Difference between revisions of "Boots"
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{{armour | {{armour | ||
|name = Pair of boots | |name = Pair of boots | ||
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*[[Flight (ego)|Flight]]: Activate to fly indefinitely, deactivate at will, costs food to activate | *[[Flight (ego)|Flight]]: Activate to fly indefinitely, deactivate at will, costs food to activate | ||
*[[Stealth]]: +50 [[stealth]] | *[[Stealth]]: +50 [[stealth]] | ||
− | *[[Running (ego)|Running]]: Reduces movement delay by | + | *[[Running (ego)|Running]]: Reduces movement delay by 1, stacks with other speed effects |
*[[Jumping]]: Allows [[Jump attack]] | *[[Jumping]]: Allows [[Jump attack]] | ||
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==History== | ==History== | ||
− | + | The boots of the spider were removed in [[0.15]], along with the [[cling]]ing mechanic. | |
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+ | Prior to [[0.14]], [[Racial equipment|elven variant]] boots existed, weighing less and adding +20 stealth along with any other benefits the boots may have provided. Also, boots of jumping and the [[boots of the spider]] were introduced in [[0.14]]. | ||
The original boots of the assassin were removed in [[0.13]], only to return with new mechanics in [[0.14]]. | The original boots of the assassin were removed in [[0.13]], only to return with new mechanics in [[0.14]]. | ||
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Prior to [[0.12]], boots of flight were instead boots of [[levitation]], which were similar but had several annoying limitations. | Prior to [[0.12]], boots of flight were instead boots of [[levitation]], which were similar but had several annoying limitations. | ||
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| '''[[Boots of the Assassin]]''' || [[File:Boots of the assassin.png]] | | '''[[Boots of the Assassin]]''' || [[File:Boots of the assassin.png]] | ||
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{{armours}} | {{armours}} | ||
[[Category:Boots]] | [[Category:Boots]] |
Revision as of 13:51, 2 September 2014
Name | Pair of boots |
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Size to wear | small, medium |
Armour Class | 1 |
Encumbrance rating | +0 |
Maximum Enchantment | +2 |
Grants | nothing |
Time to Wear | 5 |
A pair of boots. |
Boots are a form of armour worn on a character's feet slot. They provide a small amount of AC (especially when enchanted, max +2) and can have any of the following egos:
- Flight: Activate to fly indefinitely, deactivate at will, costs food to activate
- Stealth: +50 stealth
- Running: Reduces movement delay by 1, stacks with other speed effects
- Jumping: Allows Jump attack
Restrictions
If you have a rank 3 Hooves mutation or the Talons mutation, you may not wear boots. The following species can never wear boots:
Nagas and centaur may wear barding in their feet slot instead.
History
The boots of the spider were removed in 0.15, along with the clinging mechanic.
Prior to 0.14, elven variant boots existed, weighing less and adding +20 stealth along with any other benefits the boots may have provided. Also, boots of jumping and the boots of the spider were introduced in 0.14.
The original boots of the assassin were removed in 0.13, only to return with new mechanics in 0.14. Prior to 0.12, boots of flight were instead boots of levitation, which were similar but had several annoying limitations.
Image | |
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Mundane | |
Magical | or |
Artifact | |
Unrandart boots | |
Boots of the Assassin |
Armour | |
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Body Armour | Leather armour • Ring mail • Scale mail • Chain mail • Plate armour • Crystal plate armour
Robe • Animal skin • Troll leather armour • Steam dragon scales • Acid dragon scales • |
Miscellaneous | Hat • Helmet • Cloak • Scarf • Gloves • Boots • Barding |
Shields | Buckler • Kite shield • Tower shield • Orb |