Difference between revisions of "Fire Magic"
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− | The '''Fire Magic''' school focuses almost single-mindedly on dealing direct damage to enemies, whether they be single targets or large groups. It is heavily reliant on the [[Conjurations]] skill as well, and practitioners will have no difficulty due to a lack of firepower (except when facing resilient opponents). There are a few spells in the school that offer slightly more subtlety | + | The '''Fire Magic''' school focuses almost single-mindedly on dealing direct damage to enemies, whether they be single targets or large groups. It is heavily reliant on the [[Conjurations]] skill as well, and practitioners will have no difficulty due to a lack of firepower (except when facing resilient opponents). There are a few spells in the school that offer slightly more subtlety. Damage from Fire Magic is generally reduced by [[fire resistance]]. |
{{skill aptitudes}} | {{skill aptitudes}} |
Revision as of 11:22, 2 February 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
The Fire Magic school focuses almost single-mindedly on dealing direct damage to enemies, whether they be single targets or large groups. It is heavily reliant on the Conjurations skill as well, and practitioners will have no difficulty due to a lack of firepower (except when facing resilient opponents). There are a few spells in the school that offer slightly more subtlety. Damage from Fire Magic is generally reduced by fire resistance.
Contents
Aptitudes
At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
-1 | 1 | -1 | 1 | -1 | -1 | 11 | 0 | -1 | 0 | 0 | -2 | 6 | 0 | 0 | -3 | -3 | 2 | -2 | 0 | 0 | -1 | -2 | 1 | -3 | -2 | 0 |
- Red draconians get 2.
- White draconians get -2.
- Pale draconians get 1.
Spells
Sources
- Main Texts
- Book of Flames: Inner Flame, Sticky Flame, Flame Wave
- Book of Fire: Foxfire, Plasma Beam, Starburst
- Book of Annihilations: Fire Storm
- Other Texts
- Book of Armaments:
- Book of Blasting: Volatile Blastmotes
- Book of Callings: Summon Blazeheart Golem
- Script error
- Book of Dangerous Friends: Summon Blazeheart Golem
- Book of the Dragon: Fireball
- Everburning Encyclopedia: Ignite Poison, Sticky Flame, Ignition
- Book of Lightning: Plasma Beam
- Book of Scorching: Scorch, Flame Wave
- Book of the Senses: Dazzling Flash
- Book of Spectacle: Dazzling Flash, Starburst
- Book of the Spheres: Fireball
- Book of Spontaneous Combustion: Inner Flame, Ignition
- Trismegistus Codex: Ignite Poison
See Also
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |