Difference between revisions of "Demigod"

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Revision as of 10:13, 28 March 2013

This page is about the player species. For the monster, see Demigod (monster).

Demigods are mortals (Humans, Hill Orcs, or High Elves, for example) with some divine or angelic ancestry, however distant. They can be created by a number of processes, including magical experiments and the time-honoured practice of interplanar crossbreeding.

Demigods look more or less like members of their mortal part's race, but have excellent attributes and are extremely robust; they can also draw on great supplies of magic points. On the downside, they advance very slowly in experience, gain skills slightly less quickly than Humans, and due to their nature cannot worship the various gods and powers available to other classes of being.

Innate abilities

Other than their excellent stats, Demigods have no special abilities.

Preferred backgrounds

Demigods prefer to become Skalds, Transmuters, Wizards, Conjurers, Summoners, Necromancers, Fire Elementalists, Ice Elementalists, Air Elementalists, Earth Elementalists, and Venom Mages.

Due to their religious restriction, Demigods are prohibited from becoming Berserkers, Abyssal Knights, Chaos Knights, Death Knights, Priests, or Healers.

Level bonuses

  • Demigods gain a random stat increase every even level.
  • Demigods have 10% more HP than average.
  • Demigods have 20% more MP than average.
  • Demigods gain 4 magic resistance per level.

Starting equipment and skills

Demigods receive the equipment and skills listed for their chosen background.

Difficulty of play

EasyModerateHard

Demigods can be a difficult species to play, partly because of their lack of special abilities and their mediocre aptitudes across the board, but mostly because of their inability to worship a god. Lacking religion does not impact the early game much, but it makes a huge difference over the life of a character, as many powers and bonuses can be gained through religion. Plus, Demigods advance the slowest in experience levels of any race, requiring 60% more experience than Humans do. On the plus side, Demigods have large HP and mana pools, and have by far the highest base attributes and growths of any race.

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting -1 Armour -1 Spellcasting -1
Short Blades -1 Dodging -1 Conjurations -1
Long Blades -1 Stealth -1 Hexes -1
Axes -1 Stabbing -1 Charms -1
Maces & Flails -1 Shields -1 Summonings -1
Polearms -1 Traps -1 Necromancy -1
Staves -1 Translocations -1
Unarmed Combat -1 Transmutation -1
Fire Magic -1
Throwing -1 Ice Magic -1 Invocations N/A
Slings -1 Air Magic -1 Evocations -1
Bows -1 Earth Magic -1
Crossbows -1 Poison Magic -1 Experience 160