Difference between revisions of "Club"
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|damtype = Crushing | |damtype = Crushing | ||
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| − | {{flavour|A heavy piece of wood. While clubs are rather primitive weapons, bashing | + | {{flavour|A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution.}} |
| − | someone's skull in with one remains a very popular and effective means of | ||
| − | dispute resolution.}} | ||
{{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a one handed weapon, and it is better for the strong.}} | {{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a one handed weapon, and it is better for the strong.}} | ||
From the learndb: "Not a terrible weapon forged in the fires of hell -- just a terrible weapon." | From the learndb: "Not a terrible weapon forged in the fires of hell -- just a terrible weapon." | ||
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==History== | ==History== | ||
| − | Prior to [[0.14]] clubs | + | Prior to [[0.14]], clubs also qualified as throwing weapons, and they were suitable for use with the [[Sticks to Snakes]] spell. |
{{weapons}} | {{weapons}} | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] | ||
Revision as of 20:07, 30 April 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
| Name | Club |
|---|---|
| Skill | Maces & Flails |
| Damage | 5 |
| Accuracy | +3 |
| Base delay (%) | 13 (130%) |
| Min delay | 6 at skill 14 |
| Hands | 1H |
| Size | Medium |
| Ranged? | No |
| A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. |
This weapon falls into the 'Maces & Flails' category. It is a one handed weapon, and it is better for the strong.
From the learndb: "Not a terrible weapon forged in the fires of hell -- just a terrible weapon."
There is no reason you should ever fight with a club. They are strictly inferior to both whips and hammers. Stabbing a monster with a club will confuse it, but stabbing with a dagger instead will usually kill it.
Even freshly started spellcaster characters should avoid using clubs; a club is only marginally more powerful than unskilled Unarmed Combat. Wait until you get a dagger or whip off of a kobold or something.
| Club |
|---|
| |
History
Prior to 0.14, clubs also qualified as throwing weapons, and they were suitable for use with the Sticks to Snakes spell.
| Weapons | |
|---|---|
| Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
| Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
| Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
| Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula |
| Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
| Short Blades | Dagger • Quick blade • Rapier • Short sword |
| Staves | Lajatang • Magical staff • Quarterstaff |
| Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |