Difference between revisions of "Potion of cancellation"

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{{flavour|A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination.}}
 
{{flavour|A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination.}}
  
Quaffing a '''potion of cancellation''' immediately ends nearly all [[status effects]] you may be enjoying/suffering from. It also removes 1-5 points of [[magic contamination]].  
+
Quaffing a '''potion of cancellation''' immediately ends nearly all [[status effects]] you may be enjoying/suffering from. It also removes 1000-5000 points of [[magic contamination]]. The potion's description lists all your current status effects that can be removed by the potion.
  
==Affected Status Effects==
+
==Dispellable Effects==
 
These are also the effects that can be ended from [[Quicksilver Bolt]] (including the [[wand of quicksilver]]) and [[Yara's Violent Unravelling]]. The list of all affected [[status effect]]s is as follows:<ref>{{source ref|0.29.0|duration-data.h|L159}}</ref>  
 
These are also the effects that can be ended from [[Quicksilver Bolt]] (including the [[wand of quicksilver]]) and [[Yara's Violent Unravelling]]. The list of all affected [[status effect]]s is as follows:<ref>{{source ref|0.29.0|duration-data.h|L159}}</ref>  
 +
 
===The Bad===
 
===The Bad===
 
*Many action disabling effects:
 
*Many action disabling effects:
 
**[[Bad form]]s
 
**[[Bad form]]s
**[[Cause Fear|Fear]]
+
**-[[Blink]]
 
**[[Confusion]]
 
**[[Confusion]]
 
**[[Dimension Anchor]] (-Tele)
 
**[[Dimension Anchor]] (-Tele)
 +
**[[Cause Fear|Fear]]
 
**[[Mesmerise]]d
 
**[[Mesmerise]]d
**[[Miscast effects|Locked Down]] (-Move)
+
**[[Miscast effects|Locked Down]] (Stuck)
 
**[[Petrify]]ing
 
**[[Petrify]]ing
**[[Silence]] (if the user of the [[Silence]] spell or [[scroll of silence|scroll]])
+
**[[Silence]] (when used on the source of the aura; e.g. the potion works if you cast the spell, but not if an enemy cast the spell)
 
*Many debuffs:
 
*Many debuffs:
 
**[[Corona]]
 
**[[Corona]]
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**[[Vertigo]]
 
**[[Vertigo]]
 
**[[Weak|Weakness]]
 
**[[Weak|Weakness]]
 +
**[[Frozen]]
 
*Elemental [[vulnerability|vulnerabilities]]:
 
*Elemental [[vulnerability|vulnerabilities]]:
*[[Fire]] vulnerability
+
**[[Fire]] vulnerability (rF-)
 
**[[Strip Willpower]] (Will-)
 
**[[Strip Willpower]] (Will-)
 
**[[Virulence]] (rPois-)
 
**[[Virulence]] (rPois-)
**[[Scroll of vulnerability]] (Will 1/2)
+
**[[Scroll of vulnerability|Weak-willed]] (Will 1/2)
 
*Other effects:
 
*Other effects:
*[[Flayed ghost|Flayed]]
+
**[[Flayed ghost|Flayed]]
*[[Doom hound|Howl]]
+
**[[Doom hound|Howl]]
*[[Sap Magic]]
+
**[[Sap Magic]]
*[[Sentinel's Mark]]
+
**[[Sentinel's Mark]]
 +
**[[Sticky Flame]] (Fire)
  
 
===The Good===
 
===The Good===
*[[Teleport|Tele]]
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*[[Teleport]]ing
*Most effects available from potions:
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*Most effects available from [[potion]]s, excluding [[berserk]]:
 
**[[Potion of attraction|Attraction]]
 
**[[Potion of attraction|Attraction]]
 +
**[[Potion of ambrosia|Ambrosia]]
 
**[[Brilliance]]
 
**[[Brilliance]]
 
**[[Haste]]
 
**[[Haste]]
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**[[Might]]
 
**[[Might]]
 
**[[Resistance]]
 
**[[Resistance]]
**[[Agility]] (formerly from a [[potion of agility|potion]]
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**[[Agility]] (formerly from a [[potion of agility|potion]])
 
*[[Necromancy]] spells:
 
*[[Necromancy]] spells:
 
**[[Animate Dead]]
 
**[[Animate Dead]]
 
**[[Death Channel]]
 
**[[Death Channel]]
 
*Certain other spells:
 
*Certain other spells:
*[[Confusing Touch]]
+
**[[Confusing Touch]]
*[[Disjunction]]
+
**[[Disjunction]]
*[[Leda's Liquefaction|Liquefying]] (so long as you are the caster)
+
**[[Leda's Liquefaction|Liquefying]]
*[[Olgreb's Toxic Radiance]] (so long as you are the caster)
+
**[[Olgreb's Toxic Radiance]]
*[[Ozocubu's Armour]]
+
**[[Ozocubu's Armour]]
*[[Portal Projectile]]
+
**[[Portal Projectile]]
*[[Swiftness]]
+
**[[Swiftness]]
*[[Wereblood]]
+
**[[Wereblood]]
 +
 
 +
===Resistant Status Effects===
 +
Rather than being dispelled outright, these status effects will have their duration set to 1 turn.
 +
*[[Flight]]
 +
*All [[Transmutations]] not listed above
  
===Unavailable Satus Effects===
+
===Monster Status Effects===
Either these status effects are exclusive to monsters, or a player wouldn't be able to act while in the status (where a [[Quicksilver Bolt]] can end it).
+
These statuses can be cancelled normally, but are either exclusive to monsters, or a player wouldn't be able to act while in the status (where a monster's [[Quicksilver Bolt]] can end it).
  
*[[Antimagic]] (only a status to monsters)
+
*[[Antimagic]] (only a status for monsters)
 
*[[Bind Souls]], [[Simulacrum]]
 
*[[Bind Souls]], [[Simulacrum]]
 +
*[[Inner Flame]]
 
*[[Repel Missiles]]
 
*[[Repel Missiles]]
 +
*[[Word of Recall]]
 
*[[Paralysis]]
 
*[[Paralysis]]
 
*[[Petrify|Petrified]]  
 
*[[Petrify|Petrified]]  
 
*[[Sleep]]
 
*[[Sleep]]
*[[Word of Recall]]
 
 
===Resistant Status Effects===
 
Rather than being dispelled outright, these status effects will have their duration set to 1 turn.
 
*[[Flight]]
 
*All [[Bad Form]]s
 
*All [[Transmutations]] not listed above
 
  
 
==Unaffected Status Effects==
 
==Unaffected Status Effects==
 
===The Bad===
 
===The Bad===
 
*[[Draining]]
 
*[[Draining]]
 +
*[[Barbs]]
 
*No Potions / No Scrolls
 
*No Potions / No Scrolls
*Direct damage:
+
*[[Poison]]
**[[Poison]]
 
**[[Sticky Flame]]
 
 
*Action cooldowns:
 
*Action cooldowns:
 
**-[[Berserk]]
 
**-[[Berserk]]
**-[[Death's door|DDoor]]
+
**-[[Death's Door|DDoor]]
 
**[[Exhaustion]]
 
**[[Exhaustion]]
 
**-[[Barachi|Hop]]
 
**-[[Barachi|Hop]]
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*[[Death's Door]]
 
*[[Death's Door]]
 
*[[Dragon's Call]]
 
*[[Dragon's Call]]
 +
*[[Maxwell's Capacitive Coupling]] (though it ends if you do anything but wait)
 
*[[Powered By Death]]
 
*[[Powered By Death]]
 
*[[Polar Vortex]]
 
*[[Polar Vortex]]
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==Strategy==
 
==Strategy==
Cancellation is incredibly useful for removing a variety of detrimental status effects. Some of the more important statuses include [[Petrify]], [[Mark]] from an [[alarm trap]], and [[bad form]]s. While it will also remove contamination, using it simply for this purpose is often less useful than for emergency status removal, especially considering that these potions are on the rarer side.  
+
Potions of cancellation are rare, but quite useful. It can remove many dangerous status effects, such as [[Petrify]]. [[Mark]], and [[bad form]]s. It can also remove contamination in a pinch.
  
It'll also remove some of the more useful statuses like Haste and Tele, so be careful! This makes enemies with Quicksilver Bolt some of the more threatening monsters in the game.
+
Note that cancellation will also remove many useful statuses, such as Haste and Tele, so be careful. This makes monsters with Quicksilver Bolt some of the more dangerous foes in the game.
  
The following statuses may be ended via other sources:
+
Potions of cancellation aren't common, so try to conserve them if you can afford to. The following statuses may be ended via other sources:
 
*[[Confusion]] - quaffing a [[potion of curing]]
 
*[[Confusion]] - quaffing a [[potion of curing]]
 
*[[Teleport]] - reading another [[scroll of teleportation]]
 
*[[Teleport]] - reading another [[scroll of teleportation]]
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==History==
 
==History==
 +
*The list of the cancellable effects was added to the potion's description in [[0.27]].
 
*Potions of cancellation were added in [[0.15]], partially taking the role of [[scrolls of vulnerability]].
 
*Potions of cancellation were added in [[0.15]], partially taking the role of [[scrolls of vulnerability]].
  

Latest revision as of 08:38, 12 January 2024

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of cancellation
Icon Potion of cancellation.png
A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination.

Quaffing a potion of cancellation immediately ends nearly all status effects you may be enjoying/suffering from. It also removes 1000-5000 points of magic contamination. The potion's description lists all your current status effects that can be removed by the potion.

Dispellable Effects

These are also the effects that can be ended from Quicksilver Bolt (including the wand of quicksilver) and Yara's Violent Unravelling. The list of all affected status effects is as follows:[1]

The Bad

The Good

Resistant Status Effects

Rather than being dispelled outright, these status effects will have their duration set to 1 turn.

Monster Status Effects

These statuses can be cancelled normally, but are either exclusive to monsters, or a player wouldn't be able to act while in the status (where a monster's Quicksilver Bolt can end it).

Unaffected Status Effects

The Bad

The Good

Strategy

Potions of cancellation are rare, but quite useful. It can remove many dangerous status effects, such as Petrify. Mark, and bad forms. It can also remove contamination in a pinch.

Note that cancellation will also remove many useful statuses, such as Haste and Tele, so be careful. This makes monsters with Quicksilver Bolt some of the more dangerous foes in the game.

Potions of cancellation aren't common, so try to conserve them if you can afford to. The following statuses may be ended via other sources:

History

  • The list of the cancellable effects was added to the potion's description in 0.27.
  • Potions of cancellation were added in 0.15, partially taking the role of scrolls of vulnerability.

References

Potions
AmbrosiaAttractionBerserk rageBrillianceCancellationCuringDegenerationEnlightenmentExperienceHasteHeal woundsInvisibilityLignificationMagicMightMutationResistance