Difference between revisions of "Erolcha"
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Line 5: | Line 5: | ||
|glyph={{LightBlue|O}} | |glyph={{LightBlue|O}} | ||
|tile=[[File:Erolcha.png]] | |tile=[[File:Erolcha.png]] | ||
− | |flags= | + | |flags={{See invisible flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{Warm blood flag}} |
|resistances=None | |resistances=None | ||
|vulnerabilities=None | |vulnerabilities=None | ||
Line 12: | Line 12: | ||
|xp=739 | |xp=739 | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
− | |magic_resistance= | + | |magic_resistance=60 |
|hp_range=54 | |hp_range=54 | ||
|avg_hp=54 | |avg_hp=54 | ||
Line 45: | Line 45: | ||
<!--spl-bot-begin--> | <!--spl-bot-begin--> | ||
==Spells== | ==Spells== | ||
− | {{ | + | {{Spellcaster4 |
|number=I | |number=I | ||
− | |slot1 | + | |slot1=[[Lehudib's Crystal Spear]] (3d23) |
− | + | |flags1={{Wizard slot flag}} | |
− | | | + | |slot2=[[Blink]] |
− | | | + | |flags2={{Wizard slot flag}} |
− | | | + | |slot3=[[Bolt of Fire]] (3d14) |
− | | | + | |flags3={{Wizard slot flag}} |
+ | |slot4=[[Bolt of Cold]] (3d14) | ||
+ | |flags4={{Wizard slot flag}} | ||
}} | }} | ||
− | {{ | + | {{Spellcaster6 |
|number=II | |number=II | ||
|slot1=[[Magic Dart]] (3d4) | |slot1=[[Magic Dart]] (3d4) | ||
− | |slot2=[[Paralyse]] {{ | + | |flags1={{Wizard slot flag}} |
+ | |slot2=[[Paralyse]] | ||
+ | |flags2={{Wizard slot flag}} | ||
|slot3=[[Haste]] | |slot3=[[Haste]] | ||
+ | |flags3={{Wizard slot flag}} | ||
|slot4=[[Lightning Bolt]] (3d14) | |slot4=[[Lightning Bolt]] (3d14) | ||
− | |slot5=[[Confuse]] {{ | + | |flags4={{Wizard slot flag}} |
+ | |slot5=[[Confuse]] | ||
+ | |flags5={{Wizard slot flag}} | ||
|slot6=[[Teleport Self]] | |slot6=[[Teleport Self]] | ||
+ | |flags6={{Emergency slot flag}}, {{Wizard slot flag}} | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
− | {{ | + | {{Spellcaster5 |
|number=III | |number=III | ||
− | |slot1=[[Paralyse]] {{ | + | |slot1=[[Paralyse]] |
+ | |flags1={{Wizard slot flag}} | ||
|slot2=[[Throw Flame]] (3d6) | |slot2=[[Throw Flame]] (3d6) | ||
+ | |flags2={{Wizard slot flag}} | ||
|slot3=[[Invisibility]] | |slot3=[[Invisibility]] | ||
− | | | + | |flags3={{Wizard slot flag}} |
− | | | + | |slot4=[[Fireball]] (3d14) |
− | | | + | |flags4={{Wizard slot flag}} |
+ | |slot5=[[Teleport Other]] | ||
+ | |flags5={{Emergency slot flag}}, {{Wizard slot flag}} | ||
}} | }} | ||
− | {{ | + | {{Spellcaster5 |
|number=IV | |number=IV | ||
|slot1=[[Stone Arrow]] (3d12) | |slot1=[[Stone Arrow]] (3d12) | ||
+ | |flags1={{Wizard slot flag}} | ||
|slot2=[[Sting]] (d8) | |slot2=[[Sting]] (d8) | ||
+ | |flags2={{Wizard slot flag}} | ||
|slot3=[[Blink]] | |slot3=[[Blink]] | ||
+ | |flags3={{Wizard slot flag}} | ||
|slot4=[[Lightning Bolt]] (3d14) | |slot4=[[Lightning Bolt]] (3d14) | ||
− | | | + | |flags4={{Wizard slot flag}} |
− | | | + | |slot5=[[Banishment]] |
+ | |flags5={{Wizard slot flag}} | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
− | {{ | + | {{Spellcaster6 |
|number=V | |number=V | ||
|slot1=[[Venom Bolt]] (3d11) | |slot1=[[Venom Bolt]] (3d11) | ||
+ | |flags1={{Wizard slot flag}} | ||
|slot2=[[Iskenderun's Mystic Blast]] (3d12) | |slot2=[[Iskenderun's Mystic Blast]] (3d12) | ||
+ | |flags2={{Wizard slot flag}} | ||
|slot3=[[Invisibility]] | |slot3=[[Invisibility]] | ||
− | |slot4=[[Confuse]] {{ | + | |flags3={{Wizard slot flag}} |
− | |slot5=[[Slow]] {{ | + | |slot4=[[Confuse]] |
+ | |flags4={{Wizard slot flag}} | ||
+ | |slot5=[[Slow]] | ||
+ | |flags5={{Wizard slot flag}} | ||
|slot6=[[Teleport Self]] | |slot6=[[Teleport Self]] | ||
+ | |flags6={{Emergency slot flag}}, {{Wizard slot flag}} | ||
}} | }} | ||
{{clear}} | {{clear}} |
Revision as of 20:16, 24 March 2015
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Erolcha O | |
---|---|
HP | 54 |
HD | 6 |
XP | 739 |
Speed | 10 |
AC | 3 |
EV | 7 |
Will | 60 |
Attack1 | 20 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Large |
Type | ogre, ogre |
Flags | See invisible Speaks Unique Warm-blooded |
An especially cunning ogre-mage. |
Contents
Useful Info
Erolcha the Cunning is a notoriously dangerous unique ogre mage spawned with one of five sets of spells. Depending on which she gets, she may be able to easily one- or two-shot most mid-level characters, or send a player with low magic resistance to the Abyss.
Location
- The Dungeon:8-13
- The Orcish Mines
Spells
Spell set I | ||
---|---|---|
Slot1 | Lehudib's Crystal Spear (3d23) | Wizard flag |
Slot2 | Blink | Wizard flag |
Slot3 | Bolt of Fire (3d14) | Wizard flag |
Slot4 | Bolt of Cold (3d14) | Wizard flag |
Spell set II | ||
---|---|---|
Slot1 | Magic Dart (3d4) | Wizard flag |
Slot2 | Paralyse | Wizard flag |
Slot3 | Haste | Wizard flag |
Slot4 | Lightning Bolt (3d14) | Wizard flag |
Slot5 | Confuse | Wizard flag |
Slot6 | Teleport Self | Emergency flag, Wizard flag |
Spell set III | ||
---|---|---|
Slot1 | Paralyse | Wizard flag |
Slot2 | Throw Flame (3d6) | Wizard flag |
Slot3 | Invisibility | Wizard flag |
Slot4 | Fireball (3d14) | Wizard flag |
Slot5 | Teleport Other | Emergency flag, Wizard flag |
Spell set IV | ||
---|---|---|
Slot1 | Stone Arrow (3d12) | Wizard flag |
Slot2 | Sting (d8) | Wizard flag |
Slot3 | Blink | Wizard flag |
Slot4 | Lightning Bolt (3d14) | Wizard flag |
Slot5 | Banishment | Wizard flag |
Spell set V | ||
---|---|---|
Slot1 | Venom Bolt (3d11) | Wizard flag |
Slot2 | Iskenderun's Mystic Blast (3d12) | Wizard flag |
Slot3 | Invisibility | Wizard flag |
Slot4 | Confuse | Wizard flag |
Slot5 | Slow | Wizard flag |
Slot6 | Teleport Self | Emergency flag, Wizard flag |
Tips & Tricks
- When you see her cast a spell, try to use that information to determine which spell set she has. The two most dangerous are those that contain Crystal Spear and Banish; fortunately, they are fairly easy to identify. If she blinks, she definitely has one of those two spell sets; if she casts Haste or Invisibility, she definitely doesn't. When you first meet her, assume the worst and buff up your magic resistance.
- If you think she knows Banish, you can block her line of fire with summons or other monsters; Banish is beam-targeted.
- She has only modest HP and poor defenses. Hit her hard and she'll fall quickly, but be aware that she can have decent melee damage output if she's carrying a giant spiked club.
- Despite her description as an "especially cunning ogre-mage", she actually has considerably less HD than an actual ogre mage, and a generally less-dangerous spell set, since she lacks Haste Other. She does appear considerably earlier than normal ogre mages, though.