Fire Magic

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Revision as of 18:40, 5 May 2015 by Yjh9898 (talk | contribs) (Fire Magic Aptitudes)
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The Fire Magic school focuses almost single-mindedly on dealing direct damage to enemies, whether they be single targets or large groups. It is heavily reliant on the Conjurations skill as well, and practitioners will have no difficulty due to a lack of firepower (except when facing resilient opponents). There are a few spells in the school that offer slightly more subtlety, and Fire Magic also increases the chance of summoning a friendly fire elemental. Damage from Fire Magic is generally reduced by fire resistance.

List of Fire Magic Spells

Lvl 1
Flame tongue.png Flame Tongue Fire Magic/Conjurations
Lvl 2
Throw flame.png Throw Flame Fire Magic/Conjurations
Lvl 3
Conjure flame.png Conjure Flame Fire Magic/Conjurations
Inner flame.png Inner Flame Fire Magic/Hexes
Lvl 4
Sticky flame.png Sticky Flame Fire Magic/Conjurations
Lvl 5
Bolt of magma.png Bolt of Magma Fire Magic/Conjurations/Earth Magic
Fireball.png Fireball Fire Magic/Conjurations
Ignite poison.png Ignite Poison Fire Magic/Transmutations
Lvl 6
Bolt of fire.png Bolt of Fire Fire Magic/Conjurations
Lvl 7
Delayed fireball.png Delayed Fireball Fire Magic/Conjurations
Ring of flames.png Ring of Flames Fire Magic/Charms
Lvl 9
Fire storm.png Fire Storm Fire Magic/Conjurations

Sources of Fire Magic

Main Texts
Book of Flames (Flame Tongue, Throw Flame, Conjure Flame, Inner Flame, Sticky Flame, Fireball)
Book of Fire (Fire Brand, Ignite Poison, Fireball, Bolt of Fire, Delayed Fireball, Ring of Flames)
Book of Annihilations (Fire Storm)
Other Texts
Book of Alchemy (Ignite Poison)
Book of Clouds (Conjure Flame, Ring of Flames)
Book of Debilitation (Inner Flame)
Book of the Dragon (Bolt of Fire)
Book of Earth (Bolt of Magma)
Book of Minor Magic (Conjure Flame)
Book of Power (Bolt of Magma)
Book of the Tempests (Fireball)

Fire Magic Aptitudes

From Dungeon Crawl Stone Soup 0.12 in-game documentation:

At Ba Co DE Dg Ds Dj Dr Fe Fo Gr Gh Gn Hu Ko Mf Mi MD Mu Na Op On Sp Te Tr Vp VS
-1 1 -1 1 -1 -1 11 0 -1 0 0 -2 6 0 0 -3 -3 2 -2 0 0 -1 -2 1 -3 -2 0

(Mottled and Pale Draconians have +1, Red have +2, White have -2)

The average fire magic aptitude of whole species, excluding coloured draconian, is -0.846. +1 is the highest aptitude among species, while red draconian have +2.

See Also

Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations