Difference between revisions of "Shields (skill)"
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''This page is about the skill. For general information see [[Shields]].'' | ''This page is about the skill. For general information see [[Shields]].'' | ||
Revision as of 22:38, 9 May 2016
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
This page is about the skill. For general information see Shields.
The Shields skill denotes how effective your character is at blocking melee or ranged attacks with shields. A higher Shields skill raises your SH score and decreases the penalties to your EV, spellcasting, accuracy and attack speed. In order to train the Shields skill, you must be carrying (but not necessarily wearing) a shield of some sort.
For information on item use, see Shields.
Aptitudes
At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
1 | 1 | -3 | -2 | -1 | -1 | 0 | 0 | N/A | 3 | 1 | -1 | 8 | 0 | -2 | 0 | 2 | 1 | -2 | -1 | 0 | -1 | -3 | 0 | -1 | -1 | -1 |
History
- Prior to 0.16, the Shining One's Divine Shield benefitted from Shields skill
- Prior to 0.15, you had to be wearing a shield to train the skill
- Prior to 0.12, Condensation Shield spell was affected by Shields skill
- Prior to 0.7, wearing shields didn't reduce attack speed
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |