Difference between revisions of "Scythe"

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{{version011}}
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{{version030}}
 
 
 
{{weapon
 
{{weapon
  |name       = Scythe
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  |name     = Scythe
  |cost       = ?
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  |cost     = ?
|weight      = 22.0
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  |skill     = Polearms
  |skill       = Polearms
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  |damage   = 13
|skill2      =
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  |accuracy = -3
  |damage     = 14
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  |basedelay = 15 (150%)
  |accuracy   = -4
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|mindelay  = 7 at skill 16
  |basedelay   = 200%  
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  |hands     = 2H
  |hands       = 2H
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  |size     = Large
  |size       = Large
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  |damtype  = Chopping
  |ranged      = No
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  |ranged    = No
  |damtype    = Slicing
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  |acquirement = 2
  |acquirement = 10
 
 
}}
 
}}
 
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{{flavour|A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd.
{{flavour|A farm implement, usually only used by untrained mobs in combat.
 
  
 
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{{crawlquote|This weapon falls into the [[Polearms]] category. It is a two handed weapon.}}
 
{{crawlquote|This weapon falls into the [[Polearms]] category. It is a two handed weapon.}}
  
The '''scythe''' is the trademark weapon of [[Sigmund]], and actually one of his major weaknesses: the delay on this weapon is so great that you need a [[Polearms]] skill of 26 to reach its minimum of 7. This leaves Sigmund with a higher weapon delay than an [[ogre]] and the same or less damage output.
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'''Scythes''' are best known as the trademark weapon of [[Sigmund]]. They are identical to a [[halberd]], and are thus too large for [[Size#Small|small]] creatures ([[Kobold]]s, [[Spriggan]]s) to use. Scythes, outside of the 2 [[unrand]] scythes, do not generate naturally - they can only be found on Sigmund, [[reaper]]s, or in few [[vault]]s.
  
In general you shouldn't use these unless you come across an awesome [[randart]] scythe and already have sufficient Polerams skill to use it effectively. It's not quite as worthless as a [[club]], but it is decidedly one of the worst weapons in the game.
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Note that the [[unrand]] scythes [[Finisher]] and [[Scythe of Curses]] have their own, separate stats. See the history section for more details.
 
 
Scythes are too large for [[small]] creatures ([[kobold]]s, [[halfling]]s, and [[spriggan]]s) to use.
 
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
! || Image
 
! || Image
 
|-
 
|-
| '''Mundane''' || [[File:Scythe 1.png]]
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| '''Mundane''' || [[File:Scythe1.png]]
 
|-
 
|-
| '''Magical/Artifact''' || [[File:Scythe 2.png]]
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| '''Magical''' || [[File:Scythe2.png]]
 
|-
 
|-
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| '''Artifact''' || [[File:Scythe3.png]]
 +
|}
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 +
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
! || [[Unrandarts]]
 
! || [[Unrandarts]]
 
|-
 
|-
| '''[[Unrandarts#+3,_+5_Scythe_"Finisher"|"Finisher"]]''' || [[File:Scythe finisher.png]]
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| '''[[Finisher]]''' || [[File:Scythe finisher.png]]
 
|-
 
|-
| '''[[Unrandarts#+13,_+13_Scythe_of_Curses|Scythe of Curses]]''' || [[File:Scythe of curses.png]]
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| '''[[Scythe of Curses]]''' || [[File:Scythe of curses.png]]
 
|}
 
|}
 +
 +
==History==
 +
{{weapon
 +
|name        = Scythe
 +
|cost        = ?
 +
|skill      = Polearms
 +
|damage      = 14
 +
|accuracy    = -4
 +
|basedelay  = 20 (200%)
 +
|mindelay    = 7 at skill 26
 +
|hands      = 2H
 +
|size        = Large
 +
|ranged      = No
 +
|damtype    = Slicing
 +
|acquirement = 10
 +
}}
 +
*Prior to [[0.29]], scythes were their own base type, with their stats shown on the right. The two [[unrand]] scythes retain the old damage and delay values.
  
 
{{weapons}}
 
{{weapons}}
 
[[Category:Polearms]]
 
[[Category:Polearms]]

Latest revision as of 06:47, 11 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Name Scythe
Skill Polearms
Damage 13
Accuracy -3
Base delay (%) 15 (150%)
Min delay 7 at skill 16
Hands 2H
Size Large
Ranged? No
A farm implement, usually only used by untrained mobs in combat. In practice, it's quite similar to a halberd.

"It was instinct. Illogical as lightning striking and not hurting. Each day the grain must be cut. It had to be cut. Why? Well, it just did, that was all. He laughed at the scythe in his big hands. Then, whistling, he took it out to the ripe and waiting field and did the work. He thought himself a little mad. Hell, it was an ordinary-enough wheat field, really, wasn't it?"
-Ray Bradbury, _The Scythe_, 1943.

This weapon falls into the Polearms category. It is a two handed weapon.

Scythes are best known as the trademark weapon of Sigmund. They are identical to a halberd, and are thus too large for small creatures (Kobolds, Spriggans) to use. Scythes, outside of the 2 unrand scythes, do not generate naturally - they can only be found on Sigmund, reapers, or in few vaults.

Note that the unrand scythes Finisher and Scythe of Curses have their own, separate stats. See the history section for more details.

Image
Mundane Scythe1.png
Magical Scythe2.png
Artifact Scythe3.png
Unrandarts
Finisher Scythe finisher.png
Scythe of Curses Scythe of curses.png

History

Name Scythe
Skill Polearms
Damage 14
Accuracy -4
Base delay (%) 20 (200%)
Min delay 7 at skill 26
Hands 2H
Size Large
Ranged? No
  • Prior to 0.29, scythes were their own base type, with their stats shown on the right. The two unrand scythes retain the old damage and delay values.
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net