Difference between revisions of "Shields (skill)"

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The '''Shields''' skill denotes how effective your character is at blocking melee or ranged attacks with [[shields]]. A higher Shields skill raises your [[SH]] score and decreases the penalties to your [[EV]], [[spell success|spellcasting]], and [[attack speed]]. At 27 skill, all penalties will be removed.
 
The '''Shields''' skill denotes how effective your character is at blocking melee or ranged attacks with [[shields]]. A higher Shields skill raises your [[SH]] score and decreases the penalties to your [[EV]], [[spell success|spellcasting]], and [[attack speed]]. At 27 skill, all penalties will be removed.
  
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{{skill aptitudes|Shields}}
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==Useful Info==
 
Shields skill will:
 
Shields skill will:
 
* Give a bonus to [[SH]] from physical [[shield]]s. Bonus equals <code>2.5% * (Base_SH) + 0.19</code> SH per level. The first 3 levels of Shields get an extra +0.19 SH on top of that.
 
* Give a bonus to [[SH]] from physical [[shield]]s. Bonus equals <code>2.5% * (Base_SH) + 0.19</code> SH per level. The first 3 levels of Shields get an extra +0.19 SH on top of that.
 
* Reduce [[Shield#Penalties|shield encumbrance penalties]] at a linear rate. At 0 skill, you'll get 100% penalties. At 27 skill, you'll get 0% penalties.
 
* Reduce [[Shield#Penalties|shield encumbrance penalties]] at a linear rate. At 0 skill, you'll get 100% penalties. At 27 skill, you'll get 0% penalties.
 
{{skill aptitudes|Shields}}
 
  
 
==History==
 
==History==

Revision as of 05:03, 23 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

This page is about the skill. For general information see Shields.

The Shields skill denotes how effective your character is at blocking melee or ranged attacks with shields. A higher Shields skill raises your SH score and decreases the penalties to your EV, spellcasting, and attack speed. At 27 skill, all penalties will be removed.

Aptitudes

At Ba Co DE Dg Ds Dj Dr Fe Fo Gr Gh Gn Hu Ko Mf Mi MD Mu Na Op On Sp Te Tr Vp VS
1 1 -3 -2 -1 -1 0 0 N/A 3 1 -1 8 0 -2 0 2 1 -2 -1 0 -1 -3 0 -1 -1 -1

Useful Info

Shields skill will:

  • Give a bonus to SH from physical shields. Bonus equals 2.5% * (Base_SH) + 0.19 SH per level. The first 3 levels of Shields get an extra +0.19 SH on top of that.
  • Reduce shield encumbrance penalties at a linear rate. At 0 skill, you'll get 100% penalties. At 27 skill, you'll get 0% penalties.

History

  • In 0.31, the first 3 levels of Shields won't give extra SH. Instead, this SH (+0.57 in total) will be given no mater your skill.
  • Prior to 0.28, shield penalty formulas were different, completely negated at certain Shields skill thresholds. The skill also reduced the shield accuracy penalty.
  • Prior to 0.16, the Shining One's Divine Shield benefitted from Shields skill.
  • Prior to 0.15, you had to be wearing a shield to train the skill.
  • Prior to 0.12, Condensation Shield spell was affected by Shields skill.
  • Prior to 0.7, wearing shields didn't reduce attack speed.
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