Difference between revisions of "Crossbow (item)"
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'''Crossbows''' are powerful ranged weapons, capable of launching [[bolt]]s for high damage and with excellent accuracy. However, the complexity of their design gives them a significantly lower rate of fire than [[bow]]s, but sufficient skill, [[strength]], and [[dexterity]] will nearly make up for this. Be aware that crossbows and bolts are fairly uncommon early on, making ammo conservation a legitimate issue. They become common in [[the Vaults]] and the later portions of [[the Dungeon]] once [[yaktaur]]s start appearing. Note that using [[shield]]s will considerably slow your attack speed. | '''Crossbows''' are powerful ranged weapons, capable of launching [[bolt]]s for high damage and with excellent accuracy. However, the complexity of their design gives them a significantly lower rate of fire than [[bow]]s, but sufficient skill, [[strength]], and [[dexterity]] will nearly make up for this. Be aware that crossbows and bolts are fairly uncommon early on, making ammo conservation a legitimate issue. They become common in [[the Vaults]] and the later portions of [[the Dungeon]] once [[yaktaur]]s start appearing. Note that using [[shield]]s will considerably slow your attack speed. | ||
− | Crossbow users benefit more from a high strength score than bow-users, but benefit less from high skill levels. Because of this, while crossbows are more powerful than longbows in the early game, they become less effective in the late. However, crossbow-users have access to bolts of [[penetration]], which are significantly more powerful than the bow-user's unique [[arrow]] of [[dispersal]]. | + | Crossbow users benefit more from a high strength score than bow-users, but benefit less from high skill levels. Because of this, while crossbows are more powerful than longbows in the early game, they become less effective in the late. However, crossbow-users have access to bolts of [[penetration]], which are significantly more powerful than the bow-user's unique [[arrow]] of [[Dispersal_(brand)|dispersal]]. |
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Revision as of 07:33, 25 March 2020
Name | Crossbow |
---|---|
Skill | Crossbows |
Damage | 5 |
Accuracy | +4 |
Base delay (%) | 15 (150%) |
Min delay | 7, skill req. varies |
Hands | 2H |
Size | Medium |
Ranged? | Yes |
A piece of machinery used for firing bolts, which takes some time to load and fire. It does very good damage in combat. |
This weapon falls into the 'Crossbows' category. It uses bolts as ammunition. Note that while the base damage is 5, the base damage of a bolt is added to give an overall base damage of 14.
Crossbows are powerful ranged weapons, capable of launching bolts for high damage and with excellent accuracy. However, the complexity of their design gives them a significantly lower rate of fire than bows, but sufficient skill, strength, and dexterity will nearly make up for this. Be aware that crossbows and bolts are fairly uncommon early on, making ammo conservation a legitimate issue. They become common in the Vaults and the later portions of the Dungeon once yaktaurs start appearing. Note that using shields will considerably slow your attack speed.
Crossbow users benefit more from a high strength score than bow-users, but benefit less from high skill levels. Because of this, while crossbows are more powerful than longbows in the early game, they become less effective in the late. However, crossbow-users have access to bolts of penetration, which are significantly more powerful than the bow-user's unique arrow of dispersal.
Image | |
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Mundane | |
Magical | |
Artifact |
Unrandart crossbows | |
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Hellfire | |
Sniper |
Weapons | |
---|---|
Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |
History
Crossbows were retired in 0.15, replaced with hand crossbows, arbalests, and triple crossbows.
In 0.14 Hellfire was revamped to fire bolts that actually explode in hellfire.