Difference between revisions of "List of arthropods"

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Considering that [[the Dungeon]] is a dark, dank place filled with moist corners and rotting [[corpse]]s, it's no surprise that it contains countless creepy-crawlies ranging in size from freakishly huge to terrifyingly gargantuan. ''Crawl'''s many '''arthropods''' are some of the weaker opponents you'll encounter, but they shouldn't be underestimated; a great many of them have [[poison]]ous bites or stings, more than a few also come with exotic and dangerous special abilities, and they tend to come in swarms. While there are some exceptions, vulnerability to [[Poison Magic]] is a common arthropod weakness. Many of them leave poisonous [[corpse]]s, so [[Ignite Poison]] is also quite effective. They lack internal skeletons, so [[Necromancer]]s are unable to raise them as [[skeleton (monster)|skeletons]] (they may still be [[zombie|zombified]], however).
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Considering that [[the Dungeon]] is a dark, dank place filled with moist corners and rotting [[corpse]]s, it's no surprise that it contains countless '''arthropods''' ranging in size from freakishly huge to terrifyingly gargantuan. These creepy-crawlies are some of the weaker opponents you'll encounter, but they shouldn't be underestimated; a great many of them have [[venom]]ous bites or stings, more than a few also have exotic and dangerous special abilities, and they tend to come in swarms. While there are some exceptions, vulnerability to [[poison]] is a common arthropod weakness. They lack internal skeletons, so [[Necromancer]]s are unable to raise them as [[skeleton (monster)|skeletons]] (they may still be [[zombie|zombified]], however).
  
Arthropods in general are fairly common throughout [[the Dungeon]] and [[the Lair]], but certain varieties are quite common in other areas. The [[Spider's Nest]], for example, is full of spiders.
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Arthropods in general are fairly common throughout [[the Dungeon]] and [[the Lair]], but certain varieties are quite common in other areas. The [[Spider's Nest]] in particular is full of spiders, as well as a variety of other bugs.
  
==Ants==
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==Crabs==
{{monsterlink|Worker ant}}- Poisonous critters that seek out puny adventurers to drag back to their nests.
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{{monsterlink|Fire crab}} - Scuttling pyromaniac menaces that turn the Dungeon into a furnace with their fiery breath.
 +
 
 +
{{monsterlink|Ghost crab}} - [[Undead]] fire crabs which spew ghostly flames, harming the living and summoning hostile [[spectral thing|spirits]].
  
{{monsterlink|Soldier ant}}- The sort of giant ant that can chomp through armour and shake off stab wounds. Extra poisonous!
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{{monsterlink|Apocalypse crab}} - Rare [[Abyss]]-dwellers that bathe their prey in the unpredictable forces of raw [[chaos]].
  
{{monsterlink|Queen ant}}- Although a heavy hitter in melee, her slow speed makes her much less intimidating than her minions.
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==Flying Insects==
 +
{{monsterlink|Killer bee}} - Painful alone and deadly in swarms, these pack hunters are a menace to the unprepared.
  
==Beetles==
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{{monsterlink|Queen bee}} - Extremely venomous and capable of sending other bees into a [[berserk]] frenzy.
{{monsterlink|Goliath beetle}}- Slow enough for even [[naga]]s to kite, but durable enough to make you wonder if it's worth the effort.
 
  
{{monsterlink|Boring beetle}}- Beefy, but easily avoided. They tend to turn any floor with rock walls to swiss cheese if left to their own devices.
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{{monsterlink|Meliai}} - Beefolk priestesses with axes and [[smiting]] that always come in threes.
  
{{monsterlink|Boulder beetle}}- These tanks normally lumber along slowly, but they can suddenly start rolling at break-neck speed.
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{{monsterlink|Hornet}} - An oversized wasp dyed red in the blood of its [[paralyzed]] victims. Occasionally used as mounts by [[spriggan rider|spriggans]].
  
{{monsterlink|Death scarab}}- Undead swarming vermin that trail [[miasma]] and drain life and speed with their bites.
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{{monsterlink|Spark wasp}} - [[Electricity|Electric]] swarming insects capable of launching themselves as bolts of living lightning.  
  
==Crabs==
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{{monsterlink|Vampire mosquito}} - Pesky [[undead]] insects that will happily suck the unwary dry.
{{monsterlink|Fire crab}}- Scuttling pyromaniac menaces that turn the Dungeon into a furnace with their fire breath.
 
  
{{monsterlink|Ghost crab}}- Dark-tainted fire crabs which spew ghostly fire, harming the living and summoning hostile spirits.
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==Moths & Butterflies==
 +
{{monsterlink|Butterfly}} - Harmless and pretty and occasionally in the way.
  
{{monsterlink|Apocalypse crab}}- Rare [[Abyss]]-dwellers that bathe their prey in the unpredictable forces of raw [[chaos]].
+
{{monsterlink|Moth of wrath}} - These fluttering nuisances are capable of [[berserk|enraging]] anything they come across.
  
==Flying Insects==
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{{monsterlink|Sun moth}} - [[Holy]] moths surrounded by [[halo]]es. They attack with light and flame when provoked.
{{monsterlink|Killer bee}}- Painful alone and deadly in swarms, these pack hunters are a menace to the unprepared.
 
  
{{monsterlink|Queen bee}}- Although extremely venomous, her lack of maneuverability makes her easy to deal with.
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{{monsterlink|Ghost moth}} - [[Invisible]] psychic predators with debilitating poisons.
  
{{monsterlink|Wasp}}- Although slower and more solitary than killer bees, their stings slow and paralyse their victims.
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==Arachnids==
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{{monsterlink|Scorpion}} - Swift, stinging arthropods that are capable of seriously poisoning careless adventurers.
  
{{monsterlink|Hornet}}- An oversized wasp dyed red in the blood of its victims.
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{{monsterlink|Culicivora}} - [[Vampiric|Bloodsucking]] spiders that can also heal their brethren.
  
{{monsterlink|Vampire mosquito}}- Pesky undead insects that will happily suck the unwary dry.
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{{monsterlink|Jumping spider}} - A hyperactive spider which [[blink|leaps]] in and out of combat, covering its prey in sticky [[web]]bing all the while.
  
==Moths & Butterflies==
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{{monsterlink|Tarantella}} - Strange spiders with a touch that [[confusion|disorients]] their prey.
{{monsterlink|Butterfly}}- Harmless and pretty and occasionally in the way.
 
  
{{monsterlink|Moth of wrath}}- These fluttering nuisances are capable of [[berserk|enraging]] anything they come across.
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{{monsterlink|Redback}} - A notoriously venomous arachnid, capable of seriously poisoning even those who are resistant.
  
{{monsterlink|Ghost moth}}- Invisible psychic predators with debilitating poisons.
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{{monsterlink|Orb spider}} - Cowardly, unnatural spiders that can launch [[Orb of Destruction|orbs of devastating energy]] at their foes.
  
==Spiders==
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{{monsterlink|Wolf spider}} - A powerful spider capable of tearing foes apart even without its venom.
{{monsterlink|Spider}}- Scuttling poisonous pests. Individually weak, but they come in swarms.
 
  
{{monsterlink|Jumping spider}}- A hyperactive spider which [[blink|leaps]] in and out of combat, covering you in sticky silk all the while.
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{{monsterlink|Broodmother}} - Enormous spiders that constantly swarm prey with their endless offspring.
  
{{monsterlink|Trapdoor spider}}- Cowardly vermin that strike those who walk past their hiding places and retreat underground when injured.
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{{monsterlink|Emperor scorpion}} - The beefiest arthropod of them all, they shrug off blows that would fell lesser bugs.
  
{{monsterlink|Tarantella}}- Strange spiders with bites that [[confuse|disorient]] their prey.
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===Unique Arachnid===
 +
{{monsterlink|Arachne}} - Formerly human, this hybrid creature rules over and defends the Spider's Nest with powerful [[Poison Magic]] and endless [[web]]bing.
  
{{monsterlink|Redback}}- A notoriously venomous arachnid, capable of seriously poisoning even those who are resistant.
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==Other Arthropods==<!--sorted by approximate order you encounter them-->
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{{Green|B}} [[File:Formicid (monster).png]] '''[[Formicid (monster)|Formicid]]''' - Rarely-seen humanoid ants who are most notable for their ability to burrow through rock walls.
  
{{monsterlink|Wolf spider}}- A powerful spider capable of tearing foes apart even without its venom.
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{{monsterlink|Giant cockroach}} - Common pests of the upper floors of the Dungeon; mostly harmless.
  
{{monsterlink|Orb spider}}- Cowardly, unnatural spiders that launch orbs of devastating energy at their foes.
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{{monsterlink|Boulder beetle}} - Heavily armored bugs with powerful mandibles that pursue prey by [[roll]]ing at high speed.
  
===Unique Spiders===
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{{monsterlink|Demonic crawler}} - Swift, [[demon|hellish]] arthropods that partially resist most elements, including poison.
{{monsterlink|Arachne}}- Formerly human, this hybrid creature rules over and defends the Spider's Nest with powerful [[Poison Magic]] and endless [[web]]bing.
 
  
==Other Arthropods==<!--sorted by approximate order you encounter them-->
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{{monsterlink|Entropy weaver}} - Odd insectoid casters that can rapidly [[corrode]] their foes' equipment.
{{monsterlink|Giant cockroach}}- Common pests of the upper floors of the Dungeon, they're mostly harmless.
 
  
{{monsterlink|Giant mite}}- Bloated, poisonous vermin found in the early Dungeon.
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{{monsterlink|Pharaoh ant}} - Undead ants with life-draining bites. Their destruction empowers the souls of others to rise as [[simulacra]].
  
{{monsterlink|Scorpion}}- One of the earliest opponents capable of seriously poisoning careless adventurers.
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{{monsterlink|Jorogumo}} - Predatory spirits that take spider-like forms. They pin their prey in place before blasting them with unholy magic.
  
{{monsterlink|Emperor scorpion}}- The beefiest arthropod of them all, they shrug off blows that would fell lesser bugs.
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{{monsterlink|Radroach}} - Mutated cockroaches that blast their surroundings with [[Irradiate|magical radiation]].
  
{{monsterlink|Demonic crawler}}- Swift, hellish arthropods that partially resist most elements, including poison.
+
{{monsterlink|Death scarab}} - Undead swarming beetles that drain life and speed with their bites.
  
 
==Retired Arthropods==
 
==Retired Arthropods==
{{monsterlink|Ant larva}}- Baby ants that were about as threatening as a [[goblin]] with three limbs missing.
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{{monsterlink|Ant larva}} - Baby ants that were about as threatening as a [[goblin]] with three limbs missing.
 +
 
 +
{{monsterlink|Boring beetle}} - Beefy, but easily avoided. They tended to turn any floor with rock walls to swiss cheese if left to their own devices.
 +
 
 +
{{monsterlink|Bumblebee}} - Bigger, solitary bees with a much less terrifying history of player deaths than the [[killer bee|killer]] variety.
 +
 
 +
{{monsterlink|Chaos butterfly}} - Dangerous [[Abyss]]al butterflies that created [[Tornado|raging storms]] with every flap of their wings.
 +
 
 +
{{monsterlink|Giant firefly}} - Flying insects notable for their signal flash and their use as mounts for [[spriggan rider]]s.
 +
 
 +
{{monsterlink|Giant mite}} - Bloated, poisonous vermin found in the early Dungeon.
  
{{monsterlink|Bumblebee}}- Bigger, solitary bees with a much less terrifying history of player deaths than the [[killer bee|killer]] variety.
+
{{monsterlink|Goliath beetle}} - Slow enough for even [[naga]]s to kite, but durable enough to make you wonder if it's worth the effort.
  
{{monsterlink|Chaos butterfly}}- Dangerous [[Abyss]]al butterflies that created raging storms with every flap of their wings.
+
{{monsterlink|Killer bee larva}} - Virtually zero threat, much like ant larvae.
  
{{monsterlink|Giant firefly}}- Flying insects notable for their signal flash and their use as mounts for [[spriggan rider]]s.
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{{monsterlink|Soldier ant}} - The sort of giant ant that could chomp through armour and shake off stab wounds. Extra venomous!
  
{{monsterlink|Polymoth}}- Fluttering menaces that constantly [[polymorph]] nearby monsters. Exist in [[0.13]] but are disabled, and were removed in [[0.14]].
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{{monsterlink|Spider}} - Scuttling poisonous pests. Individually weak, but they came in swarms.
  
{{monsterlink|Moth of suppression}}- Sickly moths that [[suppression|suppressed]] all magical items within their zone of effect.
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{{monsterlink|Trapdoor spider}} - Cowardly vermin that struck at those who walked past their hiding places and retreated underground when injured.
  
{{monsterlink|Giant centipede}}- Although fragile, their poison stings could be hazardous.
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{{monsterlink|Polymoth}} - Fluttering menaces that constantly [[polymorph]]ed nearby monsters. Dummied out in [[0.13]] and were fully removed in [[0.14]].
  
==History==
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{{monsterlink|Queen ant}} - Less nimble than other ants, but came with a highly venomous bite and was always guarded by her numerous offspring.
[[0.17]] - Will add entropy weavers, remove giant mites.
 
  
[[0.16]] - Added death scarabs, renamed yellow wasps and red wasps to wasps and hornets, respectively.
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{{monsterlink|Moth of suppression}} - Sickly moths that [[suppression|suppressed]] all magical items within their zone of effect.
  
[[0.15]] - Added ghost crabs, removed giant fireflies.
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{{monsterlink|Giant centipede}} - Fragile, but had highly venomous stings.
  
[[0.14]] - Removed giant centipedes and moths of suppression.
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{{monsterlink|Wasp}} - Although slower and more solitary than killer bees, their stings slowed and paralysed their victims.
  
[[0.13]] - Added and quickly removed polymoths.
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{{monsterlink|Worker ant}} - Venomous critters that sought out puny adventurers to drag back to their nests.
  
[[0.12]] - Added moths of suppression and chaos butterflies, and removed bumblebees and ant larvae. Chaos butterflies were removed soon after due to flooding issues.
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==History==
 +
*[[0.28]] - Added culicivoras, jorogumos, radroaches, broodmothers, sun moths, and pharaoh ants.
 +
*[[0.27]] - Removed worker ants, soldier ants, and queen ants.
 +
*[[0.26]] - Returned boulder beetles.
 +
*[[0.19]] - Added meliai and removed wasps and boulder beetles
 +
*[[0.18]] - Added spark wasps, removed trapdoor spiders and plain spiders.
 +
*[[0.17]] - Added entropy weavers, removed giant mites, boring beetles and goliath beetles.
 +
*[[0.16]] - Added death scarabs, renamed yellow wasps and red wasps to wasps and hornets, respectively.
 +
*[[0.15]] - Added ghost crabs, removed giant fireflies.
 +
*[[0.14]] - Removed giant centipedes and moths of suppression.
 +
*[[0.13]] - Added and quickly removed polymoths.
 +
*[[0.12]] - Added moths of suppression and chaos butterflies, and removed bumblebees and ant larvae. Chaos butterflies were swiftly removed due to flooding issues.
  
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]
[[Category:Crystal Ball Articles]]
 

Latest revision as of 07:41, 7 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

Considering that the Dungeon is a dark, dank place filled with moist corners and rotting corpses, it's no surprise that it contains countless arthropods ranging in size from freakishly huge to terrifyingly gargantuan. These creepy-crawlies are some of the weaker opponents you'll encounter, but they shouldn't be underestimated; a great many of them have venomous bites or stings, more than a few also have exotic and dangerous special abilities, and they tend to come in swarms. While there are some exceptions, vulnerability to poison is a common arthropod weakness. They lack internal skeletons, so Necromancers are unable to raise them as skeletons (they may still be zombified, however).

Arthropods in general are fairly common throughout the Dungeon and the Lair, but certain varieties are quite common in other areas. The Spider's Nest in particular is full of spiders, as well as a variety of other bugs.

Crabs

t Fire crab.png Fire crab - Scuttling pyromaniac menaces that turn the Dungeon into a furnace with their fiery breath.

t Ghost crab.png Ghost crab - Undead fire crabs which spew ghostly flames, harming the living and summoning hostile spirits.

t Apocalypse crab.png Apocalypse crab - Rare Abyss-dwellers that bathe their prey in the unpredictable forces of raw chaos.

Flying Insects

y Killer bee.png Killer bee - Painful alone and deadly in swarms, these pack hunters are a menace to the unprepared.

y Queen bee.png Queen bee - Extremely venomous and capable of sending other bees into a berserk frenzy.

y Meliai.png Meliai - Beefolk priestesses with axes and smiting that always come in threes.

y Hornet.png Hornet - An oversized wasp dyed red in the blood of its paralyzed victims. Occasionally used as mounts by spriggans.

y Spark wasp.png Spark wasp - Electric swarming insects capable of launching themselves as bolts of living lightning.

y Vampire mosquito.png Vampire mosquito - Pesky undead insects that will happily suck the unwary dry.

Moths & Butterflies

b Butterfly.png Butterfly - Harmless and pretty and occasionally in the way.

y Moth of wrath.png Moth of wrath - These fluttering nuisances are capable of enraging anything they come across.

y Sun moth.png Sun moth - Holy moths surrounded by haloes. They attack with light and flame when provoked.

y Ghost moth.png Ghost moth - Invisible psychic predators with debilitating poisons.

Arachnids

s Scorpion.png Scorpion - Swift, stinging arthropods that are capable of seriously poisoning careless adventurers.

s Culicivora.png Culicivora - Bloodsucking spiders that can also heal their brethren.

s Jumping spider.png Jumping spider - A hyperactive spider which leaps in and out of combat, covering its prey in sticky webbing all the while.

s Tarantella.png Tarantella - Strange spiders with a touch that disorients their prey.

s Redback.png Redback - A notoriously venomous arachnid, capable of seriously poisoning even those who are resistant.

s Orb spider.png Orb spider - Cowardly, unnatural spiders that can launch orbs of devastating energy at their foes.

s Wolf spider.png Wolf spider - A powerful spider capable of tearing foes apart even without its venom.

s Broodmother.png Broodmother - Enormous spiders that constantly swarm prey with their endless offspring.

s Emperor scorpion.png Emperor scorpion - The beefiest arthropod of them all, they shrug off blows that would fell lesser bugs.

Unique Arachnid

H Arachne.png Arachne - Formerly human, this hybrid creature rules over and defends the Spider's Nest with powerful Poison Magic and endless webbing.

Other Arthropods

B Formicid.png Formicid - Rarely-seen humanoid ants who are most notable for their ability to burrow through rock walls.

B Giant cockroach.png Giant cockroach - Common pests of the upper floors of the Dungeon; mostly harmless.

B Boulder beetle.png Boulder beetle - Heavily armored bugs with powerful mandibles that pursue prey by rolling at high speed.

s Demonic crawler.png Demonic crawler - Swift, hellish arthropods that partially resist most elements, including poison.

B Entropy weaver.png Entropy weaver - Odd insectoid casters that can rapidly corrode their foes' equipment.

B Pharaoh ant.png Pharaoh ant - Undead ants with life-draining bites. Their destruction empowers the souls of others to rise as simulacra.

H Jorogumo.png Jorogumo - Predatory spirits that take spider-like forms. They pin their prey in place before blasting them with unholy magic.

B Radroach.png Radroach - Mutated cockroaches that blast their surroundings with magical radiation.

B Death scarab.png Death scarab - Undead swarming beetles that drain life and speed with their bites.

Retired Arthropods

a Ant larva.png Ant larva - Baby ants that were about as threatening as a goblin with three limbs missing.

B Boring beetle.png Boring beetle - Beefy, but easily avoided. They tended to turn any floor with rock walls to swiss cheese if left to their own devices.

k Bumblebee.png Bumblebee - Bigger, solitary bees with a much less terrifying history of player deaths than the killer variety.

b Chaos butterfly.png Chaos butterfly - Dangerous Abyssal butterflies that created raging storms with every flap of their wings.

k Giant firefly.png Giant firefly - Flying insects notable for their signal flash and their use as mounts for spriggan riders.

s Giant mite.png Giant mite - Bloated, poisonous vermin found in the early Dungeon.

B Goliath beetle.png Goliath beetle - Slow enough for even nagas to kite, but durable enough to make you wonder if it's worth the effort.

w Killer bee larva.png Killer bee larva - Virtually zero threat, much like ant larvae.

B Soldier ant.png Soldier ant - The sort of giant ant that could chomp through armour and shake off stab wounds. Extra venomous!

s Spider.png Spider - Scuttling poisonous pests. Individually weak, but they came in swarms.

s Trapdoor spider.png Trapdoor spider - Cowardly vermin that struck at those who walked past their hiding places and retreated underground when injured.

y Polymoth.png Polymoth - Fluttering menaces that constantly polymorphed nearby monsters. Dummied out in 0.13 and were fully removed in 0.14.

B Queen ant.png Queen ant - Less nimble than other ants, but came with a highly venomous bite and was always guarded by her numerous offspring.

y Moth of suppression.png Moth of suppression - Sickly moths that suppressed all magical items within their zone of effect.

s Giant centipede.png Giant centipede - Fragile, but had highly venomous stings.

y Wasp.png Wasp - Although slower and more solitary than killer bees, their stings slowed and paralysed their victims.

B Worker ant.png Worker ant - Venomous critters that sought out puny adventurers to drag back to their nests.

History

  • 0.28 - Added culicivoras, jorogumos, radroaches, broodmothers, sun moths, and pharaoh ants.
  • 0.27 - Removed worker ants, soldier ants, and queen ants.
  • 0.26 - Returned boulder beetles.
  • 0.19 - Added meliai and removed wasps and boulder beetles
  • 0.18 - Added spark wasps, removed trapdoor spiders and plain spiders.
  • 0.17 - Added entropy weavers, removed giant mites, boring beetles and goliath beetles.
  • 0.16 - Added death scarabs, renamed yellow wasps and red wasps to wasps and hornets, respectively.
  • 0.15 - Added ghost crabs, removed giant fireflies.
  • 0.14 - Removed giant centipedes and moths of suppression.
  • 0.13 - Added and quickly removed polymoths.
  • 0.12 - Added moths of suppression and chaos butterflies, and removed bumblebees and ant larvae. Chaos butterflies were swiftly removed due to flooding issues.