Difference between revisions of "Handedness"

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(Put all weapons into a table and updated to 0.28)
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Each weapon has a particular '''handedness''', which determines how well you can wield it based on your [[size]], and whether or not you can use a [[shield]].
Each weapon has a particular '''handedness''', which determines how well you can wield it based on your [[size]] and whether or not you can use a [[shield]].
 
  
 
==Weapon Handedness==
 
==Weapon Handedness==
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! Weapon Type
 
! Weapon Type
 
!One handed weapons
 
!One handed weapons
!One handed weapons<br>(Two handed for little [[species]])
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!One handed weapons<br>(Two handed for small [[species]])
 
!Two handed weapons
 
!Two handed weapons
!Two handed weapons<br>for large [[species]] only
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!Large [[species]] only
 
|-
 
|-
 
|[[Short Blades]]
 
|[[Short Blades]]
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|-
 
|-
 
|[[Long blades]]
 
|[[Long blades]]
|[[Falchion]]<br>[[Long sword]]<br>[[Scimitar]]<br>[[Demon blade]]/[[Eudemon blade]]
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|[[Falchion]]<br>[[Long sword]]<br>[[Scimitar]]<br>[[Demon blade]]<br>[[Eudemon blade]]
 
|[[Double sword]]
 
|[[Double sword]]
 
|[[Great sword]]<br>[[Triple sword]]
 
|[[Great sword]]<br>[[Triple sword]]
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|-
 
|-
 
|[[Maces and Flails]]
 
|[[Maces and Flails]]
|[[Club]]<br>[[Mace]]<br>[[Flail]]<br>[[Morningstar]]<br>[[Demon whip]]/[[Sacred scourge]]<br>[[Eveningstar]]
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|[[Club]]<br>[[Mace]]<br>[[Flail]]<br>[[Morningstar]]<br>[[Demon whip]]<br>[[Sacred scourge]]<br>[[Eveningstar]]
 
|
 
|
 
|[[Dire flail]]<br>[[Great mace]]
 
|[[Dire flail]]<br>[[Great mace]]
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|[[Polearms]]
 
|[[Polearms]]
 
|[[Spear]]
 
|[[Spear]]
|[[Trident]]<br>[[Demon trident]]/[[Trishula]]
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|[[Trident]]<br>[[Demon trident]]<br>[[Trishula]]
 
|[[Halberd]]<br>[[Scythe]]<br>[[Glaive]]<br>[[Bardiche]]
 
|[[Halberd]]<br>[[Scythe]]<br>[[Glaive]]<br>[[Bardiche]]
 
|
 
|
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|[[Hand crossbow]]
 
|[[Hand crossbow]]
 
|
 
|
|[[Arbalest]]<br>[[Triple crossbow]]
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|[[Arbalest]]*<br>[[Triple crossbow]]**
 
|
 
|
 
|-
 
|-
!colspan="5"|Entries with ''*'' can be wielded as two handed weapons by [[spriggan]]s and [[kobold]]s.
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!colspan="5"|Entries with ''*'' can be wielded as two handed weapons by [[Spriggan]]s and [[Kobold]]s.<br>Entries with ''**'' can be wielded as two handed weapons by only [[Kobold]]s.
 
|}
 
|}
  
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*[[Felid]]s lack opposable thumbs and cannot wield weapons, throw items, or evoke [[magical staves]].
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*[[Spriggan]]s are little and [[Kobold]]s are small; their weapon restrictions are listed in the table above.
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*[[Ogre]]s and [[Troll]]s are large species.
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*All other races are medium species.
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**[[Naga]]s and [[Palentonga]]s have large bodies but with medium torsos, so don't get any special access to weapons.
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**[[Formicid]]s are medium, though they can wield [[giant club]]s and [[giant spiked club]]s, but not [[large rock]]s.
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==Shields==
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[[Shields]] can be worn while wielding one handed weapons. Shields provide [[SH]], in exchange for a penalty to EV, attack speed, and spellcasting. They also disable the offhand punch [[auxiliary attack]]. [[Octopode]]s have an offhand slap that can be done even if holding a shield.
  
*[[Felid]]s are little [[species]] and cannot wield weapons, throw items or evoke [[magical staves]] because they lack opposable thumbs.
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With the exception of [[Felid]], anyone can wear a shield, though with varying extents. [[Formicid]]s have four strong arms, so (except for both [[giant club]]s) can wield a two-handed weapon and a shield. Everyone else, including the 8-tentacled [[Octopode]], are limited to one-handers.
*[[Spriggan]]s are little [[species]], but they can wield [[quarterstaves]], [[lajatang]]s, [[shortbow]]s and [[crossbow]]s as two handed weapons.
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*[[Spriggan]]s and [[Kobold]]s are more encumbered by a shield, and can not wear [[tower shield]]s. Spriggans can't use [[kite shield]]s, either.
*[[Kobold]]s are small [[species]], but they can wield [[quarterstaves]], [[lajatang]]s, [[shortbow]]s and [[crossbow]]s as two handed weapons.
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*[[Ogre]]s and [[Troll]]s find bucklers too small for them, though have reduced shield penalties.
*[[Ogre]]s and [[Troll]]s are large [[species]].
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*[[Naga]]s, [[Palentonga]]s, and [[Formicid]]s have no shield restrictions, but also find shields easier to wield.
*All other races are medium [[species]].
 
  
==Shields==
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==Rings==
Shields can be worn while wielding one handed weapons. There are penalties for wielding shields which include additional weapon delay. See [[shields]] for details on this additional penalty.
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[[Ru]]'s Sacrifice Hand disables a [[ring]] slot, in addition to the loss of two-handed weapons, shields, and the offhand punch.
*[[Felid]]s cannot wear shields
 
*[[Spriggan]]s can wear [[buckler]]s but have a greatly increased shield penalty. They cannot wear [[kite shield]]s nor [[tower shield]]s.
 
*[[Kobold]]s can wear [[buckler]]s and [[kite shield]]s with an increased shield penalty. They cannot wear [[tower shield]]s.
 
*[[Ogre]]s and [[Troll]]s can wear shields with reduced penalties. Neither of them can wear [[buckler]]s.
 
*With four hands [[Formicid]]s can wield a two handed weapon and a shield. They have reduced shield penalties like [[ogre]]s and [[troll]]s.
 
*Despite having eight arms, an [[Octopode]] cannot wield a two handed weapon at the same time as a [[shield]].
 
  
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While [[Formicid]]s have 4 arms, two of them are oddly shaped; they have two "hand-pairs", so have two ring slots. Under Sacrifice Hand, they lose the shield slot and offhand punch but can stil wield two-handed weapons.
  
 
==History==
 
==History==

Latest revision as of 13:21, 19 December 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.

Each weapon has a particular handedness, which determines how well you can wield it based on your size, and whether or not you can use a shield.

Weapon Handedness

Weapon Type One handed weapons One handed weapons
(Two handed for small species)
Two handed weapons Large species only
Short Blades Dagger
Quick blade
Short sword
Rapier
Long blades Falchion
Long sword
Scimitar
Demon blade
Eudemon blade
Double sword Great sword
Triple sword
Axes Hand axe
War axe
Broad axe Battleaxe
Executioner's axe
Maces and Flails Club
Mace
Flail
Morningstar
Demon whip
Sacred scourge
Eveningstar
Dire flail
Great mace
Giant club
Giant spiked club
Polearms Spear Trident
Demon trident
Trishula
Halberd
Scythe
Glaive
Bardiche
Staves Magical staves Quarterstaff*
Lajatang*
Throwing Dart
Throwing net
Stone
Boomerang
Javelin Large rock
Slings Hunting sling
Fustibalus
Bows Shortbow*
Longbow
Crossbows Hand crossbow Arbalest*
Triple crossbow**
Entries with * can be wielded as two handed weapons by Spriggans and Kobolds.
Entries with ** can be wielded as two handed weapons by only Kobolds.

Shields

Shields can be worn while wielding one handed weapons. Shields provide SH, in exchange for a penalty to EV, attack speed, and spellcasting. They also disable the offhand punch auxiliary attack. Octopodes have an offhand slap that can be done even if holding a shield.

With the exception of Felid, anyone can wear a shield, though with varying extents. Formicids have four strong arms, so (except for both giant clubs) can wield a two-handed weapon and a shield. Everyone else, including the 8-tentacled Octopode, are limited to one-handers.

Rings

Ru's Sacrifice Hand disables a ring slot, in addition to the loss of two-handed weapons, shields, and the offhand punch.

While Formicids have 4 arms, two of them are oddly shaped; they have two "hand-pairs", so have two ring slots. Under Sacrifice Hand, they lose the shield slot and offhand punch but can stil wield two-handed weapons.

History

  • In 0.18 throwing delays followed the throwing skill dependency improvements like other weapons. Before this thrown missiles used the unarmed combat skill and were not impacted by wearing a shield.
  • In the 0.14.2 bug fix release transformations no longer allow the character to wield too-large weapons.
  • Prior to 0.12, there were two additional types of handedness: 1.5-handed (which could be used with a shield but suffered larger-than-normal penalties) and double-handed (which had even worse penalties, plus cut the weapon's base damage in half).