The Depths
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
The Depths are the deepest part of the dungeon proper, subject to the corrupting influence of the Realm of Zot without being considered a part of it. |
The Depths are a four-floor branch accessed through a guarded portal on Dungeon:15. Its layout generally resembles that of the Dungeon, although it has a greater tendency toward open spaces and elaborate full floor vaults. Along with several entrances to the Abyss, the Vestibule of Hell, and Pandemonium and an entrance to a Ziggurat, you can find the entrance to the Realm of Zot on Depths:4, guarded by a variety of draconian guards.
Contents
Portals
- A portal to the Abyss always spawns on Depths:3. Other Depths floors have a 33% chance to have a portal.
- An entrance to the Vestibule of Hell appears on every Depths floor.
- One ziggurat portal spawns on a random Depths floor.
- A portal to the Pandemonium always spawns on Depths:2. Other Depths floors have a 25% chance to have a portal.
Strategy
Generally, it isn't advised for you to enter the Depths right after you complete D:15. There are easier areas available (Lair and its branches, Orcish Mines, and The Vaults).
Monsters
These are some of the monsters you can expect to encounter in the Depths:
Draconians can also be found guarding the Realm of Zot.
Uniques
S Aizul | H Asterion | d Bai Suzhen | L Boris | i The Enchantress |
@ Frederick | g Grunn | V Jory | L Josephina | R Mara |
@ Margery | A Mennas | @ Nikola | T Parghit | o Saint Roka |
Q Sojobo | 9 Vv | D Xtahua |
History
- Prior to 0.28, the Depths were 5 floors deep.
- The Depths were added in 0.14, replacing floors 16-27 of the Dungeon.
Dungeon branches |
---|
The Dungeon • The Temple • The Depths • Realm of Zot |
The Lair ( Spider's Nest • Snake Pit • The Swamp • The Shoals • Slime Pits) |
Orcish Mines ( Elven Halls) • The Vaults ( The Crypt • The Tomb) |
The Abyss • Pandemonium • Hell ( Cocytus • • Dis • Gehenna • Tartarus) |
See also: Portal |