Difference between revisions of "Hammer"
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''This page is about the [[weapon]]. For the card, see [[Deck of destruction#Hammer card|Hammer card]].'' | ''This page is about the [[weapon]]. For the card, see [[Deck of destruction#Hammer card|Hammer card]].'' | ||
{{weapon | {{weapon | ||
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{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}} | {{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}} | ||
− | Although it has high accuracy, the | + | Although it has high accuracy, the mediocre damage output of the '''hammer''' makes it a poor choice after the earliest floors. Keep an eye out for a good [[mace]], [[morningstar]], or [[spiked flail]] to replace it. Due to its superior speed, even a [[whip]] is often a better weapon, particularly if it has a good brand such as [[electrocution]]. |
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==History== | ==History== | ||
− | In [[0.13]] hammers | + | In [[0.13]], hammers will no longer be generated randomly. The only source of hammers will be specific [[vault]]s, such as [[Crazy Yiuf]]'s house. |
{{weapons}} | {{weapons}} | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] | ||
[[Category:Crystal Ball Articles]] | [[Category:Crystal Ball Articles]] |
Revision as of 21:27, 31 July 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
This page is about the weapon. For the card, see Hammer card.
Name | Hammer |
---|---|
Skill | Maces & Flails |
Damage | 7 |
Accuracy | +3 |
Base delay (%) | 130% "%" can not be assigned to a declared number type with value 130.
|
Min delay | {{{mindelay}}} "{{{mindelay}}}" is not a number.
|
Hands | 1H |
Size | ? |
Ranged? | No |
Consisting of a spiked hammerhead on a medium haft reinforced by langets, this blunt weapon can deliver significant striking force and can even pierce through armour.
"The hammah that John Henry swung, -Onah L. Spencer, _John Henry_. Early 20th cent. |
This weapon falls into the Maces & Flails category. It is a one handed weapon, and it is better for the strong.
Although it has high accuracy, the mediocre damage output of the hammer makes it a poor choice after the earliest floors. Keep an eye out for a good mace, morningstar, or spiked flail to replace it. Due to its superior speed, even a whip is often a better weapon, particularly if it has a good brand such as electrocution.
Common | Dwarven | Orcish | |
---|---|---|---|
Mundane | |||
Magical/Artifact |
History
In 0.13, hammers will no longer be generated randomly. The only source of hammers will be specific vaults, such as Crazy Yiuf's house.
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |