Difference between revisions of "Hand cannon"
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==History== | ==History== | ||
+ | *In [[0.31]], hand crossbows will be rethemed into '''hand cannons'''. Hand cannons are loud (2x as loud) and create transparent [[cloud]]s on shot. They also get +1 base damage (15 -> 16) and are more likely to generate with a good [[brand]]. | ||
*Prior to [[0.30]], hand crossbows had 17 base damage. | *Prior to [[0.30]], hand crossbows had 17 base damage. | ||
*In [[0.29]], hand crossbows were made heavier (previous stats: 12 damage, +5 accuracy, 15 base delay), and became designated for later portions of the game. They were affected by the [[Ranged Weapons#History|ranged weapons rework]] that applied to all launchers, including the removal of the dedicated [[Crossbows (skill)|Crossbows skill]] and [[bolt]]s. Prior to this version, [[Hunter]]s and [[Arcane Marksmen]] could start with this weapon. | *In [[0.29]], hand crossbows were made heavier (previous stats: 12 damage, +5 accuracy, 15 base delay), and became designated for later portions of the game. They were affected by the [[Ranged Weapons#History|ranged weapons rework]] that applied to all launchers, including the removal of the dedicated [[Crossbows (skill)|Crossbows skill]] and [[bolt]]s. Prior to this version, [[Hunter]]s and [[Arcane Marksmen]] could start with this weapon. | ||
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[[Category:Crossbows]] | [[Category:Crossbows]] | ||
+ | [[Category: Crystal Ball Articles]] |
Revision as of 23:46, 24 September 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Name | Hand crossbow |
---|---|
Skill | Ranged Weapons |
Damage | 15 |
Accuracy | +3 |
Base delay (%) | 19 |
Min delay | 10 at 18 skill |
Hands | 1H |
Size | Little |
Ranged? | Yes |
A compact piece of machinery, used for firing bolts. It takes some time to load and fire. |
The hand crossbow is the strongest one-handed ranged weapon, allowing for the use of a shield while being much stronger than a sling. However, like all crossbows, it fires slowly (with a mindelay of 1.0).
Image | |
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Mundane | |
Magical | |
Artifact |
History
- In 0.31, hand crossbows will be rethemed into hand cannons. Hand cannons are loud (2x as loud) and create transparent clouds on shot. They also get +1 base damage (15 -> 16) and are more likely to generate with a good brand.
- Prior to 0.30, hand crossbows had 17 base damage.
- In 0.29, hand crossbows were made heavier (previous stats: 12 damage, +5 accuracy, 15 base delay), and became designated for later portions of the game. They were affected by the ranged weapons rework that applied to all launchers, including the removal of the dedicated Crossbows skill and bolts. Prior to this version, Hunters and Arcane Marksmen could start with this weapon.
- In 0.15, hand crossbows (as well as arbalests and triple crossbows) were introduced, replacing the standard crossbow.
- In very old versions of Crawl, the hand crossbow was a one-handed ranged weapon which fired darts.
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |