Difference between revisions of "Spear"
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− | {{ | + | {{version030}} |
{{weapon | {{weapon | ||
|name = Spear | |name = Spear | ||
− | |||
|weight = 5.0 | |weight = 5.0 | ||
|skill = Polearms | |skill = Polearms | ||
|damage = 6 | |damage = 6 | ||
|accuracy = +4 | |accuracy = +4 | ||
− | |basedelay = 11 | + | |basedelay = 11 |
|mindelay = 5 at skill 12 | |mindelay = 5 at skill 12 | ||
− | |size = | + | |size = Little |
|hands = 1H | |hands = 1H | ||
|ranged = No | |ranged = No | ||
− | |||
}} | }} | ||
{{flavour|A hunting weapon consisting of a wooden shaft with a pointed metal head fastened on one end. | {{flavour|A hunting weapon consisting of a wooden shaft with a pointed metal head fastened on one end. | ||
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{{crawlquote|This weapon falls into the [[Polearms]] category. It is a one handed weapon.}} | {{crawlquote|This weapon falls into the [[Polearms]] category. It is a one handed weapon.}} | ||
− | '''Spears''' are | + | '''Spears''' are good starting weapons. They require little skill to reach [[minimum delay]], and as a Polearm, they can [[reach]] up to 2 tiles away. |
+ | |||
+ | ==Strategy== | ||
+ | Of the "simple" starting weapons, spears are the strongest against single targets. Because spears can reach, they get 1 free attack for every engagement, which usually makes up for the worse stats compared to [[mace]]s or [[falchion]]s. | ||
+ | |||
+ | Polearms in general are great if you have some means of creating distance. Characters with fast [[movement]] speed can [[kiting|kite]] enemies. Players with [[summon]]s can attack behind their allies. Even if you didn't start with melee, you can probably get at least one spear off of a [[gnoll (monster)|gnoll]] pack in the early dungeon. At 0 skill, spears are outright better than [[whip]]s and [[short sword]]s (if you aren't stabbing). | ||
+ | |||
+ | But unless you find a good [[brand]]ed or [[randart]] spear, you'll want to upgrade to a [[trident]] quickly. | ||
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
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| '''Mundane''' || [[File:Spear1.png]] | | '''Mundane''' || [[File:Spear1.png]] | ||
|- | |- | ||
− | | '''Magical | + | | '''Magical''' || [[File:Spear2.png]] |
− | | | + | |- |
− | + | | '''Artifact''' || [[File:Spear3.png]] | |
− | + | |- | |
− | ! || [[ | + | ! || [[Unrandart]]s |
+ | |- | ||
+ | | '''[[Wyrmbane]]''' || [[File:Wyrmbane.png]] | ||
|- | |- | ||
− | | '''[[ | + | | '''[[Force Lance (unrand)|Force Lance]]''' || [[File:Force lance (unrand).png]] |
− | |||
|} | |} | ||
==History== | ==History== | ||
− | Prior to [[0.14]], spears were also considered [[Throwing]] weapons. | + | *Prior to [[0.14]], spears were also considered [[Throwing]] weapons. |
− | + | *Prior to [[0.9]], spears had 7 base damage but lacked [[reaching]]. | |
− | Prior to [[0.9]], spears had 7 base damage but lacked [[reaching]]. | ||
{{weapons}} | {{weapons}} | ||
[[Category:Polearms]] | [[Category:Polearms]] |
Latest revision as of 21:31, 18 July 2023
Name | Spear |
---|---|
Skill | Polearms |
Damage | 6 |
Accuracy | +4 |
Base delay (%) | 11 |
Min delay | 5 at skill 12 |
Hands | 1H |
Size | Little |
Ranged? | No |
A hunting weapon consisting of a wooden shaft with a pointed metal head fastened on one end.
"The halberd is inferior to the spear on the battlefield. With the spear you can take the initiative; the halberd is defensive. In the hands of one of two men of equal ability, the spear gives a little extra strength. |
This weapon falls into the Polearms category. It is a one handed weapon.
Spears are good starting weapons. They require little skill to reach minimum delay, and as a Polearm, they can reach up to 2 tiles away.
Strategy
Of the "simple" starting weapons, spears are the strongest against single targets. Because spears can reach, they get 1 free attack for every engagement, which usually makes up for the worse stats compared to maces or falchions.
Polearms in general are great if you have some means of creating distance. Characters with fast movement speed can kite enemies. Players with summons can attack behind their allies. Even if you didn't start with melee, you can probably get at least one spear off of a gnoll pack in the early dungeon. At 0 skill, spears are outright better than whips and short swords (if you aren't stabbing).
But unless you find a good branded or randart spear, you'll want to upgrade to a trident quickly.
Image | |
---|---|
Mundane | |
Magical | |
Artifact | |
Unrandarts | |
Wyrmbane | |
Force Lance |
History
- Prior to 0.14, spears were also considered Throwing weapons.
- Prior to 0.9, spears had 7 base damage but lacked reaching.
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |