Difference between revisions of "Naga"

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*Nagas can [[Spit Poison|spit poison]].
 
*Nagas can [[Spit Poison|spit poison]].
 
*Nagas can equip [[naga barding]], but cannot wear [[boots]]
 
*Nagas can equip [[naga barding]], but cannot wear [[boots]]
*A Naga's serpentine skin is tough (Nagas gain 1 AC every 3 levels starting at level 3).
+
*A Naga's serpentine skin is tough (Nagas gain additional [[AC]] as they grow).
 
*[[Bad mutations#Deformed|Deformed]]: Nagas gain only half the base AC from body armour
 
*[[Bad mutations#Deformed|Deformed]]: Nagas gain only half the base AC from body armour
 
*[[Good mutations#Poison Resistance|Poison Resistance]]: Nagas innately resist [[poison]].
 
*[[Good mutations#Poison Resistance|Poison Resistance]]: Nagas innately resist [[poison]].
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*Average [[MP]].
 
*Average [[MP]].
 
*+5 [[magic resistance]] per level.
 
*+5 [[magic resistance]] per level.
 +
*+1 [[AC]] every third level
 
*Gain the ability to [[Constriction|constrict]] foes at level 13.
 
*Gain the ability to [[Constriction|constrict]] foes at level 13.
  

Revision as of 19:16, 11 July 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.

This article covers the player species. For the monster, see Naga (monster). For a list of all monstrous nagas, see List of nagas.

Nagas are a hybrid species: Human from the waist up with a large snake tail instead of legs.

They are reasonably good at most things and advance in experience levels at the same rate as Hill Orcs. They are naturally resistant to poisons, can see invisible creatures, and have tough skin, but their tails are relatively slow and cannot move them around as quickly as can other creatures' legs (this only affects their movement rate; all other actions are at normal speed). Their body shape also prevents them from gaining full protection from most armour. A Naga's biggest forte is stealth: Nagas are very good at moving unnoticed. Their tails eventually grow strong enough to constrict their foes in combat.

Every now and then, a Naga can spit poison; the range, accuracy and damage of this poison increases with the Naga's experience level.

Innate Abilities

Preferred Backgrounds

Level Bonuses

  • +1 to a random stat every 4th level.
  • 20% more HP than average.
  • Average MP.
  • +5 magic resistance per level.
  • +1 AC every third level
  • Gain the ability to constrict foes at level 13.

Difficulty of Play

SimpleIntermediateAdvanced

Nagas are a moderately difficult race to play because of the low AC bonus they receive from armor and their poor movement speed. Their low aptitudes for defensive skills don't help, either. However, Nagas are good fighters, have extremely high HP, decent magic resistance, the ability to see invisible, poison immunity, a ranged poison attack, and a passive AC boost that increases with level. They are also extremely stealthy and adept at Poison Magic.

Skill aptitudes

The higher the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 0 Armour -2 Spellcasting -1
Short Blades 0 Dodging -2 Conjurations 0
Long Blades 0 Stealth 5 Hexes 0
Axes 0 Stabbing 0 Charms 0
Maces & Flails 0 Shields -2 Summonings 0
Polearms 0 Traps 0 Necromancy 0
Staves -1 Translocations 0
Unarmed Combat 0 Transmutation 0
Fire Magic 0
Throwing -1 Ice Magic 0 Invocations 1
Slings -1 Air Magic 0 Evocations 1
Bows -1 Earth Magic 0
Crossbows -1 Poison Magic 3 Experience 0

Strategy

History

In 0.10, nagas had constriction from level 1.