Difference between revisions of "Javelin"
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[[Javelin]]s are one of the most powerful [[Throwing]] weapons in the game. Although they pale in comparison to [[large rock]]s, they can be used effectively by any medium [[size]] or larger species and deal respectable damage. Javelin use improves only slightly through training the Throwing skill, making them stand out in the early game while losing their appeal in the middle and late. They weigh more than most thrown weapons, but their very low [[mulch]] rate (5%) means you won't need too many. | [[Javelin]]s are one of the most powerful [[Throwing]] weapons in the game. Although they pale in comparison to [[large rock]]s, they can be used effectively by any medium [[size]] or larger species and deal respectable damage. Javelin use improves only slightly through training the Throwing skill, making them stand out in the early game while losing their appeal in the middle and late. They weigh more than most thrown weapons, but their very low [[mulch]] rate (5%) means you won't need too many. | ||
− | Javelins are an uncommon find early on, but are plentiful in [[the Shoals]]; many [[merfolk (monster)|merfolk]] (particularly [[merfolk javelineer]]s) will carry a stack of them. [[Okawaru]] will periodically gift them to followers skilled with [[Throwing]] weapons. | + | Javelins are an uncommon find early on, but are plentiful in [[the Shoals]]; many [[merfolk (monster)|merfolk]] (particularly [[merfolk javelineer]]s) will carry a stack of them. [[Okawaru]] and [[Trog]] will periodically gift them to followers skilled with [[Throwing]] weapons. |
Javelins can have the following brands: | Javelins can have the following brands: |
Revision as of 09:57, 17 September 2013
Name | Javelin |
---|---|
Launcher | Throwing |
Base damage | 10 |
A long, light stick that can be thrown by hand. |
Javelins are one of the most powerful Throwing weapons in the game. Although they pale in comparison to large rocks, they can be used effectively by any medium size or larger species and deal respectable damage. Javelin use improves only slightly through training the Throwing skill, making them stand out in the early game while losing their appeal in the middle and late. They weigh more than most thrown weapons, but their very low mulch rate (5%) means you won't need too many.
Javelins are an uncommon find early on, but are plentiful in the Shoals; many merfolk (particularly merfolk javelineers) will carry a stack of them. Okawaru and Trog will periodically gift them to followers skilled with Throwing weapons.
Javelins can have the following brands:
Common | Silver | Steel | |
---|---|---|---|
Mundane | |||
Magical |
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |