Difference between revisions of "Slings"

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(Update to 0.19, add see also)
(Adding table for List of Slings)
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{{skill aptitudes}}
 
{{skill aptitudes}}
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==List of Slings==
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{| class="wikitable"
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! Name || Dam || Hit || Speed || Skill || Missile || Dam Type || Prob
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|-style="vertical-align: top;"
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| [[Hunting sling]] || 5 || +2 || 12 || Slings || [[Stone]] / [[Sling bullet]] || Non-melee || 10
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|-style="vertical-align: top;"
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| [[Fustibalus]] || 8 || -1 || 14 || Slings || [[Stone]] / [[Sling bullet]] || Non-melee || 10
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|}
  
 
==See Also==
 
==See Also==

Revision as of 19:38, 10 February 2017

Version 0.19: This article may not be up to date for the latest stable release of Crawl.

The Slings skill governs how good your character is at firing stones and sling bullets using a hunting sling or fustibalus. It crosstrains with the Throwing skill.

Aptitudes

Ba Ce DD DE Dg Ds Dr Fe Fo Gr Gh Gn Ha HO Hu Ko Mf Mi Mu Na Op Og Sp Te Tr Vp VS
0 1 1 -2 -1 -1 -1 N/A 1 -1 -1 8 4 -1 0 0 -2 1 -2 -1 0 -3 2 0 -4 -2 -1

The average aptitude of all species, excluding coloured draconian, is -0.192.

List of Slings

Name Dam Hit Speed Skill Missile Dam Type Prob
Hunting sling 5 +2 12 Slings Stone / Sling bullet Non-melee 10
Fustibalus 8 -1 14 Slings Stone / Sling bullet Non-melee 10

See Also

Skills
Melee Short BladesLong BladesAxesMaces & FlailsPolearmsStavesUnarmed Combat
Ranged BowsCrossbowsThrowingSlings
Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocations
Spell Schools AirCharmsConjurationsEarthFireHexesIceNecromancyPoisonSummoningTranslocationsTransmutations