Difference between revisions of "Hand cannon"

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(0.30 - dmg nerf)
 
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{{version030}}
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{{version032}}
 
{{weapon
 
{{weapon
  |name      = Hand crossbow
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  |name      = Hand cannon
 
  |skill    = Ranged Weapons
 
  |skill    = Ranged Weapons
 
  |damage    = 16
 
  |damage    = 16
 
  |accuracy  = +3
 
  |accuracy  = +3
  |basedelay = 18
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  |basedelay = 19
 
  |mindelay = 10 at 18 skill
 
  |mindelay = 10 at 18 skill
 
  |hands    = 1H
 
  |hands    = 1H
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  |acquirement = 10
 
  |acquirement = 10
 
}}
 
}}
{{Flavour|A compact piece of machinery, used for firing bolts. It takes some time to load and fire.}}
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{{Flavour|A machine that fires bolts via applied alchemy. Some enchant their projectiles to fall forward instead of down, others bewitch their bolts with a fatal attraction to their targets. All are slow, loud, and blast out thick smoke with each shot.}}
  
The '''hand crossbow''' is the strongest one-handed [[ranged weapon]], allowing for the use of a [[shield]], though it's still a cumbersome weapon in its own right. Its mindelay cannot be brought any lower than 1.0 no matter how high your Crossbows skill becomes. Regardless, it's still a potent weapon, much stronger than a [[sling]] and a direct upgrade to an [[arbalest]].
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'''Hand cannons''' are the strongest one-handed [[ranged weapon]]s, allowing for the use of a [[shield]] while being much stronger than a [[sling]]. However, they fire slowly, with a [[mindelay]] of 1.0. In addition:
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*Hand cannons are particularly [[loud]] - they make a noise of 11 with every shot (only slightly quieter than [[shout]]ing), which is enough to attract nearby monsters.
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*Hand cannons create harmless, transparent [[cloud]]s whenever fired.
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Hand cannons are quite rare. [[Kobold blastminer]]s in the [[Orcish Mines]] may occasionally carry a hand cannon, and certain rooms in [[The Vaults]] have a higher chance of holding a hand cannon, but mostly you'll just have to wait until you find one on the floor, in a shop, or perhaps in a [[scroll of acquirement]].
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
! || Image
 
! || Image
 
|-
 
|-
| '''Mundane''' || [[File:Hand crossbow.png]]
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| '''Mundane''' || [[File:Hand cannon.png]]
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|-
 +
| '''Magical''' || [[File:Hand cannon2.png]]
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|-
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| '''Artifact''' || [[File:Hand cannon3.png]]
 
|-
 
|-
| '''Magical''' || [[File:Hand crossbow2.png]]
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! || '''[[Unrandarts|Unrandart]]'''
 
|-
 
|-
| '''Artifact''' || [[File:Hand crossbow3.png]]
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| '''[[Mule]]''' || [[File:Mule.png]]
 
|}
 
|}
  
 
==History==
 
==History==
 +
*Prior to [[0.31]], this item was known as a '''hand crossbow'''. Hand crossbows only had 15 base damage, but were half as loud and didn't create [[cloud]]s when shot. Also, it was less likely for one to generate with a good [[brand]].
 
*Prior to [[0.30]], hand crossbows had 17 base damage.
 
*Prior to [[0.30]], hand crossbows had 17 base damage.
*In [[0.29]], hand crossbows were made heavier (previous stats; 12 damage, +5 accuracy, 15 base delay), and became designated for later portions of the game.  They were affected by the [[Ranged Weapons#History|ranged weapons rework]] that applied to all launchers, including the removal of the dedicated [[Crossbows (skill)|Crossbows skill]] and [[bolt]]s. Prior to this version, [[Hunter]]s and [[Arcane Marksmen]] could start with this weapon.
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*In [[0.29]], hand crossbows were made heavier (previous stats: 12 damage, +5 accuracy, 15 base delay), and became designated for later portions of the game.  They were affected by the [[Ranged Weapons#History|ranged weapons rework]] that applied to all launchers, including the removal of the dedicated [[Crossbows (skill)|Crossbows skill]] and [[bolt]]s. Prior to this version, [[Hunter]]s and [[Arcane Marksmen]] could start with this weapon.
 
*In [[0.15]], hand crossbows (as well as [[arbalest]]s and [[triple crossbow]]s) were introduced, replacing the standard [[crossbow (item)|crossbow]].
 
*In [[0.15]], hand crossbows (as well as [[arbalest]]s and [[triple crossbow]]s) were introduced, replacing the standard [[crossbow (item)|crossbow]].
 
*In very old versions of ''Crawl'', the hand crossbow was a one-handed ranged weapon which fired [[dart]]s.
 
*In very old versions of ''Crawl'', the hand crossbow was a one-handed ranged weapon which fired [[dart]]s.
  
 
{{weapons}}
 
{{weapons}}
 
[[Category:Crossbows]]
 

Latest revision as of 19:07, 20 October 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Name Hand cannon
Skill Ranged Weapons
Damage 16
Accuracy +3
Base delay (%) 19
Min delay 10 at 18 skill
Hands 1H
Size Little
Ranged? Yes
A machine that fires bolts via applied alchemy. Some enchant their projectiles to fall forward instead of down, others bewitch their bolts with a fatal attraction to their targets. All are slow, loud, and blast out thick smoke with each shot.

Hand cannons are the strongest one-handed ranged weapons, allowing for the use of a shield while being much stronger than a sling. However, they fire slowly, with a mindelay of 1.0. In addition:

  • Hand cannons are particularly loud - they make a noise of 11 with every shot (only slightly quieter than shouting), which is enough to attract nearby monsters.
  • Hand cannons create harmless, transparent clouds whenever fired.

Hand cannons are quite rare. Kobold blastminers in the Orcish Mines may occasionally carry a hand cannon, and certain rooms in The Vaults have a higher chance of holding a hand cannon, but mostly you'll just have to wait until you find one on the floor, in a shop, or perhaps in a scroll of acquirement.

Image
Mundane Hand cannon.png
Magical Hand cannon2.png
Artifact Hand cannon3.png
Unrandart
Mule Mule.png

History

  • Prior to 0.31, this item was known as a hand crossbow. Hand crossbows only had 15 base damage, but were half as loud and didn't create clouds when shot. Also, it was less likely for one to generate with a good brand.
  • Prior to 0.30, hand crossbows had 17 base damage.
  • In 0.29, hand crossbows were made heavier (previous stats: 12 damage, +5 accuracy, 15 base delay), and became designated for later portions of the game. They were affected by the ranged weapons rework that applied to all launchers, including the removal of the dedicated Crossbows skill and bolts. Prior to this version, Hunters and Arcane Marksmen could start with this weapon.
  • In 0.15, hand crossbows (as well as arbalests and triple crossbows) were introduced, replacing the standard crossbow.
  • In very old versions of Crawl, the hand crossbow was a one-handed ranged weapon which fired darts.
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net