Difference between revisions of "Kobold"

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{{flavour|Kobolds are small, ugly creatures with few redeeming features. They are not the sort of people you would want to spend much time with, unless you happened to be a Kobold yourself.
 
{{flavour|Kobolds are small, ugly creatures with few redeeming features. They are not the sort of people you would want to spend much time with, unless you happened to be a Kobold yourself.
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==Innate Abilities==
 
==Innate Abilities==
*Kobolds recover from [[sickness]] quickly.
 
 
*[[Good_mutations#Carnivorous|Carnivorous 3]]: Kobolds gain more sustenance from meat and can eat [[chunk]]s at any time, but cannot eat fruit, vegetables, or bread rations.
 
*[[Good_mutations#Carnivorous|Carnivorous 3]]: Kobolds gain more sustenance from meat and can eat [[chunk]]s at any time, but cannot eat fruit, vegetables, or bread rations.
*[[Saprovore|Saprovore 2]]: Kobolds can eat rotten meat, and have a reduced nutrition penalty from eating contaminated meat.
 
 
*Kobolds are [[Size#Player Sizes|small]] creatures, unable to wield [[large shield]]s, [[bardiche]]s, [[battleaxe]]s, [[dire flail]]s, [[executioner's axe]]s, [[glaive]]s, [[great mace]]s, [[great sword]]s, [[halberd]]s, [[longbow]]s, [[scythe]]s, [[claymore]]s, [[giant club]]s, [[giant spiked club]]s, and [[javelin]]s. One-handed weapons like [[magical staves]], [[broad axe]]s, [[trident]]s, [[demon trident]]s and [[bastard sword]]s are two-handed weapons to them.
 
*Kobolds are [[Size#Player Sizes|small]] creatures, unable to wield [[large shield]]s, [[bardiche]]s, [[battleaxe]]s, [[dire flail]]s, [[executioner's axe]]s, [[glaive]]s, [[great mace]]s, [[great sword]]s, [[halberd]]s, [[longbow]]s, [[scythe]]s, [[claymore]]s, [[giant club]]s, [[giant spiked club]]s, and [[javelin]]s. One-handed weapons like [[magical staves]], [[broad axe]]s, [[trident]]s, [[demon trident]]s and [[bastard sword]]s are two-handed weapons to them.
  
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==Trivia==
 
==Trivia==
 
[http://en.wikipedia.org/wiki/Kobold Kobolds] were originally creatures from Germanic mythology, but they are well known to gamers as low-level monsters in ''Dungeons & Dragons'' and as creatures in ''Nethack''.
 
[http://en.wikipedia.org/wiki/Kobold Kobolds] were originally creatures from Germanic mythology, but they are well known to gamers as low-level monsters in ''Dungeons & Dragons'' and as creatures in ''Nethack''.
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==History==
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Prior to [[0.15]], kobolds had 2 ranks of [[Saprovore]] and would recover from [[sickness]] faster than normal.
  
 
[[Category:Species]]
 
[[Category:Species]]
 
[[Category:Kobold]]
 
[[Category:Kobold]]

Revision as of 20:09, 5 January 2015

Version 0.15: This article may not be up to date for the latest stable release of Crawl.
This page is about the player species. For the monster, see Kobold (monster).
Kobolds are small, ugly creatures with few redeeming features. They are not the sort of people you would want to spend much time with, unless you happened to be a Kobold yourself.

They tend to be stronger and less agile than Halflings, and are slightly more talented at using most types of magic, particularly necromancy. They are competent in combat, especially with short blades, maces or crossbows, and are also very adept at using magical devices. They often live as scavengers, surviving on carrion (which they can eat even when not hungry), but are carnivorous and can only eat meat. Kobolds advance in levels as quickly as Humans. Like Halflings, Kobolds cannot wield large weapons.

Innate Abilities

Kobolds have a base Strength of 7, Intelligence of 6 and Dexterity of 10 (before Background modifiers).

Preferred Backgrounds

Level Bonuses

Starting Skills and Equipment

Kobolds receive the skills and equipment listed for their background, with the following exceptions:

Difficulty of Play

SimpleIntermediateAdvanced

Kobolds are a straightforward race to play because of their excellent aptitudes in many skills and their size bonus to EV. They have good magic aptitudes overall and advance quickly in experience, and they can eat meat (including chunks) at any time, not just when hungry. This makes eating less of a hassle, which is usually just a convenience, although it can be leveraged to strong effect with certain abilities, such as Sif Muna's channeling or repeatable berserking, as offered by Trog or via an evocable source of berserk (e.g., amulet of rage).

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 1 Armour -2 Spellcasting 0
Dodging 2
Maces & Flails -1 Shields -2 Conjurations 0
Axes -2 Stealth 4 Hexes 0
Polearms -2 Summonings 0
Staves -1 Invocations 1 Necromancy 0
Unarmed Combat 0 Evocations 2 Translocations 0
Throwing 1 Shapeshifting -1 Alchemy 0
Fire Magic 0
Short Blades 3 Ice Magic 0
Long Blades -2 Air Magic 0
Ranged Weapons 3 Experience 1 Earth Magic 0

Trivia

Kobolds were originally creatures from Germanic mythology, but they are well known to gamers as low-level monsters in Dungeons & Dragons and as creatures in Nethack.

History

Prior to 0.15, kobolds had 2 ranks of Saprovore and would recover from sickness faster than normal.