Difference between revisions of "Ice Form"

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[[Transmuter]]s begin with this spell available.
 
[[Transmuter]]s begin with this spell available.
__NOTOC__
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==Effect==
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==Useful Info==
 
You gain the following:
 
You gain the following:
  
'''Pros:'''
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'''Combat'''
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* '''HP Bonus:''' 120% HP
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* '''Innate AC:''' <code>5 + 12 * pow/100</code> [[AC]] (5-17 AC)
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* '''[[Unarmed Combat]]:''' Set to 12 base damage, with an added [[freezing]] brand.
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'''Resistances'''
 
*[[Cold resistance|rC+++]]
 
*[[Cold resistance|rC+++]]
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*[[Fire resistance|rF-]]
 
*[[Poison resistance]]
 
*[[Poison resistance]]
*+5-17 [[AC]] (amount dependent on [[spell power]])
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*[[Amphibious]]: can swim through [[deep water]], resists [[Primal Wave]]
*+20% max [[HP]]
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*Lacks [[blood]]
*Enhanced [[Unarmed Combat]]  
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*Vulnerable to [[Lee's Rapid Deconstruction]]  
**Base damage = 12 + UC
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**[[Freezing]]-[[brand]]ed
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'''Restrictions'''
*[[Amphibious]] - can swim through [[deep water]], resists [[Primal Wave]]
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* '''[[Transformation#Useful Info|Melded Gear]]:''' All [[armour]], [[weapon]] and [[shield]].
*[[Unbreathing]] and lacks [[blood]]
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* Cannot [[throw]] items.
  
'''Cons:'''
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Ice Form is [[Size#Medium|medium]]-sized and has the normal 1.0 [[movement delay]], even if your [[species]] is faster or slower.
*[[Fire]] [[vulnerability]]
 
*Become a target for [[Lee's Rapid Deconstruction]]
 
*All equipment except for [[ring]]s and [[amulet]]s meld into you, losing all effect
 
*You cannot use weapons or throw projectiles
 
  
 
Like all form changing spells, [[mummies]], [[ghoul]]s, and bloodless [[vampire]]s cannot use this spell.
 
Like all form changing spells, [[mummies]], [[ghoul]]s, and bloodless [[vampire]]s cannot use this spell.
  
 
==Strategy==
 
==Strategy==
*With bonuses to HP, AC, and multiple [[resistance]]s, Ice Form can make a flimsy caster significantly more durable (so long as you watch out for fire attacks). [[Transmuter]]s won't mind the loss of equipment as much, since they often focus on Unarmed Combat and Dodging.  
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A moderately strong UC form on its own. It's near-perfect for taking on [[the Lair]]. Freezing attacks will [[slow]] [[cold-blooded]] creatures like [[cane toad]]s, [[hydra]]s, and [[skyshark]]s. Plus, because of the lack of blood. The most noticeable downside is the low AC, at least when compared to a regular melee character. Ice Form have merit in [[Swamp]] and [[Shoals]], though the AC (and your [[silver]] vulnerability) is a bigger issue.
*The resistances provided make the caster capable of using [[Mephitic Cloud]] and [[Freezing Cloud]] without fear of injuring themself.
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*It is a strong form throughout [[the Lair]]. Your freezing attacks will slow [[cold-blooded]] creatures, which consist of most of the monsters in this branch. You don't have blood, preventing [[skyshark]]s from activating their bloodzerk. While your (relatively) low AC makes fighting [[hydra]]s dubious, you can at least slow them and run away.
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Ice Magic users may want to pick up this spell for some extra AC, even if they aren't specializing into Transmutations. The resistances can help with spells like [[Mephitic Cloud]] and [[Freezing Cloud]].
**Can also be useful in [[the Swamp]], as it gives rPois and allows you to travel through water. It is less useful in [[the Shoals]]; although the rC+++ and Primal Wave resistance helps against [[merfolk aquamancer]]s and [[Ilsuiw]], you'll have to watch out for [[silver]] [[javelin]]s, which deal extra damage against any transformation.
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If you are not already using Ice Magic, Transmutations, or Unarmed Combat, Ice Form often isn't worth the skill investment.
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===Tips & Tricks===
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* [[Ozocubu's Armour]] can be used to shore up you relatively low AC.
  
 
==History==
 
==History==
*Prior to [[0.27]], Ice Form received less AC as the spell gained power.
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*Prior to [[0.27]], Ice Form received less AC (5-12) as the spell gained power.
 
*Prior to [[0.22]], Ice Form prevented usage of [[wand]]s.
 
*Prior to [[0.22]], Ice Form prevented usage of [[wand]]s.
 
*Prior to [[0.17]], Ice Form increased the AC bonus from Ozocubu's Armour.
 
*Prior to [[0.17]], Ice Form increased the AC bonus from Ozocubu's Armour.

Revision as of 08:03, 3 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Ice Form Ice Form is a level 4 Ice Magic/Transmutations spell which transforms you into an ice beast, giving you a body made of ice.

Transmuters begin with this spell available.

Useful Info

You gain the following:

Combat

  • HP Bonus: 120% HP
  • Innate AC: 5 + 12 * pow/100 AC (5-17 AC)
  • Unarmed Combat: Set to 12 base damage, with an added freezing brand.

Resistances

Restrictions

Ice Form is medium-sized and has the normal 1.0 movement delay, even if your species is faster or slower.

Like all form changing spells, mummies, ghouls, and bloodless vampires cannot use this spell.

Strategy

A moderately strong UC form on its own. It's near-perfect for taking on the Lair. Freezing attacks will slow cold-blooded creatures like cane toads, hydras, and skysharks. Plus, because of the lack of blood. The most noticeable downside is the low AC, at least when compared to a regular melee character. Ice Form have merit in Swamp and Shoals, though the AC (and your silver vulnerability) is a bigger issue.

Ice Magic users may want to pick up this spell for some extra AC, even if they aren't specializing into Transmutations. The resistances can help with spells like Mephitic Cloud and Freezing Cloud.

If you are not already using Ice Magic, Transmutations, or Unarmed Combat, Ice Form often isn't worth the skill investment.

Tips & Tricks

History

  • Prior to 0.27, Ice Form received less AC (5-12) as the spell gained power.
  • Prior to 0.22, Ice Form prevented usage of wands.
  • Prior to 0.17, Ice Form increased the AC bonus from Ozocubu's Armour.
  • Prior to the changes to butchering in 0.12, Ice Form was an option for players that needed to butcher a corpse but were unable to (due to a cursed blunt weapon).
  • Prior to 0.9, Ice Form also provided conservation for the player's currently held potions.
  • Prior to 0.6, Ice Form did not allow you to butcher while unarmed.
Ice Form
Ice transform.png
Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormStatue FormDragon FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Slaughter Form