Difference between revisions of "Transformation"

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m (Table of Transformations: correct "as species" move delay)
m (Table of Transformations)
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| [[Spider Form]] || Spell || All armour<br>Weapon || 3 ([[venom]]) || 1.0 || Normal || 2 || Tiny || Yes<br>(Wiz-) || rPois-, +5 Dex
 
| [[Spider Form]] || Spell || All armour<br>Weapon || 3 ([[venom]]) || 1.0 || Normal || 2 || Tiny || Yes<br>(Wiz-) || rPois-, +5 Dex
 
|-
 
|-
| [[Ice Form]] || Spell || All armour<br>Weapon || 12 ([[freezing|freeze]]) || As species || +20% || 5 + 7*power/100 || Large || Yes || rF- rC+++ rPois, [[amphibious]]
+
| [[Ice Form]] || Spell || All armour<br>Weapon || 12 ([[freezing|freeze]]) || As species || +20% || 5 + 7*pow/100 || Large || Yes || rF- rC+++ rPois, [[amphibious]]
 
|-
 
|-
 
| [[Blade Hands]] || Spell || Gloves<br>Weapon<br>Shield || 22 || 1.0 || Normal || N/A || N/A || Yes<br>(Wiz-) || Can cut hydra heads
 
| [[Blade Hands]] || Spell || Gloves<br>Weapon<br>Shield || 22 || 1.0 || Normal || N/A || N/A || Yes<br>(Wiz-) || Can cut hydra heads
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| [[Fungus Form]] || Wand || All armour<br>Weapon || 12 ([[confusion]]) || 1.0 || Normal || +12 || Tiny || No || rPois rTorm<br>Can't move if hostile monsters in line of sight
 
| [[Fungus Form]] || Wand || All armour<br>Weapon || 12 ([[confusion]]) || 1.0 || Normal || +12 || Tiny || No || rPois rTorm<br>Can't move if hostile monsters in line of sight
 
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| [[Shadow Form]] || [[Dithmenos]] ability || None || 3 (50% all melee damage) || As species || +30% || 6 + power/20 || Same as species || Yes<br>(Power--) || rPois+++ rN+++, torment immunity, infinite [[willpower]]<br>All damage taken is halved<br>Melee damage dealt is halved, [[spellpower]] reduced<br>Very stealthy<br>Bleed smoke when taking damage.<br>Max hp [[drain]]ed when taking damage.
+
| [[Shadow Form]] || [[Dithmenos]] ability || None || 3 (50% all melee damage) || As species || +30% || 6 + pow/20 || Same as species || Yes<br>(Power--) || rPois+++ rN+++, torment immunity, infinite [[willpower]]<br>All damage taken is halved<br>Melee damage dealt is halved, [[spellpower]] reduced<br>Very stealthy<br>Bleed smoke when taking damage.<br>Max hp [[drain]]ed when taking damage.
 
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| [[Statue Form]] || Spell || Body armour<br>Gloves<br>boots || 12 (150% all melee damage)|| 1.5<br>(1.0 pre-slow) || +30% || 20 + 12*power/100 || Same as species || Yes || rPois+++ rN+ rElec, [[torment]] resistance (50%)<br>All actions slowed by 50%<br>+50% melee damage.
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| [[Statue Form]] || Spell || Body armour<br>Gloves<br>boots || 12 (150% all melee damage)|| 1.5<br>(1.0 pre-slow) || +30% || 20 + 12*pow/100 || Same as species || Yes || rPois+++ rN+ rElec, [[torment]] resistance (50%)<br>All actions slowed by 50%<br>+50% melee damage.
 
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|-
 
| [[Dragon Form]] || Spell ||All armour<br>Weapon || 38 ([[trample]]) || 1.0 || +50% || 16 || Giant || Yes || rPois rF++ rC-, [[Fly|flies]]<br> Special for [[draconian]]s
 
| [[Dragon Form]] || Spell ||All armour<br>Weapon || 38 ([[trample]]) || 1.0 || +50% || 16 || Giant || Yes || rPois rF++ rC-, [[Fly|flies]]<br> Special for [[draconian]]s
 
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| [[Storm Form]] || Spell || All armour<br>Weapon || 2 + power / 3 ([[Elec]], cleaving) || 1.0 || Normal || 10 + power/10 || Same as species || Yes || rPois+++ rElec, Insubstantial<br>Blinkbolt ability
+
| [[Storm Form]] || Spell || All armour<br>Weapon || 2 + pow / 3 ([[Elec]], cleaving) || 1.0 || Normal || 10 + pow/10 || Same as species || Yes || rPois+++ rElec, Insubstantial<br>Blinkbolt ability
 
|-
 
|-
 
| [[Lich Form]] || Spell || None || 5 ([[Draining|drain]]) || Normal|| 1.0 || +6 || As species || Yes || rPois+++ rC+ rN+++ Will+, Undead, holy vulnerability, torment immunity<br>Necromancy spell enhancer<br> Can't quaff potions
 
| [[Lich Form]] || Spell || None || 5 ([[Draining|drain]]) || Normal|| 1.0 || +6 || As species || Yes || rPois+++ rC+ rN+++ Will+, Undead, holy vulnerability, torment immunity<br>Necromancy spell enhancer<br> Can't quaff potions

Revision as of 20:36, 4 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Transformations are effects that completely alter the form of a creature's body. While many of them are caused by Transmutations spells, a few of them have other sources.

Useful Info

Transformations are always temporary. Whenever they can be cancelled at will depends on the transformation itself and its source, but all transformations are stopped by a potion of cancellation and Quicksilver Bolt (the latter leaves 1 turn left on the duration).

Transmutations can cause the following changes, depending on the form:

  • Modify Unarmed Combat
  • Have innate properties, like bonus HP, AC, stats, or resistances.
  • Have a different size or movement speed to your base form
  • Meld certain types of equipment. Melded equipment ceases to have any effect, positive or negative. Melded items are not unequipped, rendering you safe from an artefact's Drain and Contam.

All transformations will also make you vulnerable to silver weaponry (+75% damage from silver weapons)

Undead creatures cannot be transformed. For players, this means that Ghouls and Mummies can never be transformed, while Vampires can only be transformed when Alive. Lich Form renders you immune to other transformations, but you can still extend it by casting Necromutation again.

Table of Transformations

List of Transformations
Transformation Source(s) Equipment melded UC base dmg Move delay HP AC Size Casting Other
Wisp Form Wand All armour
Weapon
3 1.0 Normal 5 + XL/2 Tiny No rF++ rC++ rPois+++ rElec rN+++, acid immunity, torment immunity, insubstantial, flying, stealthy
Bat Form Wand
Vampire ability
All armour
Weapon
Rings
1 0.6 Normal 0 Tiny No
Pig Form Wand
Porkalator
All armour
Weapon
Rings
3 0.7 Normal 0 Small No Unstealthy
Beastly Appendage Spell Helmet
Boots
3 As species Normal N/A N/A Yes Gain Talons 2 and Horns 2
Spider Form Spell All armour
Weapon
3 (venom) 1.0 Normal 2 Tiny Yes
(Wiz-)
rPois-, +5 Dex
Ice Form Spell All armour
Weapon
12 (freeze) As species +20% 5 + 7*pow/100 Large Yes rF- rC+++ rPois, amphibious
Blade Hands Spell Gloves
Weapon
Shield
22 1.0 Normal N/A N/A Yes
(Wiz-)
Can cut hydra heads
Tree Form Wand
Potion of lignification
All armour
(except shield)
12 No move +50% 20 + XL/2 Normal Yes rPois torment immunity, -Tele, EV set to almost zero
Fungus Form Wand All armour
Weapon
12 (confusion) 1.0 Normal +12 Tiny No rPois rTorm
Can't move if hostile monsters in line of sight
Shadow Form Dithmenos ability None 3 (50% all melee damage) As species +30% 6 + pow/20 Same as species Yes
(Power--)
rPois+++ rN+++, torment immunity, infinite willpower
All damage taken is halved
Melee damage dealt is halved, spellpower reduced
Very stealthy
Bleed smoke when taking damage.
Max hp drained when taking damage.
Statue Form Spell Body armour
Gloves
boots
12 (150% all melee damage) 1.5
(1.0 pre-slow)
+30% 20 + 12*pow/100 Same as species Yes rPois+++ rN+ rElec, torment resistance (50%)
All actions slowed by 50%
+50% melee damage.
Dragon Form Spell All armour
Weapon
38 (trample) 1.0 +50% 16 Giant Yes rPois rF++ rC-, flies
Special for draconians
Storm Form Spell All armour
Weapon
2 + pow / 3 (Elec, cleaving) 1.0 Normal 10 + pow/10 Same as species Yes rPois+++ rElec, Insubstantial
Blinkbolt ability
Lich Form Spell None 5 (drain) Normal 1.0 +6 As species Yes rPois+++ rC+ rN+++ Will+, Undead, holy vulnerability, torment immunity
Necromancy spell enhancer
Can't quaff potions

History

  • Prior to 0.28, plant based forms had 3 levels of Life Protection.
  • Prior to 0.27, many forms had dedicated GDR ratios. Also, Hydra Form was replaced with Storm Form.
  • Prior to 0.22, most forms could not use wands.
  • Prior to 0.20, wands of polymorph could polymorph the player into most forms, not just the five bad forms. Porcupine form was removed in 0.20.
  • Hydra Form was added in 0.16.
  • Shadow Form was added with Dithmenos in 0.14.
Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormStatue FormDragon FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Slaughter Form