Difference between revisions of "Axes"
m |
(Including skill aptitudes table, adding heading for List of Axes, ordering history section to be consistent with the rest of the site.) |
||
Line 1: | Line 1: | ||
{{version014}} | {{version014}} | ||
The '''Axes''' skill governs your character's mastery of all axes. These weapons deal only moderate damage, but their [[cleaving]] attacks damage multiple adjacent monsters. It [[crosstrain]]s with the [[Maces & Flails]] skill and the [[Polearms]] skill. | The '''Axes''' skill governs your character's mastery of all axes. These weapons deal only moderate damage, but their [[cleaving]] attacks damage multiple adjacent monsters. It [[crosstrain]]s with the [[Maces & Flails]] skill and the [[Polearms]] skill. | ||
+ | |||
+ | {{skill_aptitudes}} | ||
+ | |||
+ | ==List of Axes== | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 18: | Line 22: | ||
==History== | ==History== | ||
− | Prior to [[0.12]], axes had higher base damage but lacked the cleaving effect, rendering them almost identical to [[Long Blades]] | + | *Prior to [[0.14]], hand axes qualified as throwing weapons. |
− | + | *Prior to [[0.12]], axes had higher base damage but lacked the cleaving effect, rendering them almost identical to [[Long Blades]]. | |
− | |||
==See Also== | ==See Also== |
Revision as of 18:20, 10 February 2017
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
The Axes skill governs your character's mastery of all axes. These weapons deal only moderate damage, but their cleaving attacks damage multiple adjacent monsters. It crosstrains with the Maces & Flails skill and the Polearms skill.
Contents
Aptitudes
At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
-2 | 1 | 0 | -2 | -1 | -1 | -2 | 0 | N/A | 0 | -1 | -1 | 8 | 0 | -2 | -2 | 2 | 2 | -2 | 0 | 0 | 0 | -2 | 1 | -2 | -1 | -1 |
List of Axes
Name | Dam | Hit | Speed | Mass | Str weight | Skill | Hands | Size | Missile | Throw | Dam Type | Prob |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Hand axe | 7 | +3 | 13 | 80 | 60% | Axes | One | Small | None | No | Chopping | 10 |
War axe | 11 | +0 | 15 | 180 | 70% | Axes | One | Medium | None | No | Chopping | 10 |
Broad axe | 13 | -2 | 16 | 230 | 80% | Axes | One | Medium | None | No | Chopping | 10 |
Battleaxe | 15 | -4 | 17 | 250 | 80% | Axes | Two | Large | None | No | Chopping | 10 |
Executioner's axe | 18 | -6 | 20 | 280 | 90% | Axes | Two | Large | None | No | Chopping | 2 |
History
- Prior to 0.14, hand axes qualified as throwing weapons.
- Prior to 0.12, axes had higher base damage but lacked the cleaving effect, rendering them almost identical to Long Blades.
See Also
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |