Difference between revisions of "Dart"
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*[[Atropa]] - [[blind]]s and may briefly [[confuse]] target | *[[Atropa]] - [[blind]]s and may briefly [[confuse]] target | ||
− | Both [[Throwing]] and [[Stealth]] skill affect whether a dart's brand takes effect. [[Undead]] and [[ | + | Both [[Throwing]] and [[Stealth]] skill affect whether a dart's brand takes effect. [[Undead]] and [[nonliving]] creatures are immune to darts, but all others can still be affected. |
==Strategy== | ==Strategy== | ||
− | Darts can be useful for many different characters, particularly in the early game | + | Darts can be useful for many different characters, particularly in the early game where monsters have low [[HD]] (and therefore low resistance to darts). Many tough creatures like [[ogre]]s or [[orc warrior]]s can be rendered much more manageable by poisoning them, blinding/confusing them, or poisoning, damaging, ''and'' slowing them. Datura works well on groups of monsters, as you can force one of them to go berserk and fight the rest -- just be sure to keep your distance lest you have to fight a berserk monster yourself. |
− | As the game progresses, most characters that aren't focused on [[Stealth]] will probably find that darts become less useful than just killing monsters using a different method (though having some | + | As the game progresses, most characters that aren't focused on [[Stealth]] and/or [[Throwing]] will probably find that darts become less useful than just killing monsters using a different method (though having some darts on hand for especially dangerous monsters can still prove helpful). Sneaky [[stab]]bers, though, may well continue to rely on darts to soften up monsters or give themselves stabbing opportunities. |
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Revision as of 04:28, 12 January 2020
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Name | Dart |
---|---|
Launcher | Throwing |
Base damage | 0 |
Base delay (%) | 10 (100%) |
Min delay | 7 at skill 6 |
A thin piece of metal, typically coated in some harmful substance. When thrown with skill it can deliver its toxins into the bloodstream of a living or demonic being. In addition to throwing skill, stealth skill improves the chance for a dart to affect its target. |
Darts are throwing weapons designed to incapacitate foes rather than kill them outright. They may be found on the Dungeon floor or in the possession of some monsters (kobolds and spriggan riders).
Darts come with the following brands:
- Poisoned
- Curare - inflicts heavy poison, slows, and deals asphyxiation damage
- Datura - sends target berserk and neutral, causing them to attack whatever's closest
- Atropa - blinds and may briefly confuse target
Both Throwing and Stealth skill affect whether a dart's brand takes effect. Undead and nonliving creatures are immune to darts, but all others can still be affected.
Strategy
Darts can be useful for many different characters, particularly in the early game where monsters have low HD (and therefore low resistance to darts). Many tough creatures like ogres or orc warriors can be rendered much more manageable by poisoning them, blinding/confusing them, or poisoning, damaging, and slowing them. Datura works well on groups of monsters, as you can force one of them to go berserk and fight the rest -- just be sure to keep your distance lest you have to fight a berserk monster yourself.
As the game progresses, most characters that aren't focused on Stealth and/or Throwing will probably find that darts become less useful than just killing monsters using a different method (though having some darts on hand for especially dangerous monsters can still prove helpful). Sneaky stabbers, though, may well continue to rely on darts to soften up monsters or give themselves stabbing opportunities.
Poisoned | Atropa-tipped | Curare-tipped | Datura-tipped |
---|---|---|---|
History
- In 0.24, blowguns were removed and needles were replaced with the new version of darts.
- In 0.15, darts were retired.
- Prior to 0.6, darts could be fired from a hand crossbow.
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |