Crossbows (skill)
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
The Crossbows skills governs a character's mastery of hand crossbows, arbalests and triple crossbows. Crossbows fire bolts and are slower than bows, but tend to be more accurate and hit harder early on.
Aptitudes
At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
List of Crossbows
Name | Dam | Hit | Speed | Missile | Dam Type | Prob |
---|---|---|---|---|---|---|
Hand crossbow | 12 | +5 | 15 | Bolt | Non-melee | 10 |
Arbalest | 18 | +2 | 19 | Bolt | Non-melee | 10 |
Triple crossbow | 22 | 0 | 23 | Bolt | Non-melee | 2 |
See Also
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |