Difference between revisions of "The Enchantress"
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==Useful Info== | ==Useful Info== | ||
− | '''The Enchantress''' is a rare [[list of spriggans|spriggan]] [[unique]] | + | '''The Enchantress''' is a rare [[list of spriggans|spriggan]] [[unique]] who leads a band of [[spriggan defender]]s, [[spriggan berserker|berserkers]], and [[spriggan air mage|air mages]]. She spawns with a powerful weapon (often a [[demon whip]], 25% chance of [[distortion]]) and a suit of [[faerie dragon armour]] (essentially a randomly enchanted [[artifact]] [[mottled dragon armour]]), has an innate [[Deflect Missiles]] effect up at all times, is incredibly [[ev]]asive, and knows several dangerous [[Hexes]]. |
You can also find the Enchantress in [[Dungeon Sprint]] IV: [[Fedhas' Mad Dash]]. | You can also find the Enchantress in [[Dungeon Sprint]] IV: [[Fedhas' Mad Dash]]. | ||
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+ | ==Location== | ||
+ | *[[The Depths]] | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
+ | *The Enchantress and her band of allies can be devastating if faced all at once, and are very difficult to escape. If you see spriggans, try to lure them away a few at a time; even if the Enchantress isn't part of the band, it's still a good habit. | ||
*You'll want massive amounts of [[magic resistance]] to reduce the impact of her hexes, and high [[AC]]/[[GDR]] will reduce the sting of her demon whip. | *You'll want massive amounts of [[magic resistance]] to reduce the impact of her hexes, and high [[AC]]/[[GDR]] will reduce the sting of her demon whip. | ||
*As she can deny you the ability to teleport, try to have another means of escape at your disposal, such as [[Haste]] + [[Swiftness]]. | *As she can deny you the ability to teleport, try to have another means of escape at your disposal, such as [[Haste]] + [[Swiftness]]. | ||
*Actually hitting her can be a huge pain, especially for ranged weapon users. If possible, use spells like [[Airstrike]], [[Fireball]], [[Poisonous Cloud]], or anything else that bypasses [[EV]]. | *Actually hitting her can be a huge pain, especially for ranged weapon users. If possible, use spells like [[Airstrike]], [[Fireball]], [[Poisonous Cloud]], or anything else that bypasses [[EV]]. | ||
+ | *Be sure to check out the faerie dragon armour she drops. Its usefulness can vary wildly, but has the potential to be extremely worthwhile. | ||
==History== | ==History== | ||
− | + | Prior to [[0.14]], she would only appear in massive spriggan-themed vaults that would rarely generate in the lower floors of [[the Dungeon]]. | |
Prior to [[0.13]], she knew [[Banishment]] in place of Dimension Anchor, Strip Resistance, and Mass Confusion. | Prior to [[0.13]], she knew [[Banishment]] in place of Dimension Anchor, Strip Resistance, and Mass Confusion. | ||
In [[0.7]], she could be generated in [[Wizard mode]]. She was added into the standard game in [[0.8]]. | In [[0.7]], she could be generated in [[Wizard mode]]. She was added into the standard game in [[0.8]]. | ||
+ | |||
+ | During the short period in which the [[Enchanted Forest]] generated in [[trunk]], the Enchantress was guaranteed to spawn on the lowest floor. | ||
[[Category:Spriggan]] [[Category:Vault-only monsters]] [[Category:Crystal Ball Articles]] | [[Category:Spriggan]] [[Category:Vault-only monsters]] [[Category:Crystal Ball Articles]] |
Revision as of 20:51, 6 May 2014
the Enchantress i | |
---|---|
HP | 100 |
HD | 15 |
XP | 3705 |
Speed | 10 (move: 60%) |
AC | 1 |
EV | 28 |
Will | Immune |
Attack1 | 26 (hit: plain)
|
Resistances | rF+, rC+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Little |
Type | spriggan, spriggan |
Flags | Actual spells Deflect missiles Phase shift See invisible Speaks Spellcaster Unique Warm-blooded |
First and most fearful of her kind, the Enchantress rules over the spriggans of the dungeon. She wears an opalescent outfit made of dragon skin that shimmers with many colours. |
Useful Info
The Enchantress is a rare spriggan unique who leads a band of spriggan defenders, berserkers, and air mages. She spawns with a powerful weapon (often a demon whip, 25% chance of distortion) and a suit of faerie dragon armour (essentially a randomly enchanted artifact mottled dragon armour), has an innate Deflect Missiles effect up at all times, is incredibly evasive, and knows several dangerous Hexes.
You can also find the Enchantress in Dungeon Sprint IV: Fedhas' Mad Dash.
Location
Spells
Spell set | |
---|---|
Slot1 | Dimension Anchor (50% success rate when MR=66) |
Slot2 | Slow (50% success rate when MR=52) |
Slot3 | Haste |
Slot4 | Mass Confusion |
Slot5 | Strip Resistance |
Slot6 | Invisibility |
Tips & Tricks
- The Enchantress and her band of allies can be devastating if faced all at once, and are very difficult to escape. If you see spriggans, try to lure them away a few at a time; even if the Enchantress isn't part of the band, it's still a good habit.
- You'll want massive amounts of magic resistance to reduce the impact of her hexes, and high AC/GDR will reduce the sting of her demon whip.
- As she can deny you the ability to teleport, try to have another means of escape at your disposal, such as Haste + Swiftness.
- Actually hitting her can be a huge pain, especially for ranged weapon users. If possible, use spells like Airstrike, Fireball, Poisonous Cloud, or anything else that bypasses EV.
- Be sure to check out the faerie dragon armour she drops. Its usefulness can vary wildly, but has the potential to be extremely worthwhile.
History
Prior to 0.14, she would only appear in massive spriggan-themed vaults that would rarely generate in the lower floors of the Dungeon.
Prior to 0.13, she knew Banishment in place of Dimension Anchor, Strip Resistance, and Mass Confusion.
In 0.7, she could be generated in Wizard mode. She was added into the standard game in 0.8.
During the short period in which the Enchanted Forest generated in trunk, the Enchantress was guaranteed to spawn on the lowest floor.
- 0.14 articles
- Hit type
- Plain flavour
- Fire resistance
- Cold resistance
- High intelligence
- Weapons armour
- Starting equipment
- Open doors
- Natural holiness
- Little monsters
- Actual spells
- Deflect Missiles
- Phase shift
- See invisible
- Speaking monster
- Spellcaster
- Unique monsters
- Warm-blooded
- Monsters
- Spriggan
- Vault-only monsters
- Crystal Ball Articles