Difference between revisions of "Handedness"
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− | Each weapon has a particular '''handedness''', which determines how well you can wield it based on your [[size]] and whether or not you | + | Each weapon has a particular '''handedness''', which determines how well you can wield it based on your [[size]] and whether or not you can use a [[shield]]. |
− | == | + | ==Weapon Handedness== |
− | + | {| class="wikitable" | |
+ | ! Weapon Type | ||
+ | !One handed weapons | ||
+ | !One handed weapons<br>(Two handed for little [[species]]) | ||
+ | !Two handed weapons | ||
+ | !Two handed weapons<br>for large [[species]] only | ||
+ | |- | ||
+ | |[[Short Blades]] | ||
+ | |[[Dagger]]<br>[[Quick blade]]<br>[[Short sword]]<br>[[Rapier]] | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |[[Long blades]] | ||
+ | |[[Falchion]]<br>[[Long sword]]<br>[[Scimitar]]<br>[[Demon blade]]/[[Eudemon blade]] | ||
+ | |[[Double sword]] | ||
+ | |[[Great sword]]<br>[[Triple sword]] | ||
+ | | | ||
+ | |- | ||
+ | |[[Axes]] | ||
+ | |[[Hand axe]]<br>[[War axe]] | ||
+ | |[[Broad axe]] | ||
+ | |[[Battleaxe]]<br>[[Executioner's axe]] | ||
+ | | | ||
+ | |- | ||
+ | |[[Maces and Flails]] | ||
+ | |[[Club]]<br>[[Mace]]<br>[[Flail]]<br>[[Morningstar]]<br>[[Demon whip]]/[[Sacred scourge]]<br>[[Eveningstar]] | ||
+ | | | ||
+ | |[[Dire flail]]<br>[[Great mace]] | ||
+ | |[[Giant club]]<br>[[Giant spiked club]] | ||
+ | |- | ||
+ | |[[Polearms]] | ||
+ | |[[Spear]] | ||
+ | |[[Trident]]<br>[[Demon trident]]/[[Trishula]] | ||
+ | |[[Halberd]]<br>[[Scythe]]<br>[[Glaive]]<br>[[Bardiche]] | ||
+ | | | ||
+ | |- | ||
+ | |[[Staff|Staves]] | ||
+ | | | ||
+ | |[[Magical staves]] | ||
+ | |[[Quarterstaff]]*<br>[[Lajatang]]* | ||
+ | | | ||
+ | |- | ||
+ | |[[Throwing]] | ||
+ | |[[Dart]]<br>[[Throwing net]]<br>[[Stone]]<br>[[Boomerang]] | ||
+ | | | ||
+ | |[[Javelin]] | ||
+ | |[[Large rock]] | ||
+ | |- | ||
+ | |[[Slings]] | ||
+ | |[[Hunting sling]]<br>[[Fustibalus]] | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |[[Bows]] | ||
+ | | | ||
+ | | | ||
+ | |[[Shortbow]]*<br>[[Longbow]] | ||
+ | |- | ||
+ | |[[Crossbows]] | ||
+ | |[[Hand crossbow]] | ||
+ | | | ||
+ | |[[Arbalest]]<br>[[Triple crossbow]] | ||
+ | | | ||
+ | |- | ||
+ | !colspan="5"|Entries with ''*'' can be wielded as two handed weapons by [[spriggan]]s and [[kobold]]s. | ||
+ | |} | ||
− | |||
− | + | *[[Felid]]s are little [[species]] and cannot wield weapons, throw items or evoke [[magical staves]] because they lack opposable thumbs. | |
+ | *[[Spriggan]]s are little [[species]], but they can wield [[quarterstaves]], [[lajatang]]s, [[shortbow]]s and [[crossbow]]s as two handed weapons. | ||
+ | *[[Kobold]]s are small [[species]], but they can wield [[quarterstaves]], [[lajatang]]s, [[shortbow]]s and [[crossbow]]s as two handed weapons. | ||
+ | *[[Ogre]]s and [[Troll]]s are large [[species]]. | ||
+ | *All other races are medium [[species]]. | ||
− | + | ==Shields== | |
+ | Shields can be worn while wielding one handed weapons. There are penalties for wielding shields which include additional weapon delay. See [[shields]] for details on this additional penalty. | ||
+ | *[[Felid]]s cannot wear shields | ||
+ | *[[Spriggan]]s can wear [[buckler]]s but have a greatly increased shield penalty. They cannot wear [[kite shield]]s nor [[tower shield]]s. | ||
+ | *[[Kobold]]s can wear [[buckler]]s and [[kite shield]]s with an increased shield penalty. They cannot wear [[tower shield]]s. | ||
+ | *[[Ogre]]s and [[Troll]]s can wear shields with reduced penalties. Neither of them can wear [[buckler]]s. | ||
+ | *With four hands [[Formicid]]s can wield a two handed weapon and a shield. They have reduced shield penalties like [[ogre]]s and [[troll]]s. | ||
+ | *Despite having eight arms, an [[Octopode]] cannot wield a two handed weapon at the same time as a [[shield]]. | ||
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==History== | ==History== | ||
− | Prior to [[0.12]], there were two additional types of handedness: 1.5-handed (which could be used with a shield but suffered larger-than-normal penalties) and double-handed (which had even worse penalties, plus cut the weapon's base damage in half). | + | *In [[0.18]] throwing delays followed the throwing skill dependency improvements like other weapons. Before this thrown missiles used the unarmed combat skill and were not impacted by wearing a shield. |
+ | *In the [[0.14|0.14.2]] bug fix release transformations no longer allow the character to wield too-large weapons. | ||
+ | *Prior to [[0.12]], there were two additional types of handedness: 1.5-handed (which could be used with a shield but suffered larger-than-normal penalties) and double-handed (which had even worse penalties, plus cut the weapon's base damage in half). | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 10:44, 13 April 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Each weapon has a particular handedness, which determines how well you can wield it based on your size and whether or not you can use a shield.
Weapon Handedness
Weapon Type | One handed weapons | One handed weapons (Two handed for little species) |
Two handed weapons | Two handed weapons for large species only |
---|---|---|---|---|
Short Blades | Dagger Quick blade Short sword Rapier |
|||
Long blades | Falchion Long sword Scimitar Demon blade/Eudemon blade |
Double sword | Great sword Triple sword |
|
Axes | Hand axe War axe |
Broad axe | Battleaxe Executioner's axe |
|
Maces and Flails | Club Mace Flail Morningstar Demon whip/Sacred scourge Eveningstar |
Dire flail Great mace |
Giant club Giant spiked club | |
Polearms | Spear | Trident Demon trident/Trishula |
Halberd Scythe Glaive Bardiche |
|
Staves | Magical staves | Quarterstaff* Lajatang* |
||
Throwing | Dart Throwing net Stone Boomerang |
Javelin | Large rock | |
Slings | Hunting sling Fustibalus |
|||
Bows | Shortbow* Longbow | |||
Crossbows | Hand crossbow | Arbalest Triple crossbow |
||
Entries with * can be wielded as two handed weapons by spriggans and kobolds. |
- Felids are little species and cannot wield weapons, throw items or evoke magical staves because they lack opposable thumbs.
- Spriggans are little species, but they can wield quarterstaves, lajatangs, shortbows and crossbows as two handed weapons.
- Kobolds are small species, but they can wield quarterstaves, lajatangs, shortbows and crossbows as two handed weapons.
- Ogres and Trolls are large species.
- All other races are medium species.
Shields
Shields can be worn while wielding one handed weapons. There are penalties for wielding shields which include additional weapon delay. See shields for details on this additional penalty.
- Felids cannot wear shields
- Spriggans can wear bucklers but have a greatly increased shield penalty. They cannot wear kite shields nor tower shields.
- Kobolds can wear bucklers and kite shields with an increased shield penalty. They cannot wear tower shields.
- Ogres and Trolls can wear shields with reduced penalties. Neither of them can wear bucklers.
- With four hands Formicids can wield a two handed weapon and a shield. They have reduced shield penalties like ogres and trolls.
- Despite having eight arms, an Octopode cannot wield a two handed weapon at the same time as a shield.
History
- In 0.18 throwing delays followed the throwing skill dependency improvements like other weapons. Before this thrown missiles used the unarmed combat skill and were not impacted by wearing a shield.
- In the 0.14.2 bug fix release transformations no longer allow the character to wield too-large weapons.
- Prior to 0.12, there were two additional types of handedness: 1.5-handed (which could be used with a shield but suffered larger-than-normal penalties) and double-handed (which had even worse penalties, plus cut the weapon's base damage in half).