetWu Jian
Chaotic JiyvaXom
Evil BeoghDithmenosKikubaaqudghaLugonu *Makhleb *Yredelemnul
* Chaotic & Evil